FBNeo - Working games hi-score list ?
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Hi - for latest FBneo is there a list of games that have hi-score functionality enabled -
I've been trying to weeks to get track and field and hypersports HI-scores saving with no luck
most of my games save hi-scores and i have the latest hiscore.dat file in the correct location
Also performed the whole DIP switch pieces of set to reset on reset - then set not to reset - still no luck
the reset does generate me some default world records - but still does not save scores :(
I'm assuming its not enabled ? - is there a list of enabled ones anywhere - i have been looking with no joy
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Please add some info about your setup, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.
Which FBNeo version are you using/when did you last update it ?
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@mitu apols - I'm running retropie on an Odroid XU4 with FBNeo v1.0.0.03 (last updated yesterday in an attempt to get this working ) through retroarch front-end v1.8.1 -
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@robbi3j Please add the info asked - what RetroPie version ? How did you install RetroPie ? etc.
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Pi Model or other hardware: odroid XU4
Power Supply used: N/A - but yes :)
RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest): 4.7
Built From: Ubuntu 16.04.6 LTS (GNU/Linux 3.10.106-153 armv7l
USB Devices connected: 2 x usb game controllers / 1 x-arcade tankstick / 1 x keyboard
Controller used: x-arcade tankstick / 8bitdo SF30Emulator: (Name of emulator - if applicable) fbneo v1.0.0.03 via retroarch v1.8.1
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@robbi3j said in FBANeo - Working games hi-score list ?:
Hi - for latest FBAneo is there a list of games that have hi-score functionality enabled -
No. Also, our emulator is named FBNeo, please don't butcher its name.
@robbi3j said in FBANeo - Working games hi-score list ?:
I've been trying to weeks to get track and field and hypersports HI-scores saving with no luck
Games that don't appear in hiscore.dat (like those 2) usually won't save hiscores, however in this case i think hiscores could actually be saved through their eeproms, so i'll look into this.
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@barbudreadmon ooops I do apologise on the name front (I'll edit as much as a can to rectify ) - and thankyou very much for looking into this, that is very much appreciated !
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@robbi3j the fix is on git, please update from sources and let me know if it did the trick.
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@barbudreadmon you are the man - Im at work atm but will check later and feedback !
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@robbi3j Yep fixed - thankyou v. much ! so fast !
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@robbi3j i'm glad it worked, i wasn't sure because not every games save hiscores in their eeproms
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@barbudreadmon - Thought I better feed this back - this does seem to have created a slight issue with track and field that - so ... when asking retroarch to reset the console & game - the game gets stuck with partial reset and partial continue ( half of the running game graphics show through the initial rom test graphic ) and the game doesn't actually reset - this doesn't bother me as I rarely use the reset option from the quick menu in retroarch ( I always quit the emulator and re-load ) - Just FYI
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@robbi3j Thanks for the report, i'll look into this
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@robbi3j it turns out this game is also using its eeprom as an additional ram, so the fix here was to stop saving/loading eeprom at reset (which should be perfectly fine, saving eeprom should only be required when exiting the game).
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@barbudreadmon Great stuff thank you !
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