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(REQUEST) Add Daphne Singe emulator?

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daphnesinge
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  • D
    DirtBagXon @DirtBagXon
    last edited by 5 Jul 2021, 00:13

    For anyone following this thread instead:

    I have fixed a troublesome, and long standing, Singe frame timing issue in the latest release (2.5.6).
     
    I recommend grabbing it, as it will probably make some of your existing, and some more of the newer games, playable.
     
    I now have more Singe 2 games working through this fix, including some of the latest that have video frames within the < 65535 range:

    Files in the usual places in my signature.

     

    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

    D 1 Reply Last reply 13 Jul 2021, 03:47 Reply Quote 1
    • D
      DirtBagXon @DirtBagXon
      last edited by DirtBagXon 13 Jul 2021, 03:47

       
      To ease integration into emulation platforms, there is no longer a need for a 'singe'  peripheral data subdirectory.

      Hypseus Singe v2.6.1 has added the -retropath argument to Singe games.

      hypseus singe vldp -retropath ...<other required arguments>...
      

      This performs an on-the-fly  rewrite of the singe data path passed by game LUA from:

      singe/timegal/
      

      to

      singe/../timegal.daphne/
      

      The 'singe' subdirectory is now purely traversed, so we can simply symlink it in the -homedir  to the existing 'roms' folder in the daphne -datadir.

      Detailed fully in latest RetroPie documentation and daphne.sh script.

       

      Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
      Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
      Hypseus Discord: https://discord.gg/dgCsCfmRfJ

      D 1 Reply Last reply 29 Jul 2021, 19:12 Reply Quote 1
      • D
        DirtBagXon @DirtBagXon
        last edited by 29 Jul 2021, 19:12

        I have announced many features here, but the latest release of Hypseus Singe (v2.6.6) - has fixed a fundamental timing bug that has been there since I first got Singe working.

        For those helping around that time, you may remember the think_delay() timing issue we were adjusting in order to get video/audio in sync.

        At the time the number of 30ms was found to work universally. This was a huge 20ms above the original Singe value of 10ms. This 20ms difference has created issues with event timing and frame rate in Singe games ever since. Many I have worked-a-round, others not.

        Well now I finally figured what was creating the issue that required the slower frame rate in the Daphne VLDP. This has been fixed. Singe is now working on the 10ms delay loop once again.

        This makes massive improvements and fixes many timing issues that give fluid and smooth gameplay, especially in gun game accuracy and video (framerate) playback.

        I suggest you go for the upgrade path.

        Important Note: As of version 2.6.4 another massive improvement was made in aiming accuracy within gun games. Alignment changes were a by product of that change, which in turn affected sprite alignment of the Singe 2 ported games.

        All the corrected Singe 2 .singe files have been updated in the hypseus_singe_data repo and fix this. But you will need to grab these if making the jump from versions previous to 2.6.4.

         

        Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
        Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
        Hypseus Discord: https://discord.gg/dgCsCfmRfJ

        1 Reply Last reply Reply Quote 2
        • D
          DirtBagXon @pjft
          last edited by DirtBagXon 14 Aug 2021, 13:26

          @pjft said in (REQUEST) Add Daphne Singe emulator?:

          There are, however, people still developing fan-made games that make for interesting experiences in this space. I personally am dabbling in re-creating Road Blaster based on higher quality footage. I'll see if that ever gets done :)

          I don't know if you got anywhere in your project, but there is now a 4K MPEG-2 (2880x2160) .m2v for Road Blaster that works perfectly in Hypseus Singe:

          Road Blaster1

          Road Blaster2

          I doubt you will get it running at this resolution on the Pi, but you could downsize or play in Ubuntu/Windows :)

          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

          P 1 Reply Last reply 14 Aug 2021, 21:06 Reply Quote 1
          • P
            pjft @DirtBagXon
            last edited by 14 Aug 2021, 21:06

            @dirtbagxon oh, wow. Thank you for the heads up - I was not aware of this! Definitely not to run on the Pi, but perhaps I could look into downscaling it or using it as an upgraded source for the version I was making. :)

            At the time I finished my version, gameplay-wise, but I didn't finish all the unique death animations. I believe I shared my version at the time with Karis, an active creator of Singe ports, and he had suggested running my source video through a program such as Topaz, but I lacked the hardware for it, so I'm happy someone actually did a great job with it.

            Thank you. How are you keeping?

            Best.

            D 1 Reply Last reply 14 Aug 2021, 23:20 Reply Quote 0
            • D
              DirtBagXon @pjft
              last edited by DirtBagXon 14 Aug 2021, 23:20

              @pjft said in (REQUEST) Add Daphne Singe emulator?:

              @dirtbagxon oh, wow. Thank you for the heads up - I was not aware of this! Definitely not to run on the Pi, but perhaps I could look into downscaling it or using it as an upgraded source for the version I was making. :)

              Once it's out there, it good to go with whatever....

              I am looking for 4K content for all the Daphne games, as unlike the old Daphne, Hypseus will support the high definition content on all games, not just the Digital Leisure titles in old OpenGL.

              Of course these high res MPEG-2 videos will struggle on the current Pi's. But moving forward who knows....

              At the time I finished my version, gameplay-wise, but I didn't finish all the unique death animations. I believe I shared my version at the time with Karis, an active creator of Singe ports, and he had suggested running my source video through a program such as Topaz, but I lacked the hardware for it, so I'm happy someone actually did a great job with it.

              Yep, Road Blaster was run through Topaz, not by me, but it really has cleaned up nicely.

              There is a 1440x1080 version of Cobra Command around too, which plays on cobra, cobraab, cobram3 and cobraconv ROMS.

              Thank you. How are you keeping?

              No problem bud.

              All good here, good to see you around.

               

              Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
              Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
              Hypseus Discord: https://discord.gg/dgCsCfmRfJ

              D 1 Reply Last reply 23 Aug 2021, 20:33 Reply Quote 0
              • D
                DirtBagXon @DirtBagXon
                last edited by DirtBagXon 23 Aug 2021, 20:33

                Lightgun support added:

                manymouse.png

                Sinden and DolphinBar confirmed:

                https://github.com/DirtBagXon/hypseus-singe/discussions/21

                 

                Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                1 Reply Last reply Reply Quote 0
                • P
                  Pablo 0
                  last edited by Pablo 0 25 Aug 2021, 12:53

                  Hi, I'm stuck installing Singe on raspberry pi3b
                  the installation fails when I give

                  mkdir build
                  cd build
                  cmake ../src
                  make -j

                  Senzanome.png

                  D 1 Reply Last reply 25 Aug 2021, 13:10 Reply Quote 0
                  • D
                    DirtBagXon @Pablo 0
                    last edited by DirtBagXon 25 Aug 2021, 13:10

                    @pablo-0 said in (REQUEST) Add Daphne Singe emulator?:

                    Hi, I'm stuck installing Singe on Retropie
                    the installation fails

                    Looks like it has locked up ?

                    Try make instead of make -j keep compilation to a single core.

                    Reset, by removing the build directory first:

                    cd hypseus-singe  
                    rm -rf build  
                    mkdir build  
                    cd build  
                    cmake ../src  
                    make
                    

                    Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                    Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                    Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                    P 1 Reply Last reply 25 Aug 2021, 14:49 Reply Quote 0
                    • P
                      Pablo 0 @DirtBagXon
                      last edited by 25 Aug 2021, 14:49

                      @dirtbagxon wow, thanks. Time Gal works like a charm

                      E 1 Reply Last reply 15 Feb 2024, 17:52 Reply Quote 0
                      • E
                        Epg @Pablo 0
                        last edited by Epg 15 Feb 2024, 17:52

                        @DirtBagXon
                        Hello,
                        first of all, thanks for your great work with Hypseus.

                        I found a 1080 Dragon's Lair remastered version in MPEG2. My Rpi3 has mpeg2 HW acceleration enabled (I bought the licence years ago), so it is perfectly able to play this mpeg2 files in full screen (tested: they look really amazing) but under Retropie/Hypseus they are choppy and the game is basically unplayable.

                        My impression is that Hypseus lacks hw acceleration on Rpi3 under Retropie.

                        I'm running Linux osmc 4.19.122-2-osmc, Hypseus Singe v2.11.1-RPi and standard Retropie/daphne runs fine with 640x480 DL "classic" mpeg2 file.

                        Is there something else to try (I've already removed -nohwaccel options) to get 1080 DL mpeg2 working under Retropie/Hypseus?

                        Thank you, Epg.

                        D 1 Reply Last reply 15 Feb 2024, 21:08 Reply Quote 0
                        • D
                          DirtBagXon @Epg
                          last edited by DirtBagXon 15 Feb 2024, 21:08

                          @Epg said in (REQUEST) Add Daphne Singe emulator?:

                          Hey, no forget 1080p on a RPi3 - you will get it to work on a RPi4.

                          The MPEG2 license has no effect as libmpeg2 libraries are used and no mmal or v4l/v4l2 are in use.

                          Here is a reference if you are interested.
                          https://forums.raspberrypi.com/viewtopic.php?p=1947760

                          SD only video on the RPi3 I'm afraid.

                          Hypseus Singe for RetroPie: https://github.com/DirtBagXon/hypseus-singe
                          Hypseus Singe Games: https://github.com/DirtBagXon/hypseus_singe_data
                          Hypseus Discord: https://discord.gg/dgCsCfmRfJ

                          1 Reply Last reply Reply Quote 0
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