Remove jitter from wiimotes in lightgun games?
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Pi Model or other hardware: 3B+
Power Supply used: Canakit power adapter
RetroPie Version Used: 4.7.1
Built From: Official image
USB Devices connected: GRS SpinnerV2 & GRS Trackball V3 connected to a 12-in-1 board, Dragonrise USB controller encoder, Logitech keyboard receiver, Mayflash Dolphinbar (geniune regular Wiimote synced)
Controller used: GRS Spinner V2
Error messages received:
Verbose log (if relevant):
Guide used: N/A
File: (File with issue - with FULL path)
Emulator: lr-FCEumm (pre-built binaries)
Attachment of config files:
How to replicate the problem:Hey everyone, I recently added a dolphinbar to my Pi 3B+ so I could play some NES lightgun games. I set lightgun mode to mouse in RetroArch and set dolphinbar for mouse mode and the it works as expected.
The only issue I have is the lightgun support is a bit too sensitive. The crosshair is constantly jittering around on the screen. The jitter stops when the wiimote is resting on a surface, so the jitter is probably all the little arm muscle movements the system is picking up. I was looking around RetroArch for deadzone or sensitivity controls, but I didn't find any that helped.
I was wondering if anyone might know what settings might help dial down that jitter?
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