Plans for RetroArch 1.10.3
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FYI:
i recognized that some of the games which got retro-achievement-support recently produce errors.
Example:"Could not activate achievement 42650 "": Invalid floating-point operand"
I just learned that these issues are also concerned to the older RA-version we are using at the moment:
"That error indicates you need to update retroarch because the version you have doesn't support the memory used by the game."
So, if you ever get these errors - dont panic!, just wait for an RA-Update in Retropie ;)
EDIT: just saw that v1.12.0 has been released. It is not mentioned on the HP, but you can see everything when you click on "changelog".
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RetroArch v1.12 is available now in RetroPie.
The (quite large) list of changes between the 1.10 and 1.12 versions is in https://github.com/RetroPie/RetroPie-Setup/pull/3589, if you want to take a look. -
Is Arduboy available for Retropie running on Raspberry Pi with RetroArch 1.12.0? I'm figuringing it isn't since the Arduous emulator isn't in the lists anywhere.
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@kcoconnor76 No, it's not included - RetroPie ships the cores in their separate package.
You can install it from @ExarKunIv's extra repository - https://github.com/Exarkuniv/RetroPie-Extra. -
i have no question, just want to say thank you (@mitu).
This is by far the most wanted update i waited for this year.
Top play all these great DC-Games with achievement-support....AWESOME! #thanksalot #greatjob -
I know it's really new but is there any ETA on Retroarch 1.13.0 ? Currently from source is 1.12.0
It has some nice improvements shown in the changelog.Thanks
Sim -
@Simrose
Retroarch updated to 1.12.0, for the RetroPIe, two weeks ago. You can install it from binary file. -
@Simrose said in Plans for RetroArch 1.10.3:
It has some nice improvements shown in the changelog.
What improvements from 1.13 are you interested in ?
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@mitu
INPUT: Fixed the way devices were previously indexed. Input devices were only being indexed in order and would stop at the first time an input has no device connected to it. The problem is when a device gets disconnected, that input will have no devices connected to it, but the next input may still have a device connected. So, that makes changing the port of the currently connected devices impossible.That one would be really useful.
Thanks
Sim -
@mitu
I now have Arduboy and Watara SuperVision running on Raspberry Pi using RetroPie-Extra. Thanks for the help there.Is there a way to run Mega Duck and WASM-4?
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@kcoconnor76 said in Plans for RetroArch 1.10.3:
Is there a way to run Mega Duck and WASM-4?
I'm not sure they're available for ARM - I'm not familiar with these cores.
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