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    My Realistic Arcade Overlays for Retroarch Collection

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    arcadeoverlaysbezelsretroarchmame
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    • OrionsangelO
      Orionsangel
      last edited by

      Here is an update to my Realistic Arcade Bezel for Double Dragon for use with Retroarch.

      vlcsnap-2021-07-12-17h38m26s414.png

      dragon.png

      1 Reply Last reply Reply Quote 1
      • OrionsangelO
        Orionsangel
        last edited by

        Here is an update to my Realistic Arcade Bezel for Wizard Of Wor for use with Retroarch. Reflective Shader by Hyperspacemadness.

        wow.png

        wowyel.png

        jamrom2J 1 Reply Last reply Reply Quote 1
        • jamrom2J
          jamrom2 @Orionsangel
          last edited by

          @orionsangel wow. That looks fantastic! I'm happy to day I have a vast majority of you work in my build now and love it.

          Did you ever make a bezel for Pooyan or Raiden?

          OrionsangelO 1 Reply Last reply Reply Quote 1
          • OrionsangelO
            Orionsangel @jamrom2
            last edited by Orionsangel

            @jamrom2 Glad you like it. I haven't done Pooyan but I did Raiden years ago. I never liked how it came out, but then again at that time I was still learning how to make realistic arcade bezels.

            jamrom2J 1 Reply Last reply Reply Quote 1
            • OrionsangelO
              Orionsangel
              last edited by

              Here is an update to my Realistic Arcade Bezel for Frenzy for use with Retroarch. Reflective Shader by HyperspaceMadness

              frenzy.png

              1 Reply Last reply Reply Quote 1
              • jamrom2J
                jamrom2 @Orionsangel
                last edited by

                @orionsangel

                quick question... I read through the later of this thread regarding the HSM Mega Bezel which I guess holds the Hyperspace Madness shader?

                https://forums.libretro.com/t/hsm-mega-bezel-reflection-shader-feedback-and-updates/25512/2614

                Do these work in Retropie lr-mame-20xx version? I have your bezels working great, but not to the look that you have. I'm running Retroarch 1.9.5 on a RPi3b+. Do I even have enough horsepower to run this shader? It just looks out of this world on some of the screen shots you posted as well as others on that thread... the MSX shots are stunning.

                Thanks!

                OrionsangelO 1 Reply Last reply Reply Quote 1
                • OrionsangelO
                  Orionsangel @jamrom2
                  last edited by

                  @jamrom2 said in My Realistic Arcade Overlays for Retroarch Collection:

                  @orionsangel

                  quick question... I read through the later of this thread regarding the HSM Mega Bezel which I guess holds the Hyperspace Madness shader?

                  https://forums.libretro.com/t/hsm-mega-bezel-reflection-shader-feedback-and-updates/25512/2614

                  Do these work in Retropie lr-mame-20xx version? I have your bezels working great, but not to the look that you have. I'm running Retroarch 1.9.5 on a RPi3b+. Do I even have enough horsepower to run this shader? It just looks out of this world on some of the screen shots you posted as well as others on that thread... the MSX shots are stunning.

                  Thanks!

                  As long as Retropie uses Vulkan they should work if they're properly setup.

                  1 Reply Last reply Reply Quote 1
                  • OrionsangelO
                    Orionsangel
                    last edited by

                    Here is an update to my Realistic Arcade Bezel for Puckman (AKA Pacman) for use with Retroarch. Reflective Shader by HyperspaceMadness

                    puckman.png

                    puckmans.png

                    1 Reply Last reply Reply Quote 1
                    • OrionsangelO
                      Orionsangel
                      last edited by

                      Here is my Realistic Arcade Bezel Collection featuring the @HyperSpaceMadness Reflective Shader for Retroarch. Big thanks to HSM for suggesting that I use it my realistic arcade bezels. You can now download them.

                      dodonpachiD 1 Reply Last reply Reply Quote 4
                      • dodonpachiD
                        dodonpachi @Orionsangel
                        last edited by

                        @orionsangel Excellent work!!

                        I don't know if you take requests, but have you considered making a vertical and horizontal bezel for the Astro City cabinet? I see you made one for the Blast City already.

                        OrionsangelO 1 Reply Last reply Reply Quote 1
                        • OrionsangelO
                          Orionsangel
                          last edited by

                          Here is my Realistic Bezel for the Arcade game Sky Skipper for Retroarch with Hyperspacemadness Reflective Shader.

                          skyskipper.png

                          skyskipper3.png

                          1 Reply Last reply Reply Quote 1
                          • OrionsangelO
                            Orionsangel @dodonpachi
                            last edited by Orionsangel

                            @dodonpachi

                            I've made the Astro City candy cab bezel and then some for both MAME and Retroarch

                            dodonpachiD 1 Reply Last reply Reply Quote 2
                            • dodonpachiD
                              dodonpachi @Orionsangel
                              last edited by dodonpachi

                              @orionsangel Awesome!!! I use my Astro City themed arcade stick to play fbneo, so this will be perfect!

                              EDIT: On retroarch, what scaling options am I supposed to use? No matter what I set, the game screen is significantly larger than the intended cab screen size and location. Is there a configuration file that you made that I was supposed to download or something?

                              OrionsangelO 1 Reply Last reply Reply Quote 1
                              • OrionsangelO
                                Orionsangel @dodonpachi
                                last edited by

                                @dodonpachi Try my tutorial

                                1 Reply Last reply Reply Quote 2
                                • solecizeS
                                  solecize
                                  last edited by

                                  One thing that is really interesting is that with OLED screens and other technology with low amounts of ambient backlight/spill, these will begin to look more like a sticker or artwork and less like an image on a screen. would be cool to find a small/medium OLED and put some clear front glass over it to get the effect. I see tons of really wide arcades now, but the 16:9 wide aspect ratio doesn't really do it for me. I may need to look at designing a cabinet that supports 90degree rotation on a monitor. Something like that would look amazing with these.

                                  Nice work.

                                  1 Reply Last reply Reply Quote 1
                                  • OrionsangelO
                                    Orionsangel
                                    last edited by

                                    Here is my Realistic Bezel for the Arcade game Smash TV for Retroarch with Hyperspacemadness Reflective Shader.

                                    smsh.png

                                    smshtv.png

                                    1 Reply Last reply Reply Quote 1
                                    • OrionsangelO
                                      Orionsangel
                                      last edited by

                                      Here is my Realistic Bezel for the Arcade game Q-Bert for Retroarch with Hyperspacemadness Reflective Shader.

                                      qbert.png

                                      qbertil.png

                                      1 Reply Last reply Reply Quote 1
                                      • OrionsangelO
                                        Orionsangel
                                        last edited by

                                        Here is my Realistic Bezel for the Arcade game Punch Out for Retroarch with Hyperspacemadness Reflective Shader.

                                        punchout.png

                                        punchouta.png

                                        1 Reply Last reply Reply Quote 1
                                        • OrionsangelO
                                          Orionsangel
                                          last edited by

                                          Here is my Realistic Bezel for the Arcade game Arkanoid for Retroarch with Hyperspacemadness Reflective Shader.

                                          arkanoid.png

                                          arkanoidb.png

                                          arkanoidy.png

                                          1 Reply Last reply Reply Quote 1
                                          • OrionsangelO
                                            Orionsangel
                                            last edited by

                                            Here is my Realistic Bezel for the Arcade game DoDonPachi for Retroarch with Hyperspacemadness Reflective Shader and Bezel made by ArsInvictus

                                            vlcsnap-2021-09-09-20h43m32s513.jpg

                                            vlcsnap-2021-09-09-20h43m55s435.jpg

                                            1 Reply Last reply Reply Quote 2
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