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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Controller Issues (Strange Behavior)

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controllerx86 ubuntudragonrise inc
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  • V
    veracode @Floob
    last edited by veracode 14 Jun 2022, 17:27

    @Floob sorry for the long wait,

    In /opt/retropie/configs/all/retroarch/autoconfig.
    there are 2 files
    DragonRise inc. Generic USB Joystick.cfg
    DragonRise inc. Generic USB Joystick.cfg.bak

    the contents of DragonRise inc. Generic USB Joystick.cfg are

    input_device = "DragonRise inc. Generic USB Joystick"
    input_driver = "udev"
    input_left_axis = "-0"
    input_state_slot_decrease_axis = "-0"
    input_right_axis = "+0"
    input_state_slot_increase_axis = "+0"
    input_down_axis = "+1"
    input_y_btn = "3"
    input_x_btn = "7"
    input_menu_toggle_btn = "7"
    input_b_btn = "2"
    input_reset_btn = "2"
    input_a_btn = "4"
    input_up_axis = "-1"
    input_select_btn = "0"
    input_start_btn = "5"
    input_exit_emulator_btn = "5"
    input_enable_hotkey_btn = "0"
    
    

    I remapped the input from ES again but it did not fix the issue

    I viewed the doc you linked and attempted to copy the controller config above into the nes file in /opt/retropie/configs/nes/retroarch.cfg

    I placed the config above the #include line, relaunched ES and also tried Rebooting the entire system.

    but I receive the same error and the controls do not function

    update

    i did notice however that in the n64 folder there is a file called "InputAutoCfg.ini" and when viewing this file i can see the DragonRise controller inputs mapped there.

    here is the contents of InputAutoCfg.ini

    ; InputAutoCfg.ini for Mupen64Plus SDL Input plugin
    
    ; Keyboard_START
    [Keyboard]
    plugged = True
    plugin = 2
    mouse = False
    DPad R = key(100)
    DPad L = key(97)
    DPad D = key(115)
    DPad U = key(119)
    Start = key(13)
    Z Trig = key(122)
    B Button = key(306)
    A Button = key(304)
    C Button R = key(108)
    C Button L = key(106)
    C Button D = key(107)
    C Button U = key(105)
    R Trig = key(99)
    L Trig = key(120)
    Mempak switch = key(44)
    Rumblepak switch = key(46)
    X Axis = key(276,275)
    Y Axis = key(273,274)
    ; Keyboard_END
    
    
    
    
    ; DragonRise inc. Generic USB Joystick_START
    [DragonRise inc. Generic USB Joystick]
    plugged = True
    plugin = 2
    mouse = False
    AnalogDeadzone = 4096,4096
    AnalogPeak = 32768,32768
    Mempak switch =
    Rumblepak switch =
    B Button = button(3)
    C Button U = button(7)
    A Button = button(2)
    C Button D = button(4)
    Start = button(5)
    X Axis = axis(0-, 0+)
    Y Axis = axis(1-, 1+)
    Z Trig =
    ; DragonRise inc. Generic USB Joystick_END
    
    
    F 1 Reply Last reply 14 Jun 2022, 19:03 Reply Quote 0
    • F
      Floob @veracode
      last edited by 14 Jun 2022, 19:03

      @veracode
      It might be worth starting the game in verbose mode, and then pasting the output to pastebin.

      https://retropie.org.uk/docs/Runcommand/#launch-with-verbose-logging

      Please read the Docs before asking a new question.
      RetroPie Help Guides: https://goo.gl/3gcNsT

      V 1 Reply Last reply 14 Jun 2022, 19:23 Reply Quote 0
      • V
        veracode @Floob
        last edited by 14 Jun 2022, 19:23

        @Floob
        https://pastebin.com/fhNFt7WB

        I took look through it but don't really know what to look for and don't see anything extremely obvious to me

        F 1 Reply Last reply 14 Jun 2022, 19:50 Reply Quote 0
        • F
          Floob @veracode
          last edited by 14 Jun 2022, 19:50

          @veracode
          Ah, sorry I didnt realise it was that type of controller. I'm afraid the closest I have to this is where I map keyboard keys to the controller, but I dont have experience with the dragonrise.
          Does this help?
          https://retropie.org.uk/forum/topic/9259/so-close-dragonrise-arcade-sticks-and-button-sets-joystick-on-a-player-reverses

          https://retropie.org.uk/forum/topic/26386/dragonrise-usb-issues

          Please read the Docs before asking a new question.
          RetroPie Help Guides: https://goo.gl/3gcNsT

          V 1 Reply Last reply 14 Jun 2022, 20:08 Reply Quote 0
          • M
            mitu Global Moderator
            last edited by 14 Jun 2022, 20:02

            Can you also post the contents of $HOME/.emulationstation/es_input.cfg ? I suspect there's a controller name mis-match.

            V 1 Reply Last reply 14 Jun 2022, 20:19 Reply Quote 0
            • V
              veracode @Floob
              last edited by 14 Jun 2022, 20:08

              @Floob
              i did read through those before making a new post.
              i tried to follow the fixes mentioned in those topics but i dont have those issues.

              the first topic you linked SO CLOSE! the controllers are working but mapped incorrectly from what i gathered. but i can't get them to work at all outside of menu navigation and n64

              i believe the second Dragonrise USB issues has to do with the autoconfig not applying and creating the files that should be in /opt/retropie/configs/all/retroarch/autoconfig as we discussed earlier. but in my case they are created and are there.

              1 Reply Last reply Reply Quote 0
              • V
                veracode @mitu
                last edited by 14 Jun 2022, 20:19

                @mitu

                for me this info was located in
                /opt/retropie/configs/all/emulationstation

                <?xml version="1.0"?>
                <inputList>
                  <inputAction type="onfinish">
                    <command>/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh</command>
                  </inputAction>
                  <inputConfig type="joystick" deviceName="DragonRise inc. Generic USB Joystick" deviceGUID="03000000790000000600000010010000">
                    <input name="left" type="axis" id="0" value="-1"/>
                    <input name="right" type="axis" id="0" value="1"/>
                    <input name="down" type="axis" id="1" value="1"/>
                    <input name="y" type="button" id="3" value="1"/>
                    <input name="x" type="button" id="7" value="1"/>
                    <input name="b" type="button" id="2" value="1"/>
                    <input name="a" type="button" id="4" value="1"/>
                    <input name="up" type="axis" id="1" value="-1"/>
                    <input name="select" type="button" id="0" value="1"/>
                    <input name="start" type="button" id="5" value="1"/>
                  </inputConfig>
                </inputList>
                
                
                1 Reply Last reply Reply Quote 0
                • M
                  mitu Global Moderator
                  last edited by mitu 14 Jun 2022, 20:26

                  Hm, there's no name mismatch.
                  Can you add to /opt/retropie/configs/all/retroarch/autoconfig/DragonRise inc. Generic USB Joystick.cfg:

                  input_vendor_id = "121"
                  input_product_id = "6"
                  

                  and start again the emulator, to see if the gamepad is recognized ?

                  V 1 Reply Last reply 14 Jun 2022, 20:44 Reply Quote 2
                  • V
                    veracode @mitu
                    last edited by 14 Jun 2022, 20:44

                    @mitu
                    ALMOST IN LITERAL TEARS!
                    Where do I send the beer or coffee?!?!

                    IT WORKED!!!

                    Where did that bit of info come from? im looking back through everything ive shared so far and dont see mentions of vendor or product ID

                    M 1 Reply Last reply 14 Jun 2022, 20:46 Reply Quote 0
                    • M
                      mitu Global Moderator @veracode
                      last edited by mitu 14 Jun 2022, 20:46

                      @veracode said in Controller Issues (Strange Behavior):

                      Where did that bit of info come from?

                      Your 1st post:

                      .. after trying to load a rom in nes i get the message "DragonRise Inc. Generic USB Joystick (121/6) not configured." ..

                      and this auto profile.

                      EDIT: I still think there's a name mis-match, the profile from the libretro repo has some spaces at the end, I think they're trimmed by EmulationStation, while RetroArch expects a name with the space at the end.

                      V 1 Reply Last reply 14 Jun 2022, 20:48 Reply Quote 0
                      • V
                        veracode @mitu
                        last edited by 14 Jun 2022, 20:48

                        @mitu @Floob

                        Thank you both for all your help
                        it was something so simple that was looked over.

                        C 1 Reply Last reply 1 Mar 2023, 22:22 Reply Quote 0
                        • M mitu referenced this topic on 19 Jun 2022, 05:03
                        • W WineAndSandwich referenced this topic on 20 Dec 2022, 20:49
                        • C
                          chicoputo @veracode
                          last edited by 1 Mar 2023, 22:22

                          I want to thank all three of you! I spent hours trying to figure out why I was having this issue trying so many different things. My setup is nearly identical to @veracode . I was about to ditch the Ubuntu PC and buy a Raspberry Pi.

                          Thanks to @veracode for asking the question and @Floob and @mitu for getting him (and me) to the solution!

                          I'll likely donate to this project. Cheers!

                          V 1 Reply Last reply 19 May 2023, 23:41 Reply Quote 1
                          • V
                            veracode @chicoputo
                            last edited by 19 May 2023, 23:41

                            @chicoputo cool to see this helped someone else, somthing additional that might be be helpful.

                            if you re-map the controls you need to reapply the fix.

                            not sure what but somthing happens that causes it to default back to error state

                            1 Reply Last reply Reply Quote 0
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