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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Jack of all trades controller needs

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    controllercontroller diydiycabinet
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    • O
      Omay
      last edited by

      Hello, people. Apologies if this has already been asked, but I am making a DIY retro console cabinet like thing, and want to know the requirements for a controller. What buttons would I need to be able to run just about any game that RetroPie supports? I would like to know how to make 2 different controller types: one that is handheld, like modern consoles, along with one that is built into the cabinet. Thanks in advance. Also, I am not sure if this is the right place, although I believe that it is. If this should be posted somewhere else, please inform me.

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      • mituM
        mitu Global Moderator
        last edited by

        @Omay said in Jack of all trades controller needs:

        What buttons would I need to be able to run just about any game that RetroPie supports?

        Supporting 'any' game is a tall order, since imitating a PS1/Xbox style controller may not work so well with a cabinet style panel - operating 2 joysticks for 3d game while at the same time having to push buttons is a bit cumbersome.

        For an arcade style cabinet you may want to use a traditional arcade cabinet with an analog joystick + 6 buttons for actions (A/B/X/Y + LT/RT) + 2 buttons for Start/Select. Optionally, you may want to add a separate button for the 'Hotkey Enable' button used by most libretro emulator - that one can function also as a 'Menu' or 'Exit' button for other (non-libretro) emulators.

        You can also use an external (Wired/Wireless) gamepad for more modern games - i.e. PS1/Dreamcast games which require a joystick + D-Pad.

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