Development of module-script generator for lr-mess, lr-mame and mame standalone
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Try reading the first post and view the animated gif on how to install a particular system.
If you can't figure it out then we are here to help.
Such a help discussion is useful because if something is missing in post 1, for first users, the I can add some useful information.
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@Folly Ok- will do--- meanwhile, are you aware of problem where if you load an overlay for the mess-vectrex emulator, it remains there for all further mess programs in different emulators and you have to keep removing the overlay no matter how many times you remove it and save the core file with no overlay in it.
the tmpmess core or whatever it may be called :) Every mess related game (no matter what system) loads up with the armor attack vector game background from Vectrex :p -
First make your own image, just like @mitu says :
https://retropie.org.uk/forum/topic/33443/what-file-tells-the-various-mames-to-use-their-artwork-cfg-files-with-their-matching-name-roms/4 -
@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
Try reading the first post and view the animated gif on how to install a particular system.
If you can't figure it out then we are here to help.
Such a help discussion is useful because if something is missing in post 1, for first users, the I can add some useful information.
IT WORKED! I HAVE HAMSTERS AND THE OTHERS WORKING! Thanks for your great help. One thing, though, you forgot to tell me I had to download the .sh file and install it into the pie first :D
Thanks so much!!
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@Folly Well....i have worked with mame since the 90s and helped make 2 drivers with sound emulation. It cannot be that hard. It has to be a cfg or ini file here or there. I just need to know which one and where and i can take it from there as all the art (pngs and cfgs) are there on the pie with the matching rom names. It should be something that autoloads, but it doesn't nor is there something within mame that does it. There is a crazy long 1 by 1 way to it within the retroarch that would take me 4000 minutes do do 1000 games. hehe. ANyway...I'll find the culprit ini or cfg if it's the last thing i do. I wish the guy that built it would just tell me where it is, but he's been hard to get a hold of.
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Check your /dev/shm/runcommand.log.
You might find which overlay is loaded.
(turn on verbose mode in the qui => press a key just before a game starts)Check the overlay folder for default overlays :
/opt/retropie/configs/all/retroarch/overlay
Check your retroarch.cfg if overlays are loaded :
/opt/retropie/configs/all/retroarch.cfg
Or check the driver specific one :
/opt/retropie/configs/<driver>/retroarch.cfgOr indeed check your ini's.
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Very nice indeed ;-)
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I had a look again at your default.cfg for the button mappings.
As I can recall button 9 is used for opening the mame gui.
Button 9 is my "start" button is yours the same ?What I am missing is that when a joystick button is set in the default.cfg the keyboard tab key will probably not work anymore or am I wrong ?
Btw.
@Retrodade wants to share some button mappings for all_in1.
His post in "Tutorial: Handheld and Plug & Play systems with MAME"
Would you like to test them with your 8bitdo/PiBoy when he shares it ?
Then we could merge the configs. -
@Folly I don't recall just by the numbers but I know that for me the button to open the MAME UI is the R3 button... like when you push down on the right analog stick. I think, but am not sure, that for me 10 and 11 are start and select. Maybe that means the .cfgs won't be too helpful after all :(.
I actually don't have the all-in-one games setup on my build, so at least as of now I couldn't test them. It seemed like a lot more work for scraping and such because there are so many and honestly I like the Konami/Tiger ones because they're all so similar and the same manufacturer. I could try to get my act together and add them though.
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@bbilford83 said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
@Folly I don't recall just by the numbers but I know that for me the button to open the MAME UI is the R3 button... like when you push down on the right analog stick. I think, but am not sure, that for me 10 and 11 are start and select. Maybe that means the .cfgs won't be too helpful after all :(.
Well, I like the driver configs you made, there is a lot of similarity between joysticks.
And of-course when you download you get the info for which joystick they are made so basically that shouldn't be a problem.
The default.cfg could be an other story.
Reading your post I think we still have to leave out the default.cfg for now.
I would like to get a good idea to implement a joystick solution as a more uniform solution so configs can be used for more joysticks.
Sadly I still don't have such an idea just yet.
Perhaps it will come in the future ;-)I actually don't have the all-in-one games setup on my build, so at least as of now I couldn't test them. It seemed like a lot more work for scraping and such because there are so many and honestly I like the Konami/Tiger ones because they're all so similar and the same manufacturer. I could try to get my act together and add them though.
Indeed, much work.
Let's wait and see what @Retrodade will share. -
@Folly Oh that is a good point, I didn't remember that the actual game-mappings would be joystick-specific and the default wouldn't. So I guess that will still be helpful for anyone who uses a piboy (not so many) or an 8bitdo (probably tons).
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Something to test for you, update the script and you can try aa5000.
Let me know how it goes.https://github.com/FollyMaddy/RetroPie-Share/commit/7a8d290bfd3847394704ec1c0b54948395abefea
https://github.com/FollyMaddy/RetroPie-Share/commit/9afab6bc679d413a631c090b94a59039726ee9e9
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@Folly Ok will do
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@duglor I'm busy till Monday evening something..so that is when i'll get to it. Be well!
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Good !
You have to remember,
I am trying to push the limits here a bit.
This way we can probably discover some new stuff that we can use later for possible future improvements. -
@Folly What does this error mean?
Parameters: Executing: /opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/cdimono1/retroarch.cfg --appendconfig /opt/retropie/configs/cdimono1/retroarch.cfg.add'|'/dev/shm/retroarch.cfg -S /home/pi/RetroPie/roms/cdimono1 -s /home/pi/RetroPie/roms/cdimono1 -v -L /opt/retropie/libretrocores/lr-mess/mamemess_libretro.so 'cdimono1 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/cdimono1/ -cfg_directory /opt/retropie/configs/cdimono1/lr-mess -c -ui_active -cdrm "/home/pi/RetroPie/roms/cdimono1/hotel mario (1994)(philips)(us).chd"' --verbose [WARN] --libretro argument "/opt/retropie/libretrocores/lr-mess/mamemess_libretro.so" is neither a file nor directory. Ignoring. [INFO] RetroArch 1.8.8 (Git 9552f87) [INFO] Redirecting save file to "/home/pi/RetroPie/roms/cdimono1/hotel mario (1994)(philips)(us).srm". [INFO] Redirecting save state to "/home/pi/RetroPie/roms/cdimono1/hotel mario (1994)(philips)(us).state". [INFO] === Build ======================================= [INFO] Capabilities: NEON VFPv3 VFPv4 [INFO] Built: Nov 2 2020 [INFO] Version: 1.8.8 [INFO] Git: 9552f87 [INFO] ================================================= [ERROR] Frontend is built for dynamic libretro cores, but path is not set. Cannot continue. [ERROR] Fatal error received in: "init_libretro_symbols()"
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I looks like it can't find the lr-mess core.
You probably use an old lr-mess that is still calledmess_libretro.so
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The name of the new version of lr-mess has been changed tomamemess_libretro.so
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So you should update your lr-mess and perhaps you even need to update your RetroPie-Setup to the latest version.Check from this post.
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@Folly said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
I looks like it can't find the lr-mess core.
You probably use an old lr-mess that is still calledmess_libretro.so
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The name of the new version of lr-mess has been changed tomamemess_libretro.so
.
So you should update your lr-mess and perhaps you even need to update your RetroPie-Setup to the latest version.Check from this post.
Oh god. Does this mean the next time I update lr-mame it's going to break every single system I installed using your wonderful script? Dozens and dozens of them? Jesus, what a nightmare :(
For the meantime I tried editing the lines in EMULATORS.CFG back from mamemess_libretro to mess_libretro.so, but now it fails to recognise the games, even though I'm using the proper MAME softlist name.
Parameters: Executing: /opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/cdimono1/retroarch.cfg --appendconfig /opt/retropie/configs/cdimono1/retroarch.cfg.add'|'/dev/shm/retroarch.cfg -S /home/pi/RetroPie/roms/cdimono1 -s /home/pi/RetroPie/roms/cdimono1 -v -L /opt/retropie/libretrocores/lr-mess/mess_libretro.so 'cdimono1 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/cdimono1/ -cfg_directory /opt/retropie/configs/cdimono1/lr-mess -c -ui_active -cdrm "/home/pi/RetroPie/roms/cdimono1/hotmario.zip"' --verbose [INFO] RetroArch 1.8.8 (Git 9552f87) [INFO] Redirecting save file to "/home/pi/RetroPie/roms/cdimono1/hotmario.srm". [INFO] Redirecting save state to "/home/pi/RetroPie/roms/cdimono1/hotmario.state". [INFO] === Build ======================================= [INFO] Capabilities: NEON VFPv3 VFPv4 [INFO] Built: Nov 2 2020 [INFO] Version: 1.8.8 [INFO] Git: 9552f87 [INFO] ================================================= [INFO] Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-mess/mess_libretro.so" [INFO] [Overrides] core-specific overrides found at /home/pi/.config/retroarch/config/MAME/MAME.cfg. [INFO] [Overrides] no content-dir-specific overrides found at /home/pi/.config/retroarch/config/MAME/cdimono1.cfg. [INFO] [Overrides] no game-specific overrides found at /home/pi/.config/retroarch/config/MAME/hotmario.cfg. [INFO] Config: appending config "/home/pi/.config/retroarch/config/MAME/MAME.cfg" [INFO] [Environ]: SET_VARIABLES. [INFO] [Remaps]: remap directory: /opt/retropie/configs/cdimono1/ [INFO] [Environ]: GET_LOG_INTERFACE. [INFO] [Environ]: SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS". [libretro INFO] SYSTEM_DIRECTORY: /home/pi/RetroPie/BIOS [INFO] [Environ]: CORE_ASSETS_DIRECTORY: "/home/pi/.config/retroarch/downloads". [libretro INFO] CONTENT_DIRECTORY: /home/pi/.config/retroarch/downloads [libretro INFO] SAVE_DIRECTORY: cdimono1 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/cdimono1/ -cfg_directory /opt/retropie/configs/cdimono1/lr-mess -c -ui_active -cdrm "/home/pi/RetroPie/roms/cdimono1/ [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888. [INFO] Content loading skipped. Implementation will load it on its own. [libretro INFO] Joystick map: 4way [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [INFO] Skipping SRAM load.. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [libretro INFO] Joystick map: 4way [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [libretro INFO] AV_INFO: width=640 height=480 [libretro INFO] AV_INFO: max_width=640 max_height=480 [libretro INFO] AV_INFO: aspect_ratio = 1.333333 [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000 [INFO] [Cheats]: Load game-specific cheatfile: /home/pi/.config/retroarch/cheats/MAME/hotmario.cht [INFO] [Audio]: Set audio input rate to: 48000.00 Hz. [INFO] [Video]: Video @ 1920x1080 [INFO] [Video]: Starting threaded video driver ... [INFO] [DRM]: Found 1 connectors. [INFO] [DRM]: Connector 0 connected: yes [INFO] [DRM]: Connector 0 has 30 modes. [INFO] [DRM]: Connector 0 assigned to monitor index: #1. [INFO] [DRM]: Mode 0: (1920x1080) 1920 x 1080, 60 Hz [INFO] [DRM]: Mode 1: (1920x1080) 1920 x 1080, 60 Hz [INFO] [DRM]: Mode 2: (1920x1080) 1920 x 1080, 50 Hz [INFO] [DRM]: Mode 3: (1680x1050) 1680 x 1050, 60 Hz [INFO] [DRM]: Mode 4: (1600x900) 1600 x 900, 60 Hz [INFO] [DRM]: Mode 5: (1280x1024) 1280 x 1024, 75 Hz [INFO] [DRM]: Mode 6: (1280x1024) 1280 x 1024, 60 Hz [INFO] [DRM]: Mode 7: (1440x900) 1440 x 900, 60 Hz [INFO] [DRM]: Mode 8: (1280x800) 1280 x 800, 60 Hz [INFO] [DRM]: Mode 9: (1152x864) 1152 x 864, 75 Hz [INFO] [DRM]: Mode 10: (1280x720) 1280 x 720, 60 Hz [INFO] [DRM]: Mode 11: (1280x720) 1280 x 720, 60 Hz [INFO] [DRM]: Mode 12: (1280x720) 1280 x 720, 50 Hz [INFO] [DRM]: Mode 13: (1024x768) 1024 x 768, 75 Hz [INFO] [DRM]: Mode 14: (1024x768) 1024 x 768, 70 Hz [INFO] [DRM]: Mode 15: (1024x768) 1024 x 768, 60 Hz [INFO] [DRM]: Mode 16: (832x624) 832 x 624, 75 Hz [INFO] [DRM]: Mode 17: (800x600) 800 x 600, 75 Hz [INFO] [DRM]: Mode 18: (800x600) 800 x 600, 72 Hz [INFO] [DRM]: Mode 19: (800x600) 800 x 600, 60 Hz [INFO] [DRM]: Mode 20: (800x600) 800 x 600, 56 Hz [INFO] [DRM]: Mode 21: (720x576) 720 x 576, 50 Hz [INFO] [DRM]: Mode 22: (720x480) 720 x 480, 60 Hz [INFO] [DRM]: Mode 23: (720x480) 720 x 480, 60 Hz [INFO] [DRM]: Mode 24: (640x480) 640 x 480, 75 Hz [INFO] [DRM]: Mode 25: (640x480) 640 x 480, 73 Hz [INFO] [DRM]: Mode 26: (640x480) 640 x 480, 67 Hz [INFO] [DRM]: Mode 27: (640x480) 640 x 480, 60 Hz [INFO] [DRM]: Mode 28: (640x480) 640 x 480, 60 Hz [INFO] [DRM]: Mode 29: (720x400) 720 x 400, 70 Hz [INFO] [GL]: Found GL context: kms [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] [EGL] Found EGL client version >= 1.5, trying eglGetPlatformDisplay [INFO] [EGL]: EGL version: 1.4 [INFO] [EGL]: Current context: 0xa3539bf0. [INFO] [KMS]: New FB: 1920x1080 (stride: 7680). [INFO] [GL]: Vendor: Broadcom, Renderer: V3D 4.2. [INFO] [GL]: Version: OpenGL ES 3.1 Mesa 19.3.2. [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shaders]: preset directory: /home/pi/.config/retroarch/config [INFO] [Shaders]: preset directory: /opt/retropie/configs/cdimono1/ [INFO] [Shaders]: preset directory: /home/pi/.config/retroarch/shaders/presets [INFO] [Shader driver]: Using GLSL shader backend. [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [udev]: Keyboard #0 (/dev/input/event0). [INFO] [udev]: Keyboard #1 (/dev/input/event3). [INFO] [udev]: Mouse #0 (/dev/input/event7). [INFO] [udev]: Mouse #1 (/dev/input/mouse0). [INFO] [udev]: Plugged pad: USB Gamepad (121:17) on port #0. [INFO] [udev]: Pad #0 (/dev/input/event8) supports 0 force feedback effects. [INFO] [udev]: Plugged pad: USB Gamepad (121:17) on port #1. [INFO] [udev]: Pad #1 (/dev/input/event9) supports 0 force feedback effects. [INFO] [Joypad]: Found joypad driver: "udev". [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Video]: Found display server: null [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal-level2-crt.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xsal.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/2xScaleHQ.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_lanczos4.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_phosphor.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/barrel-distortion_snes.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/Brighter-with_Contrast.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/bsnes_gamma_ramp.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature-vertical.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-curvature.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi-vertical.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/crt-pi.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy-screen-grid.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/gameboy2.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/gba-color.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x&lcd3x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x2.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_lcd3x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2x_phosphor.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaint.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq2xwaterpaintscanline.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/hq4x_lcd3x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/kawase_glow.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds-color.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/nds.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/nedi.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/palm-color.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/phosphor.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/psp-color.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/retroarch.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-2x-prescale.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-scanlines.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/sharp-bilinear-simple.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes2.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaint.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpainthicontrast.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_hq2xwaterpaintscanline.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_lcd3x.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_phosphor.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_scanline.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/snes_waterpaint.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/stock.glsl" [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-2xsai.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/super-eagle.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/vba-color.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/xbr-lv1-noblend.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_curve_vertical.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_crt_standard_vertical.glslp" [INFO] Found shader "/home/pi/.config/retroarch/shaders/zfast_lcd_standard.glslp" [INFO] [ALSA]: Using signed 16-bit format. [INFO] [ALSA]: Period size: 768 frames [INFO] [ALSA]: Buffer size: 3072 frames [INFO] [ALSA]: Can pause: no. [INFO] [Menu]: Found menu display driver: "gl". [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Menu]: Found menu display driver: "gl". [INFO] [LED]: LED driver = 'null' 0x4b477c [INFO] [MIDI]: Initializing ... [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "alsa" driver. [INFO] Loading history file: [/opt/retropie/configs/cdimono1/content_history.lpl]. [INFO] Loading history file: [/opt/retropie/configs/cdimono1/content_music_history.lpl]. [INFO] Loading history file: [/opt/retropie/configs/cdimono1/content_video_history.lpl]. [INFO] Loading history file: [/opt/retropie/configs/cdimono1/content_image_history.lpl]. [INFO] Loading favorites file: [/opt/retropie/configs/cdimono1/content_favorites.lpl]. [INFO] Written to playlist file: /opt/retropie/configs/cdimono1/content_history.lpl [libretro INFO] Starting game:cdimono1 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/cdimono1/ -cfg_directory /opt/retropie/configs/cdimono1/lr-mess -c -ui_active -cdrm "/home/pi/RetroPie/roms/cdimono1/hotmario.zip" [libretro WARN] Driver hotmario not found -1 [libretro ERROR] Driver not found hotmario [libretro INFO] Game name: cdimono1, Game description: CD-i (Mono-I) (PAL) [libretro INFO] Creating frontend for game: hotmario [libretro INFO] Softlists: 0 Unknown system 'hotmario' "hotmario" approximately matches the following supported machines (best match first): orica Oric Atmos (Tangerine, 1984) otrail The Oregon Trail (Basic Fun, 2017) storio Storio (GB, English, 2011-10-17) (VTech, 2011) hmxpro NCD HMX PRO (Network Computing Devices, 1994) motmarco Marco (Motorola, 1995) gnw_mario Game & Watch: Mario Bros. (Nintendo, 1983) ccompan Chess Companion (SciSys, 1982) compani1 Kompanion 1 (<unknown>, 1990) gnw_mariocm Game & Watch: Mario's Cement Factory (New Wide Screen) (Nintendo, 1983) gnw_mariotj Game & Watch: Mario The Juggler (Nintendo, 1991) asmapro AlphaSmart Pro (Intelligent Peripheral Devices, 1995) harriet Harriet (Quantel, 1990) scorpio Scorpion ZS-256 (Zonov and Co., 1994) tkarnov Karnov (handheld) (Tiger Electronics (licensed from Data East), 1989) trmavia TRMA VIA (Alcatel / Telefonica, 2001) radionic Radionic (Komtek, 1983) [libretro INFO] RES:5 [libretro INFO] MAIN FIRST [libretro INFO] Joystick map: 4way [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [libretro INFO] AV_INFO: width=640 height=480 [libretro INFO] AV_INFO: max_width=640 max_height=480 [libretro INFO] AV_INFO: aspect_ratio = 1.333333 [libretro INFO] AV_INFO: fps = 60.000000 sample_rate = 48000.000000 [INFO] [Environ]: SET_SYSTEM_AV_INFO. [INFO] [Audio]: Set audio input rate to: 48000.00 Hz. [INFO] [ALSA]: Using signed 16-bit format. [INFO] [ALSA]: Period size: 768 frames [INFO] [ALSA]: Buffer size: 3072 frames [INFO] [ALSA]: Can pause: no. [INFO] [Menu]: Found menu display driver: "gl". [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [LED]: LED driver = 'null' 0x4b477c [INFO] [MIDI]: Initializing ... [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "alsa" driver. [INFO] Game focus is: : off. [WARN] [udev]: Mouse grab/ungrab feature unavailable. [libretro INFO] ChangeAV: w:640 h:480 ra:1.333333. /opt/retropie/supplementary/runcommand/runcommand.sh: line 1285: 19841 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/cdimono1/retroarch.cfg --appendconfig /opt/retropie/configs/cdimono1/retroarch.cfg.add'|'/dev/shm/retroarch.cfg -S /home/pi/RetroPie/roms/cdimono1 -s /home/pi/RetroPie/roms/cdimono1 -v -L /opt/retropie/libretrocores/lr-mess/mess_libretro.so 'cdimono1 -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/cdimono1/ -cfg_directory /opt/retropie/configs/cdimono1/lr-mess -c -ui_active -cdrm "/home/pi/RetroPie/roms/cdimono1/hotmario.zip"' --verbose
(My RetroPie-Setup script is the latest version, installed fresh from scratch last night after the old one got messed up installing RetroPie-Extra.)
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@JimmyFromTheBay said in Development of module-script generator for lr-mess, lr-mame and mame standalone:
Does this mean the next time I update LR-MESS it's going to break
Technically, yes.
For starters, I didn't change the name but we have to deal with it and it probably won't change for a very long time now !
That is why I added the script in the later post so all the lines can be converted easily.I checked the similarity of the executing line with my runcommand.log and the are identical.
So you are using the-cdrm
loader that's good.In this case it doesn't really matter what the name of the .chd is in hotmario.zip. Looks like other names will work too.
I assume your custom-core-options.cfg has soflist on disabled and that it's loaded from retroarch.add.
So that should be good too.Try extracting hotmario.zip try running
hotel mario (1994)(philips)(eu).chd
Built: Nov 2 2020
[INFO] Version: 1.8.8Your RetroArch is quite old now.
I remember cdimono1 had issues in lr-mess around that time.
Also the later versions need more bios files in cdimono.zip not that it is complaining about that.
But for some reason, i think it might have some impact.What lr-mess version are you using ?
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