ES No Longer Saving Manual Metadata Entries
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@mediamogul could be a recent es metadata related patch too.
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@mediamogul you are right. It's not being saved.
@jacobfk20 could you confirm if your "save metadata on exit" optimization can be related with this issue? (I think not)
The problem is: ES isn't saving manual metadata entries even if "save metadata on exit" is off. -
I compiled ES using the commit right before the @jacobfk20 PR and the problem still happens.
@BuZz could you tell what PR you are suspecting? Is it this one?
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I compiled the ES commit right before the @jacobfk20 PR and the one before unclealex72 PR.
Both versions doesn't save my changes made to metadata in ES (pressing select and editing).
I did 4 tests:
- commit before @jacobfk20 PR with "save metadata on exit" OFF: changed the name of a game from arcade dir and it didn't save, checked the arcade gamelist.xml and it is untouched.
- commit before @jacobfk20 PR with "save metadata on exit" ON: changed the name of a game from arcade dir and it didn't save, checked the gamelist.xml and it is untouched (I didn't play anything).
- commit before unclealex72 PR with "save metadata on exit" OFF: changed the name of a game from arcade dir and it didn't save, checked the arcade gamelist.xml and it is untouched.
- commit before unclealex72 PR with "save metadata on exit" ON: changed the name of a game from arcade dir and it didn't save, checked the arcade gamelist.xml and it was updated (even though I didn't play anything, but it is the expected behaviour).
Conclusion: this bug was inserted before the recent ES metadata related PRs.
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It needs git bisecting - I will do it when I next have some free time.
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@meleu I'm confused... I can manually edit my metadata and it saves just fine. Are you talking about editing meta data externally from ES?
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@jacobfk20 no. I'm talking about pressing select and edit metadata. Are you able to change the name of the game?
I made my tests changing the name of the game (as suggested by @mediamogul ).
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@meleu I just tried again inside ES. I changed a rom that was both scraped and one that had no metadata to begin with. I was able to change just their names, save, quit ES, re-open and they work just fine. Though this was on my Gridview branch.
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@jacobfk20 said in ES No Longer Saving Manual Metadata Entries:
this was on my Gridview branch.
is your Gridview branch the master one of your github repository?
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I built the latest ES from source and it still saves just fine on roms that are scraped and roms with no metadata entered. I also would have noticed this problem when doing my initial tests for my long exit time fix.
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