Sega model 3 #segamodel3
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@mechafatnick said in Sega model 3 #segamodel3:
@folly oh wow good job!
Thanks.
I've never actually messed around with Retropue modules so thanks for creating that.
I had to learn too, but once you know it, it can be quite simple.
We have the make files for Windows and Mac in there too. Would it be difficult to make them compatible with those platforms? I've never seen Retropie installed in Windows.
Not sure what you ask here.
Btw. I never compiled stuff on mac and windows.
So I can't help with this one, I think.I would say it's worth including the variants with under locked PPC settings. So far 40hz, 48hz and 45hz seem to get the best results in certain games.
Underclock lines are added in the module-script !
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@folly @mechafatnick
I confirm, load state works!!! Thanks @mechafatnick . Folly, with your script, I had to change my rom folder and config folder and my es_systems.cfg by replacing model3 by supermodel. It's not a problem for me, but people must know.General information, if you go to the Test menu (InputTestA) and then to Game Assignments, you can select your country and more. With the country option you can change the language.
Other suggestion, this
Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -wide-screen -stretch -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=800,600 %ROM%"
Should be replace by
Supermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
In my opinion, all videos settings should be in Supermodel.ini and not in the command line. It will be more universal. It should be like below.
XResolution=800 ; <------------the user must define according to the size of his screen. Default value 496 YResolution=480 ; <------------the user must define according to the size of his screen. Default value 384 FullScreen=0 WideScreen=1 Stretch=0 WideBackground=0
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Good idea.
I will edit that asap.
Btw.
I have the saving also working, just looking at the joy_buttons in the Supermodel.ini.
Perfect.I also found a neath way of booting roms faster.
Lemans24 has a real slow start up.
We can add-loadstate=%ROM%.st0
to the startline.If you copy an initial save-state to the same directory as where the rom is, and call it
lemans24.zip.st0
, it will be directly loaded on boot skipping the "init boot".
If there is nothing, no problem it just boots regulary.Shall I add that too ?
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@folly
Other question. WithSupermodel-mechafatnick-normal = "XINIT:pushd /opt/retropie/emulators/supermodel-mechafatnick;/opt/retropie/emulators/supermodel-mechafatnick/bin/supermodel -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb %ROM%"
Do we lose @mechafatnick game settings in /bin/Config/Games.xml
One of his command lines was
Supermodel-45-hz-PPC-Underclock = "XINIT:/opt/retropie/emulators/supermodel/bin/supermodel -game-xml-file=/opt/retropie/emulators/supermodel/bin/Config/Games.xml -ppc-frequency=45 -legacy3d -sound-volume=50 -music-volume=60 -no-vsync -no-throttle -no-dsb -res=496,384 %ROM%"
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I use
pushd
in the line.
It's something likecd
.
So the emulator starts from that directory and therefor should find the game-xml also without the need of adding it to the line. -
@folly
good to know . Thanks -
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I added those lines... We never know π
mame_autoframeskip = "/opt/retropie/emulators/mame/mame -c -autoframeskip %BASENAME%" mame = "/opt/retropie/emulators/mame/mame %BASENAME%"
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@dteam
ππ -
@mechafatnick said in Sega model 3 #segamodel3:
@dteam I didn't even think about the possibility of it actually ending up as an experimenal emulator. I just wanted to run some arcade-perfect VF3 :D
I've amended the zips on my guide and also put my amends to the sourcecode up on github for anyone who's interested:
https://github.com/Mechafatnick/SuperModelPican you add your work to the libreto GitHub ? (https://github.com/libretro/supermodel) might waken them up to add an official core in RetroPie ;)
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@red_trev I think it would all need to be redone anyway. Aside from needing to take standard libretro inputs, i think the act of turning it into a core might be easier said than done. I remember the abortive lr-Yabasanshiro needed access to things that you can't really access via Retroarch.
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@mechafatnick
For libretro itβs doable but itβs a lot of work. You will have to chose for the user a preset setting for controllers. For video options you will have to propose the default size but also some choice and a custum option. In option, the user could choose your settings in your proposed command line. The black menu should be in option, etc. Etc.Itβs a lot of work and a lot of decision to take by you for the user, but doable with supermodel.
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Besides, talking about libretro....
I would like to have some hotkeys, that we normally use in libretro, into Supermodel.ini for the standalone supermodel emu like this (adding F2 and F4 for saving and loading states) :
InputUISaveState = "KEY_F2,JOY1_BUTTON9+JOY1_BUTTON7" InputUILoadState = "KEY_F4,_BUTTON9+JOY1_BUTTON8"
and...
We decided to remove all video options from the run-line.
But the Supermodel.ini lacks these lines.
So it would be nice if the Supermodel.ini contains some standard video options , something like this :XResolution=800 ; <------------the user must define according to the size of his screen. Default value 496 YResolution=600 ; <------------the user must define according to the size of his screen. Default value 384 FullScreen=0 WideScreen=0 Stretch=0 WideBackground=0
So then the user can alter them to wat they want in there without having to look for these lines elsewhere and paste them in.
Can you do that ?
Or will this conflict with other stuff ? -
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@folly I can't do it right now but absolutely - anything you can put in the command line you can out in the ini file!
Name: XResolution
YResolutionArgument: Integer. Description: Resolution of the display in pixels. The default is 496x384, the Model 3's native resolution. Equivalent to the '-res' command line option.
In fact, check out section 13 here to see if there's anything else you think we should add:
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I will have a look and do some experiments, when I can.
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@folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!
So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.
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@mechafatnick said in Sega model 3 #segamodel3:
@folly We can trim the list in emulators.cfg as well i think! Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!
So far the only game that performs to the point of being unplayable is Harley Davidson, which is a shame as it feels like an interesting precursor to the open worl do Crazy Taxi.
Nice that MPEG board stuff !
Let me know what lines can be removed, from the module-script , and I will remove them.
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@mechafatnick said in Sega model 3 #segamodel3:
Excitedly i've just found that the MPEG board emulation works well with an underclocked CPU, so we can have music in Scud race!
Could it work also for Spikeout. We don't have the soundtrack with Spikeout. We only have the punch sound (action sounds)
For game like Daytona USA 2, is there a way to preset game assigments like LINK ID to SINGLE and for some other games the country? Is It in Games.xml?
@Folly, is It something to cover in the Script or it's on @mechafatnick side.
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