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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Fullscreen is always on when starting an arcade game

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    fbneoretroarch.cfg
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    • rogeriolR
      rogeriol @mitu
      last edited by

      @mitu

      sure, there it goes.

      Pi Model or other hardware: (B, B+, 2 B, 3, X86 PC etc..)
      Pi 4

      Power Supply used: (If using a Pi)
      generic 3A, no power issues

      RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest):
      4.8.4

      Built From: (Pre made SD Image on RetroPie website, Berryboot, or on top of existing OS etc.. - please provide the filename of any image used)
      retropie-buster-4.8-rpi4_400.img

      USB Devices connected:
      none

      Controller used:
      8bitdo FC30 BT

      Error messages received:
      none, fullscreen always enabled on start

      File: (File with issue - with FULL path)
      Emulator: (Name of emulator - if applicable)
      FBNeo

      Attachment of config files:
      links below

      How to replicate the problem:
      start an arcade game, fullscreen is always ON. No way to start it OFF.

      retroarch cfg

      arcade fbneo cfg

      tia

      1 Reply Last reply Reply Quote 0
      • mituM
        mitu Global Moderator
        last edited by

        Since you have modified the stock arcade system config, my guess is you modified some of the video aspect/scale options and this produces scaling you're noticing.

        Remove the retroarch.cfg from your arcade config folder and then re-install lr-fbneo to re-generate it. See if you get the same scaling issue.

        rogeriolR 1 Reply Last reply Reply Quote 0
        • rogeriolR
          rogeriol @mitu
          last edited by

          @mitu it's not the case, but I did what you suggested.

          The same continues, I cannot start an arcade game in window fulscreen only, fullscreen is also enabled every time.

          To illustrate:

          fs enabled (always)
          fs.jpg

          fs game (more borders up and down)
          fsg.jpg

          fs disabled (manual, window fs enabled)
          wfs.jpg

          window fs game (up and down borders smaller, best fit)
          wfsg.jpg

          thanks

          1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator
            last edited by

            Hm, the screenshot you posted doesn't look like the stock RetroArch RGUI config - are you sure you've reset the configuration ? Get a verbose log and post it on pastebin.com.

            rogeriolR 1 Reply Last reply Reply Quote 0
            • ByteThisB
              ByteThis @rogeriol
              last edited by

              @rogeriol I'm sure I saw your post on Reddit about this problem and you said you were not using the Retropie stock image but a 3rd party one. If so.that may be your problem.

              rogeriolR 1 Reply Last reply Reply Quote 1
              • rogeriolR
                rogeriol @ByteThis
                last edited by

                @ByteThis hi, I did not post this anywhere else. I'm using the stock image, latest.

                I found out this problem happens in several cores, if not all. NES, SNES, PSX, MSX.

                Have deleted retroarch config and reinstalled it. Changed the config again to:

                # Start in fullscreen. Can be changed at runtime.
                video_fullscreen = "false"
                

                I just cannot disable fulscreen mode with the config, only manually inside retroarch.

                B 1 Reply Last reply Reply Quote 0
                • B
                  barbudreadmon @rogeriol
                  last edited by barbudreadmon

                  @rogeriol I'm not sure i understand what you are trying to do here. You are running retroarch outside of a desktop environment, so it will always run fullscreen since there is no window manager to run it in windowed mode.
                  By "fullscreen", are you maybe refering to wrong aspect ratio and/or integer scaling ?

                  FBNeo developer - github - forum

                  rogeriolR 1 Reply Last reply Reply Quote 0
                  • rogeriolR
                    rogeriol @mitu
                    last edited by

                    @mitu here is the log

                    verbose

                    with this, I figure the culprit is the --appendconfig /dev/shm/retroarch.cfg.

                    This file content (below) sets fulscreen true and it's recreated every time, so no point in editing it. I havent found how this is created or how to disable the -appendconfig when running retroarch... any tips?

                    video_refresh_rate = "60"
                    video_fullscreen = "true"
                    video_fullscreen_x = "1280"
                    video_fullscreen_y = "720"
                    libretro_directory = "/opt/retropie/libretrocores/lr-fceumm"
                    

                    TIA

                    mituM 1 Reply Last reply Reply Quote 0
                    • rogeriolR
                      rogeriol @barbudreadmon
                      last edited by

                      @barbudreadmon should work only window fullscreen, this is what I want, so the game will fit better on the screen.

                      Works manually, I dont see why retroarch cannot start with fullscreen disabled and window fs enabled.

                      B 1 Reply Last reply Reply Quote 0
                      • mituM
                        mitu Global Moderator @rogeriol
                        last edited by mitu

                        @rogeriol said in Fullscreen is always on when starting an arcade game:

                        with this, I figure the culprit is the --appendconfig /dev/shm/retroarch.cfg.

                        This file content (below) sets fulscreen true and it's recreated every time, so no point in editing it. I havent found how this is created or how to disable the -appendconfig when running retroarch... any tips?

                        /dev/shm/retroarch.cfg contains the resolution that you chose from the runcommand launch menu to be applied to the core/game. You should check the launch menu to see what resolution you have set there.

                        rogeriolR 1 Reply Last reply Reply Quote 0
                        • B
                          barbudreadmon @rogeriol
                          last edited by barbudreadmon

                          @rogeriol said in Fullscreen is always on when starting an arcade game:

                          so the game will fit better on the screen.

                          This is the part i don't understand as a developer on this project: switching between fullscreen and windowed fullscreen is not supposed to be used to change how a game "fit" on the screen. Looks to me like you are using some kind of weird bug to get around something that you are supposed to handle through integer scaling and/or aspect ratio.

                          To clarify, if windowed fullscreen acts differently from fullscreen as far as how games "fit" on the screen, then this is definitely a retroarch bug and not something intended, it might even be already fixed in the latest version of retroarch (which isn't available on retropie yet ?) since it does sound strangely similar to the issue i fixed in https://github.com/libretro/RetroArch/pull/15247 a few months ago.

                          Nonetheless, if you absolutely want your windowed fullscreen thingy, you might need to set video_windowed_fullscreen in retroarch.cfg.

                          FBNeo developer - github - forum

                          1 Reply Last reply Reply Quote 0
                          • rogeriolR
                            rogeriol @mitu
                            last edited by rogeriol

                            @mitu runcommand launch menu has nothing set on in besides the emulator to use with all games of the same category.

                            It's fetching this from somewhere else. I have set the resolutions on the main config.cfg but
                            video_fullscreen = "false"
                            is not respected, somehow it gets transformed into
                            video_fullscreen = "true" in this appendconfig file.

                            @barbudreadmon I agree, my tv even resyncs when disabling fulscreen manually, but since retroarch cryptic configurations and the high probability to mess things up when changing a lot of configs, I thought it would be easier to just disable fulscreeen at launch, but it's proving to be a challenge as well.
                            video_windowed_fullscreen is set to true since the beginning.

                            sds

                            mituM 1 Reply Last reply Reply Quote 0
                            • mituM
                              mitu Global Moderator @rogeriol
                              last edited by

                              @rogeriol said in Fullscreen is always on when starting an arcade game:

                              It's fetching this from somewhere else. I have set the resolutions on the main config.cfg but
                              video_fullscreen = "false"
                              is not respected, somehow it gets transformed into
                              video_fullscreen = "true" in this appendconfig file.

                              The fullscreen is automatically added by Runcommand, based on your detected resolution. As @barbudreadmon said, since emulators are running 'headless' on the Pi, there's no windowing system present so the emulator window is always 'fullscreen'.

                              Did you modify the config.txt file on the boot partition of your sdcard to force 720p as the video resolution ?

                              rogeriolR 1 Reply Last reply Reply Quote 0
                              • rogeriolR
                                rogeriol @mitu
                                last edited by

                                @mitu I changed resolution on raspi config to 1280 720 to be easier on the rendering, but no mention to Fullscreen here.

                                1280 720 was having an effect on my TV upscale so that borders were huge. Still don't understand why window fs made things better.

                                As a workaround I changed it to 1920 1080 on raspi config so Fullscreen takes the whole area now. Still the setting can't be changed, but the main problem is solved.

                                If I leave the resolution adjust to best fit the tv, 4k is selected and I believe this could tax the rendering on performance in RetroArch.

                                Thanks

                                mituM dankcushionsD 2 Replies Last reply Reply Quote 0
                                • mituM
                                  mitu Global Moderator @rogeriol
                                  last edited by

                                  @rogeriol said in Fullscreen is always on when starting an arcade game:

                                  Still the setting can't be changed, but the main problem is solved.

                                  You can still change the rendering resolution from the Runcommand launch menu, overriding the default one. 1080p is a good compromise though - 4k is a bit much for the GPU rendering.

                                  1 Reply Last reply Reply Quote 0
                                  • dankcushionsD
                                    dankcushions Global Moderator @rogeriol
                                    last edited by dankcushions

                                    @rogeriol said in Fullscreen is always on when starting an arcade game:

                                    If I leave the resolution adjust to best fit the tv, 4k is selected and I believe this could tax the rendering on performance in RetroArch.

                                    https://retropie.org.uk/docs/Pi4/#4k-video-display

                                    @rogeriol said in Fullscreen is always on when starting an arcade game:

                                    I changed resolution on raspi config to 1280 720 to be easier on the rendering

                                    pi4 is very capable of doing 1080p so i would use that, using the method in the previous link.

                                    1 Reply Last reply Reply Quote 0
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