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    (REQUEST) Add Daphne Singe emulator?

    Scheduled Pinned Locked Moved Ideas and Development
    daphnesinge
    298 Posts 21 Posters 98.7k Views
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    • DTEAMD
      DTEAM @DirtBagXon
      last edited by DTEAM

      @dirtbagxon said in (REQUEST) Add Daphne Singe emulator?:

      You just need to locate the Singe .m2v and .ogg files as listed in the README.
      They are out there.....

      I only found the "mp4" version for Singe2. Is there any way to split this MP4 into multiple m2v as you set in your conan.txt file.

      DirtBagXonD 1 Reply Last reply Reply Quote 0
      • DirtBagXonD
        DirtBagXon @DTEAM
        last edited by DirtBagXon

        @dteam

        Drop me an email to the GitHub page contact. I'll go through options.

        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

        DirtBagXonD 1 Reply Last reply Reply Quote 0
        • DirtBagXonD
          DirtBagXon @DirtBagXon
          last edited by

          For anyone following this thread instead:

          I have fixed a troublesome, and long standing, Singe frame timing issue in the latest release (2.5.6).
           
          I recommend grabbing it, as it will probably make some of your existing, and some more of the newer games, playable.
           
          I now have more Singe 2 games working through this fix, including some of the latest that have video frames within the < 65535 range:

          Files in the usual places in my signature.

           

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          DirtBagXonD 1 Reply Last reply Reply Quote 1
          • DirtBagXonD
            DirtBagXon @DirtBagXon
            last edited by DirtBagXon

             
            To ease integration into emulation platforms, there is no longer a need for a 'singe'  peripheral data subdirectory.

            Hypseus Singe v2.6.1 has added the -retropath argument to Singe games.

            hypseus singe vldp -retropath ...<other required arguments>...
            

            This performs an on-the-fly  rewrite of the singe data path passed by game LUA from:

            singe/timegal/
            

            to

            singe/../timegal.daphne/
            

            The 'singe' subdirectory is now purely traversed, so we can simply symlink it in the -homedir  to the existing 'roms' folder in the daphne -datadir.

            Detailed fully in latest RetroPie documentation and daphne.sh script.

             

            Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
            Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
            Hypseus Discord: https://discord.gg/dgCsCfmRfJ

            DirtBagXonD 1 Reply Last reply Reply Quote 1
            • DirtBagXonD
              DirtBagXon @DirtBagXon
              last edited by

              I have announced many features here, but the latest release of Hypseus Singe (v2.6.6) - has fixed a fundamental timing bug that has been there since I first got Singe working.

              For those helping around that time, you may remember the think_delay() timing issue we were adjusting in order to get video/audio in sync.

              At the time the number of 30ms was found to work universally. This was a huge 20ms above the original Singe value of 10ms. This 20ms difference has created issues with event timing and frame rate in Singe games ever since. Many I have worked-a-round, others not.

              Well now I finally figured what was creating the issue that required the slower frame rate in the Daphne VLDP. This has been fixed. Singe is now working on the 10ms delay loop once again.

              This makes massive improvements and fixes many timing issues that give fluid and smooth gameplay, especially in gun game accuracy and video (framerate) playback.

              I suggest you go for the upgrade path.

              Important Note: As of version 2.6.4 another massive improvement was made in aiming accuracy within gun games. Alignment changes were a by product of that change, which in turn affected sprite alignment of the Singe 2 ported games.

              All the corrected Singe 2 .singe files have been updated in the hypseus_singe_data repo and fix this. But you will need to grab these if making the jump from versions previous to 2.6.4.

               

              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

              1 Reply Last reply Reply Quote 2
              • DirtBagXonD
                DirtBagXon @pjft
                last edited by DirtBagXon

                @pjft said in (REQUEST) Add Daphne Singe emulator?:

                There are, however, people still developing fan-made games that make for interesting experiences in this space. I personally am dabbling in re-creating Road Blaster based on higher quality footage. I'll see if that ever gets done :)

                I don't know if you got anywhere in your project, but there is now a 4K MPEG-2 (2880x2160) .m2v for Road Blaster that works perfectly in Hypseus Singe:

                Road Blaster1

                Road Blaster2

                I doubt you will get it running at this resolution on the Pi, but you could downsize or play in Ubuntu/Windows :)

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                pjftP 1 Reply Last reply Reply Quote 1
                • pjftP
                  pjft @DirtBagXon
                  last edited by

                  @dirtbagxon oh, wow. Thank you for the heads up - I was not aware of this! Definitely not to run on the Pi, but perhaps I could look into downscaling it or using it as an upgraded source for the version I was making. :)

                  At the time I finished my version, gameplay-wise, but I didn't finish all the unique death animations. I believe I shared my version at the time with Karis, an active creator of Singe ports, and he had suggested running my source video through a program such as Topaz, but I lacked the hardware for it, so I'm happy someone actually did a great job with it.

                  Thank you. How are you keeping?

                  Best.

                  DirtBagXonD 1 Reply Last reply Reply Quote 0
                  • DirtBagXonD
                    DirtBagXon @pjft
                    last edited by DirtBagXon

                    @pjft said in (REQUEST) Add Daphne Singe emulator?:

                    @dirtbagxon oh, wow. Thank you for the heads up - I was not aware of this! Definitely not to run on the Pi, but perhaps I could look into downscaling it or using it as an upgraded source for the version I was making. :)

                    Once it's out there, it good to go with whatever....

                    I am looking for 4K content for all the Daphne games, as unlike the old Daphne, Hypseus will support the high definition content on all games, not just the Digital Leisure titles in old OpenGL.

                    Of course these high res MPEG-2 videos will struggle on the current Pi's. But moving forward who knows....

                    At the time I finished my version, gameplay-wise, but I didn't finish all the unique death animations. I believe I shared my version at the time with Karis, an active creator of Singe ports, and he had suggested running my source video through a program such as Topaz, but I lacked the hardware for it, so I'm happy someone actually did a great job with it.

                    Yep, Road Blaster was run through Topaz, not by me, but it really has cleaned up nicely.

                    There is a 1440x1080 version of Cobra Command around too, which plays on cobra, cobraab, cobram3 and cobraconv ROMS.

                    Thank you. How are you keeping?

                    No problem bud.

                    All good here, good to see you around.

                     

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    DirtBagXonD 1 Reply Last reply Reply Quote 0
                    • DirtBagXonD
                      DirtBagXon @DirtBagXon
                      last edited by DirtBagXon

                      Lightgun support added:

                      manymouse.png

                      Sinden and DolphinBar confirmed:

                      https://github.com/DirtBagXon/hypseus-singe/discussions/21

                       

                      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                      1 Reply Last reply Reply Quote 0
                      • P
                        Pablo 0
                        last edited by Pablo 0

                        Hi, I'm stuck installing Singe on raspberry pi3b
                        the installation fails when I give

                        mkdir build
                        cd build
                        cmake ../src
                        make -j

                        Senzanome.png

                        DirtBagXonD 1 Reply Last reply Reply Quote 0
                        • DirtBagXonD
                          DirtBagXon @Pablo 0
                          last edited by DirtBagXon

                          @pablo-0 said in (REQUEST) Add Daphne Singe emulator?:

                          Hi, I'm stuck installing Singe on Retropie
                          the installation fails

                          Looks like it has locked up ?

                          Try make instead of make -j keep compilation to a single core.

                          Reset, by removing the build directory first:

                          cd hypseus-singe  
                          rm -rf build  
                          mkdir build  
                          cd build  
                          cmake ../src  
                          make
                          

                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                          P 1 Reply Last reply Reply Quote 0
                          • P
                            Pablo 0 @DirtBagXon
                            last edited by

                            @dirtbagxon wow, thanks. Time Gal works like a charm

                            E 1 Reply Last reply Reply Quote 0
                            • E
                              Epg @Pablo 0
                              last edited by Epg

                              @DirtBagXon
                              Hello,
                              first of all, thanks for your great work with Hypseus.

                              I found a 1080 Dragon's Lair remastered version in MPEG2. My Rpi3 has mpeg2 HW acceleration enabled (I bought the licence years ago), so it is perfectly able to play this mpeg2 files in full screen (tested: they look really amazing) but under Retropie/Hypseus they are choppy and the game is basically unplayable.

                              My impression is that Hypseus lacks hw acceleration on Rpi3 under Retropie.

                              I'm running Linux osmc 4.19.122-2-osmc, Hypseus Singe v2.11.1-RPi and standard Retropie/daphne runs fine with 640x480 DL "classic" mpeg2 file.

                              Is there something else to try (I've already removed -nohwaccel options) to get 1080 DL mpeg2 working under Retropie/Hypseus?

                              Thank you, Epg.

                              DirtBagXonD 1 Reply Last reply Reply Quote 0
                              • DirtBagXonD
                                DirtBagXon @Epg
                                last edited by DirtBagXon

                                @Epg said in (REQUEST) Add Daphne Singe emulator?:

                                Hey, no forget 1080p on a RPi3 - you will get it to work on a RPi4.

                                The MPEG2 license has no effect as libmpeg2 libraries are used and no mmal or v4l/v4l2 are in use.

                                Here is a reference if you are interested.
                                https://forums.raspberrypi.com/viewtopic.php?p=1947760

                                SD only video on the RPi3 I'm afraid.

                                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                                1 Reply Last reply Reply Quote 0
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