What are the top 5 games you currently enjoy playing the most on your Pi and why?
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This has changed a bit recently
1 - Star Ocean Blue Planet (GBC, dejap version. It's more like a cross between Tales of Symphonia and a Zelda game than any other Star Ocean game.)
2 - Time Pilot '84 (MAME 2003)
3 - StarBlade (MAME 2003. Requires a hefty overclock to run at full speed on Pi 4)
4 - Cosmo Gangs the Video (MAME 2003. Galaga clone with powerup drops and score multiplier drops)
5 - World of Tanks Blitz (Windows on Raspberry, a free to play Steam version that runs well on low-spec hardware) -
Bruce Lee (C64)
Red Baron (PC)
BerZerk (Arcade)
Ultima III (Atari 800)
Computer Ambush (C64)Only 5?? That was hard... lol. A mixed bag of old games that I still enjoy playing.
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@jamrom2 Interesting choice of platform to play Ultima III on, did the Atari version have any extras? I know C128 Ultimas had some improvements such as music.
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- Mega Turrican (Mega Drive)
- Decap Attack (Mega Drive)
- Popful Mail (Sega CD)
- Outrun (MAME)
- Wipeout XL (PSX)
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@victimrlsh no, just purely nostalgia. Once I got the A800 emulator working as it should, and looking correct, it brought back a lot of fun memories.
But I agree, the C64/128 versions of many of these games were a lot better for sound and graphics.
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@molokkoplus Popful Mail was one of the very few "RPGs/action RPGs" that I didn't get a chance to play on the Sega CD during its original release. I was a big follower of Working Designs.
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@iandaemon There is a ROM hack of Popful Mail which is supposed to fix the changes they made for the USA version.
No particular Order
- Keio Flying Squadron (horizontal-scrolling shooter) [Sega CD]
- Mega Man Powerd Up (platformer) [PSP] The Roll dlc for it is neat and was free back then
- Carrier (survival horror) [Dreamcast]
- Pocket Fighter (Fighting) (PSX version)
- Melty Blood Act Cadenza (Fighting) (Sega Naomi) via Flycast
Melty Blood Act Cadenza
Keio Flying Squadron (there is a part 2 on sega saturn)
Pocket Fighter
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@emulatre71 I REALLY dig Super Gem Fighters: Mini Mix (Pocket Fighters). The animations for the attacks are hilarious.
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Pretty absolutely loving VVVVV recently, it works very nicely on my retroflag gpi/pi zero setup. It fits perfectly on a gameboy type handheld
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- Mvc2 (Naomi)
- Tekken 3 (Ps1) (Would have been tekken tag easily if it actually runs well on the p4)
- FF VII (Ps1)
- Cadillacs and Dinosaurs (Mame)
- Mario 3 (Nes)
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@emulatre71 Why Melty Blood Act Cadenza and not Actress Again?
EDIT: To contribute to the topic, it's hard to narrow down 5 but the ones I play the most are, in no particular order:
- Dodonpachi Daioujou Black Label (lr-fbneo)
- Capcom VS SNK 2 (Naomi, lr-flycast)
- Blazblue: Continuum Shift Extend (lr-ppsspp)
- Ketsui (lr-fbneo)
- Real Bout Fatal Fury Special (lr-fbneo)
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I spend more time tinkering than actually playing - but
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Doom Master Edition (PSX) - fan made "This project has the purpose of incorporing the "missing" levels from the PC versions: (Ultimate Doom, Doom II, Master Levels, TNT and PLutonia) according to the PSX limitations."
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Lords of Thunder (SegaCD) - a little bit easier than the pcengine version
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Galaga (FBNeo) - who doesn't like galaga??
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Repton (BBC Micro) - boulderdash with puzzles. Repton 3 is probably the one I play the most, but they're all great
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MaioKart (N64) - I reserve the right to change to the game cube double dash version some time in the future
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@lister-of-smeg said in What are the top 5 games you currently enjoy playing the most on your Pi and why?:
- Repton (BBC Micro) - boulderdash with puzzles. Repton 3 is probably the one I play the most, but they're all great
i love repton! we had a BBC in the house when I was a kid (a key middle class symbol of the 1980s, apparently), and it was one of the first videogames i ever played. more like a puzzle game than a test of skill - it's got a following in the chess community, which makes total sense to me as puzzles often feel like planning chess moves.
i did find the non-linear setup of repton 2 to be impenetrable, though. maybe i should try it again. never tried 3!
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@dankcushions
'i did find the non-linear setup of repton 2 to be impenetrable, though. maybe i should try it again.'definitely!
save states are your best friend - something we didn't have in the 80s ;p -
@dodonpachi I did not play Melty Blood Actress Again long enough for a verdict, it was more of me testing that one out with Flycast to emulate. Atomiswave and Sega Naomi is a bit underrated and not discussed often which is a bummer. I was going to list "The Rumble Fish 2" (Atomiswave)(Fighting). If Retropie had EasyRPG for RPG Maker 2003 & 2000 games I would have listed one.
@Lister-of-Smeg How about the way Save States were done in the Nintendo Wii U, I kinda liked it but I can not remember if it allowed for more than 1 save state for a game.
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@emulatre71
I haven't actually played a Wii U, but I remember being surprised that the original Wii created a save state for VC games so you could start where you left off (maybe not so good if you rage quit) - a feature I hadn't really seen before with a console -
1. Cannon Fodder (megadrive) - just a great war game
2. Flashback (megadrive) classic game and this is the best port IMO
3. Super Mario Bros (nes) had plans to be a master speed runner at this game but it's insane. Needless to say it didn't pan out
4. Goldeneye 007 (n64) have played so often the first 3/4 levels I find very therapeutic to just glide through
5. Impossible Mission II (zx spectrum) remember loving this game as a kid. The game box shows a man with a huge 44 Magnum Revolver and yet they let you do somersaults in the game! -
@hawkes_84 silly question but how do you find the analogue controls on the train level? I probably need to play around with the dead zone settings and such but it's basically impossible to shoot the floor in time I find as the control is so different to the n64
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@retropieuser555 I don't find them any different to any of the other levels really. The aim function is not as precise as it was with n64 controller but you adjust. I'm using an 8bitdo sn30 Pro for my n64 games and except for the c buttons being mapped to the right analogue stick the rest of it is pretty decent. What are you using?
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@hawkes_84 just lr-parallel and a 3rd party PS3 controller. The controller isn't the best so it's maybe the issue in fairness. But I can't beat the train at all. Probably should try it with a better controller ha
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