Development of module-script generator for lr-mess, lr-mame and mame standalone
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I found a repository with lua scripts for autobooting.
I did some successful tests.I forked that repository :
https://github.com/FollyMaddy/RandoMame/tree/main/autoboot_scriptPerhaps we can use this for adding autoboot lines using these lua scripts.
What's nice about it, it can automatically press "tape play" and do a run after loading.
I don't know yet how to write these lua scripts.
So I have to experiment. -
Out of my league for sure.. but it looks like a pretty good option if you can get it to work. Remember what we talked about with the DosBox config files.. that would be something similar I imagine where if it sees a specific rom extension, it knows to use a specific load style.
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I just did a commit with many improvements :
- Possible to add HELP to each csv line and select it with the HELP-button.
- More HELP text can be added because a full message box is opened.
- Improving the search in the restricted dl part as it had some issues
- added a runcommand.log extractor in the restricted dl part so missing bios roms can be matched with a rompack dl search
- the wget downloads now show a progress bar
- the wget lines are improved with some more options, for example, continue
I did not yet add all HELP parts yet, but I wanted to share this with you, both, first.
Now you both can see what is possible.You can find it here :
https://github.com/FollyMaddy/RetroPie-Share/blob/8d1086cd39f963ae5f0afcecc66d2de2fd55f5fe/00-workdir-00/add-mamedev-systems-0237.sh -
I had a few issues with the message-box in above version, that I found later on :
- message-box not centred
- no RetroPie backtitle
- scrolling with page-up/page-down did not work
( and therefore adding more text wasn't an option )
The next update will be fixed for this.
@DTEAM
Are you able to make some help texts for the handheld/p&p ? -
@folly I've been setting up the Coco3 now using that method of placing the rom in another folder and using the links to point at it.
I found an issue with the auto load command.
using the game Androne and Arena the links named: androne.bin.zip and arena.bin.zip resepectively. It's adding a ".BIN" into the name and using LOAD for both.
Androne is a machine language so it needs the M
It types: LOAD"ANDRONE.BIN", R
It should be: LOADM "ANDRONE" , then EXECFor BASIC programs it does the same, it adds in the ".BIN" into the name, so it fails. The LOAD statement is correct though as it should just be LOAD "ARENA",R
It's that BASIC and machine language option again...
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I did a commit and added loadm:exec lines for coco2/3 .
Let me know if it works.If the file doesn't have an extension then don't add it in the link, that should work.
Then the link for arena should be called : androne.zip (that works for me using loadm"%basename%":exec)
My arena is a .bas and booted with : arena.bas.zip (using run"%basename%")https://github.com/FollyMaddy/RetroPie-Share/commit/f7d6ea1ce3851bdf4f77ec844dea8beac9c1b441
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Did you had some time to check out the help-button ?
I would like to know what you think of it. -
No, Sorry for that. I'm pretty busy right now. I'll try to check it next week.
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No problem !
I had that feeling you were very busy because normally you are very quick.
Next week, will do. ;-)
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@folly Hi. Just wanted to check in and let you know the new script for Tandy Coco Floppy is working great.
Just like you said, name needs to be correct for it to work.
It is a lot of work to get the link setup and naming and all that, but once it's running... no issue. It's worth all the trouble to have these games now with a one click option.
Do you know if there is anything I need to add to make the Joystick work? So far, no matter what I do in MESS or the LR core, I can't get any directional response. Does it need a statement like the Apple IIe did?
thanks!
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Great to hear,
I was thinking perhaps we can make a basic structure database for creating all the autoboot links.
Something like using the sha1sum from the game-file and what the load command is.
If I have some time I will see if I can automate the idea ( I am not promising anything though ;-) ).
If that's an option we can share the data to automate it.For the apple2ee I have added a line for "compact flash harddrive" support for the "TotalReplay" harddrive image.
You will see it in the next update when I update it.
TotalReplay will be in the restricted section also.From the apple2ee "compact flash" add, I learned that mame can also
-listmedia
from added slotdevices.
So that would mean that, to some degree, it would be possible to automate that in thegenerating script part
.
(which it doesn't do, right now)
Perhaps something for the future !For the joystick part I will have a look.
Btw.
What is your experience with the added help-button ?
Is it an option that would help in the future ?
(you have to know, not all the lines have help yet, so not all lines will give you something) -
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@folly I'm not sure about the Help key. I don't know that it will get good use... BUT
I think we're going to have to write very clear instructions on how this is all done at some point. Once others see there is a real "easy" way to run all this, they're going to want to know how and how to make it work on their own sets as well.
How about the DOS OS/9 issue?
When I run let say flight simulator II it needs OS/9.. however the auto command says "DOSN". Needs to say DOS and it will work. -
Again, I did a huge update.
You can read all improvements in the commit-link.
I have finally got
color artifacting
working using balldozer.
We have to use anNTSC tano dragon 64
for that.
I found the driver name searching for (dragon ntsc) in the source code of mame like this :
https://github.com/mamedev/mame/search?q=dragon+ntsc
You will see thetano dragon 64
indragon.cpp
For using dragon32 floppy files I had to use a dragon floppy controller (dragon_fdc
) as extra slot device.
So the dragon32 floppies will only work if tanodr64 is installed from the systems with extras or the autoboot lines section otherwise it will boot with a wrong extended dos version.I think many issues are resolved now.
Get the latest module-script here (with added autoboot for samcoupe) :
https://github.com/FollyMaddy/RetroPie-Share/blob/1429cc002c398df78464f86f76d73ecb3ea02b48/00-workdir-00/add-mamedev-systems-0237.shHere is more about samcoupe in this post :
https://retropie.org.uk/forum/topic/31702/replacement-emulator-available/4Commit information :
https://github.com/FollyMaddy/RetroPie-Share/commit/e9d5b3dd40c9beb3112785ab0b6d48d4ec004f24
https://github.com/FollyMaddy/RetroPie-Share/commit/7a1d96fecac92c69b5ee47227afb10c0a1266c0c -
Balldozer on tanodr64 :
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@jamrom2 said in Development of module-script generator for lr-mess and mame standalone:
Do you know if there is anything I need to add to make the Joystick work? So far, no matter what I do in MESS or the LR core, I can't get any directional response.
I read this from your post again.
Check with the tab key ininput(thismachine)
on what keys are associated with the direction.
I remember I had some trouble too on some systems, I think it was apple2.
Sometimes the directional keys are associated withnumpad
keys.
Hope it helps, otherwise we have to look at it once again. -
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@folly
Hi Folly,
I'm back to help with the project today. I have reinstalled the handheld systems with your new script and it works fine. I am impressed every time I do this. I couldn't find your help menu. Where is it ?Another question, which machines are running MSX2.
For help buttons, what kind of infos you want. Handheld description. How to use "basename lines" with MAME.ini. Systems who needs auto-frameskip, etc.
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@dteam said in Development of module-script generator for lr-mess and mame standalone:
@folly
Hi Folly,
I'm back to help with the project today.
I have reinstalled the handheld systems with your new script and it works fine. I am impressed every time I do this.Very pleased about that !!!
I couldn't find your help menu. Where is it ?
There isn't a help menu.
But in many lines I added some sort of help.
You just have to go to a line and press the help-button beneath.
If the help button doesn't work then there is no "help page" yet.Another question, which machines are running MSX2.
Sony hbf700p for example.
Added it in the systems with extras.For help buttons, what kind of infos you want. Handheld description. How to use "basename lines" with MAME.ini. Systems who needs auto-frameskip, etc.
Yes, something like that.
I think that would be a good start ;-) -
@folly
Quick question, when we use your script for Handheld. Does it generate a rompath like / home / pi / RetroPie / roms / tigerh in mame.ini or do we have to do it manually to be able to use the basename option. This is for the help menu... configs/mame/mame.ini
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Good question, actually I can't remember if the script automatically adds it.
I think it was something that still had to be looked after.
Because for other systems the basename option isn't perfect for many systems.
So I think we still have to do it manually.When I can I will have a look.
Edit:
I deleted the tiger rompath in my mame.ini.
After installing tiger again it's not added.
So it still has to be added manually.I think I did some tests to add the rompath into the runcommand line.
But I never added these lines because some systems needed an other solution, like the apfm1000.
It should be somewhat a universal solution but never had clever idea for that. -
Maybe you should add a line like this in your first post.
" EXTRA OPTION: To use basename options for a specific system, you have to add the rompath in .. configs/mame/mame.ini like this:
rompath /home/pi/RetroPie/roms/tigerh; /home/pi/RetroPie/roms/konamih
This way, if you have a ROM with the appropriate MAME naming system, you will be able to use hash files with preset from MAMEdev.org and also cheat codes.
Basename option doesn't work for some systems like apfm1000
IMPORTANT: It is not necessary to use the basename option to play games with MAME or lr-MESS. "
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