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    Suggestions for ports #2

    Scheduled Pinned Locked Moved Ideas and Development
    portsgamesscripts
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    • R
      retropi19 @sleve_mcdichael
      last edited by

      @sleve_mcdichael If you are from desktop enable the driver from the raspi-config

      Rpi3B+ USB 2.0 Boot HDD Hitachi 40GB 5400rpm

      Rpi4 4GB rev1.4 USB 3.0 Boot HDD Hitachi 160GB 7200rpm

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      • quicksilverQ
        quicksilver
        last edited by quicksilver

        @ExarKunIv I stumbled across a solution for dhewm3 not exiting properly. Add

        +set in_tty 0
        

        To the end of the line of dhewm3 emulators.cfg

        Edit: I also found a few minor mistakes with some of the scripts in your repo. Would you prefer I open issues there or just report them here?

        ExarKunIvE 1 Reply Last reply Reply Quote 0
        • ExarKunIvE
          ExarKunIv @quicksilver
          last edited by

          @quicksilver either work just fine with me

          RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
          RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
          Maintainer of RetroPie-Extra .

          quicksilverQ 1 Reply Last reply Reply Quote 0
          • S
            sleve_mcdichael
            last edited by sleve_mcdichael

            NOTE: a keyboard is required to exit this game. I have made this abundantly clear in the module readme.

            ProtoType - an R-Type remake by Ron Bunce, Linux port by ptitSeb.

            ProtoType-RPi:

            wget https://raw.githubusercontent.com/s1eve-mcdichae1/ProtoType-RPi/main/prototype.sh -P $HOME/RetroPie-Setup/scriptmodules/ports/
            

            As always, download the scriptmodule to your system and then install the port through "experimental packages."

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            • quicksilverQ
              quicksilver @ExarKunIv
              last edited by

              @exarkuniv so i noticed that you have the openra script module named as opencc and openrct2 named openrct. I would recommend that the script module name match the name of the game engine for the sake of uniformity.

              Also in the openra script module I see that it makes 3 launchers, one for each game that openra supports. However it looks like tiberium dawn is listed twice (dune 2k is mislabeled as tiberium dawn).

              ExarKunIvE 1 Reply Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @quicksilver
                last edited by

                @quicksilver thanks I'll add it to my to-do list. Lol

                RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                Maintainer of RetroPie-Extra .

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                • ExarKunIvE
                  ExarKunIv
                  last edited by

                  UPDATE
                  I have updated the Readme on RetroPie-Extra with all the new scripts that have been added.
                  I also have gone and Installed them all to find the ones that DID install and DIDN'T install and mark them accordingly.

                  I HAVE not tested playing them all yet, that is next
                  If anyone whats to let me know what is playing and not playing. Im grateful

                  Once that is all done im going to mess with seeing if i can get any of the not installing ones to work.

                  Last im going to rewrite the scripts to make them more inline with how RetroPie is doing things.

                  But for now Functionality is more important
                  Have a good one guys

                  RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                  RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                  Maintainer of RetroPie-Extra .

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                  • ExarKunIvE ExarKunIv referenced this topic on
                  • D
                    Drdave79 @ExarKunIv
                    last edited by

                    @exarkuniv Hi. I followed all of the initial install steps and am getting an error now every time I enter the retropie menu. It's probably because I tried to install Redneck Rampage before installing the retropie-extra features maybe?

                    How can I fix please? Thank you.

                    IMG_9345.jpg IMG_9344.jpg

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                    • S
                      sleve_mcdichael @Drdave79
                      last edited by sleve_mcdichael

                      @drdave79 you've got conflicting scripts in RP's own scriptmodules dir, and in the custom ext/RetroPie-Extra/scriptmodules location. Delete the ones in /home/pi/RetroPie-Setup/scriptmodules/.

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                      • D
                        Drdave79 @sleve_mcdichael
                        last edited by Drdave79

                        @sleve_mcdichael I'll try that, thank you. That won't mess anything else up? I don't want a domino effect.

                        Second question, these additional ports that are now available because of this retropie-extra addon don't seem to include the games or demos for the script that they're installing for? The original ports section adds demos like Doom, Decent, Quake, etc. But when I tried to add ports under the retropie-extra section, it didn't add an actual game or demo.

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                        • S
                          sleve_mcdichael @Drdave79
                          last edited by sleve_mcdichael

                          @drdave79 no, those are extra scripts that weren't even a part of RetroPie to begin with, so removing the extraneous copies shouldn't hurt anything.

                          If the scriptmodule developer didn't author a function that retrieves the game data, then the module will not retrieve any game data. What game are you curious about? Does it even have a demo version?

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                          • D
                            Drdave79 @sleve_mcdichael
                            last edited by Drdave79

                            @sleve_mcdichael After I installed the retropie-extra, I tried to add Redneck Rampage and Diablo under the ports section and neither game or demo would launch. It's a pretty big list under the ports section, but it'd be nice to know which are actual game/demo installs. I'm fine if these are just demos, but it would be nice to know beforehand.

                            ExarKunIvE S 2 Replies Last reply Reply Quote 0
                            • ExarKunIvE
                              ExarKunIv @Drdave79
                              last edited by

                              @drdave79 only a small few download game data with the install.
                              Blake stone,
                              Jazz Jackrabbit
                              Hexen 2
                              ecwolf
                              nxengine-evo

                              are a few that include it

                              most you have to provide the data your self

                              RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                              RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                              Maintainer of RetroPie-Extra .

                              D 1 Reply Last reply Reply Quote 0
                              • S
                                sleve_mcdichael @Drdave79
                                last edited by

                                @drdave79 said in Suggestions for ports #2:

                                but it would be nice to know beforehand.

                                You could always look at the script module and see if there is any function that looks like game_data or similar: https://github.com/s1eve-mcdichae1/NXEngine-Evo-RPi/blob/main/nxengine-evo.sh#L47-#L58

                                function gamedata_nxengine-evo() {
                                    if [[ ! -f "$romdir/ports/CaveStory/$md_id/Doukutsu.exe" ]]; then
                                        downloadAndExtract "https://cavestory.org/downloads/cavestoryen.zip" "$romdir/ports/CaveStory/$md_id"
                                        mv "$romdir/ports/CaveStory/$md_id/CaveStory/"* "$romdir/ports/CaveStory/$md_id"
                                        rmdir "$romdir/ports/CaveStory/$md_id/CaveStory"
                                    fi
                                    [[ ! -d "$romdir/ports/CaveStory/$md_id/data/lang" ]] && downloadAndExtract "https://github.com/nxengine/translations/releases/download/v1.14/all.zip" "$romdir/ports/CaveStory/$md_id"
                                    [[ ! -d "$romdir/ports/CaveStory/$md_id/data/mods" ]] && downloadAndExtract "https://github.com/nxengine/nxengine-evo/releases/download/v2.6.5/boss_rush.zip" "$romdir/ports/CaveStory/$md_id"
                                    cp -r "$md_inst/data" "$romdir/ports/CaveStory/$md_id"
                                    pushd "$romdir/ports/CaveStory/$md_id"; "$md_inst/nxextract"; popd
                                    chown -R $user:$user "$romdir/ports/CaveStory/$md_id"
                                }
                                

                                rednukem.sh and devilutionx.sh contain no such function. If you are aware of a legitimate source for demo/shareware versions of these game datas, then it is possible they might be able to be worked into the install scripts. As it stands, the scripts only install the game engines for these games as those are the only parts released to the public, and not the licensed game data. You have to provide that data yourself, for example either from an old installation media or by purchasing the game from a website such as GoG ("Good-old Games.")

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                                • D
                                  Drdave79 @ExarKunIv
                                  last edited by

                                  @exarkuniv I appreciate that info. Thank you.

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                                  • D
                                    Drdave79 @sleve_mcdichael
                                    last edited by

                                    @sleve_mcdichael Just to make sure I understand correctly, if I install the script and purchase the game, all I have to do is copy the files into the ports folder and it should work fine?

                                    ExarKunIvE S 2 Replies Last reply Reply Quote 0
                                    • ExarKunIvE
                                      ExarKunIv @Drdave79
                                      last edited by

                                      @drdave79 yep, there is a description telling what files and where to put them.

                                      some of them need work, and im trying to get to them to make them easier to understand

                                      RPi3B+ / 200GB/ RetroPie v4.5.14, RPi4 Model B 4gb / 256gb / RetroPie 4.8.2
                                      RPi5 4gb / 512gb / RetroPie 4.8.9 -Basic
                                      Maintainer of RetroPie-Extra .

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                                      • S
                                        sleve_mcdichael @Drdave79
                                        last edited by

                                        @drdave79 said in Suggestions for ports #2:

                                        @sleve_mcdichael Just to make sure I understand correctly, if I install the script and purchase the game, all I have to do is copy the files into the ports folder and it should work fine?

                                        Sometimes. That depends on the port. You can check the module help section in the file, or in the RetroPie-Setup utility:

                                        https://github.com/Exarkuniv/RetroPie-Extra/blob/master/scriptmodules/ports/devilutionx.sh#L15

                                        rp_module_help="Copy your original diabdat.mpq file from Diablo to $romdir/ports/devilutionx."
                                        

                                        Sometimes you may have to do a little more. gmloader, for example, you have to run the install function again after placing the game datas:

                                        49E0EAEA-C8AE-44D0-9AD6-560DD3649F76.jpeg

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                                        • D
                                          Drdave79 @sleve_mcdichael
                                          last edited by

                                          @sleve_mcdichael Thanks for breaking it down. I appreciate it.

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                                          • D
                                            Drdave79 @ExarKunIv
                                            last edited by

                                            @exarkuniv Thank you! I appreciate your hard work on this.

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