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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Syncing button leds with gameplay

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  • M
    mitu Global Moderator @Folly
    last edited by 19 Sept 2023, 07:34

    @Folly said in Syncing button leds with gameplay:

    On which hardware do you run retropie ?

    First post:

    ... I am using LEDSpicer on RPI4.

    1 Reply Last reply Reply Quote 1
    • H
      hopwon @Folly
      last edited by 19 Sept 2023, 12:12

      @Folly said in Syncing button leds with gameplay:

      Tell me, what script did you make to count the inserted coins and do you use a joystick or keyboard ?

      A bit nasty but:

      I used inputseeker running in background to grep for a credit button being pressed on(6=P1, 7=P2 in my case) and when it successfully finds a 6 or 7 it increments a counter +1.
      You can do it with awk also but I got tired and when to bed :)

      1 Reply Last reply Reply Quote 1
      • H
        hopwon @Folly
        last edited by 19 Sept 2023, 12:13

        @Folly said in Syncing button leds with gameplay:

        lr-mame can be installed from binary when using rpi.

        Installing it now

        F 2 Replies Last reply 19 Sept 2023, 15:11 Reply Quote 0
        • F
          Folly @hopwon
          last edited by 19 Sept 2023, 15:11

          @hopwon

          I will look at ledspicer with inputseeker again.
          Seem a really nice package but I have to take some time to dig into it.
          Hopefully I will grasp it.

          1 Reply Last reply Reply Quote 0
          • F
            Folly @hopwon
            last edited by Folly 20 Sept 2023, 18:06

            @hopwon

            I uninstalled my previous install of LEDspice.

            This I what I did :

            cd ~/Downloads/LEDSpicer-development/
            ./autogen.sh
            ./configure --prefix=/usr --sysconfdir=/etc --enable-raspberrypi
            make
            sudo make install
            sudo usermod -a -G users pi #replace user with your username
            sudo usermod -a -G input pi #replace user with your username
            sudo cp /usr/share/doc/ledspicer/examples/21-ledspicer.rules /etc/udev/rules.d/
            sudo chmod 744 /etc/udev/rules.d/21-ledspicer.rules
            sudo udevadm control --reload-rules && sudo udevadm trigger
            sudo cp /usr/share/doc/ledspicer/examples/ledspicer.conf /etc
            ledspicerd -v
            ledspicerd -d
            sudo ledspicerd -d #seems to be the way to go with RaspberryPi

            Running with -d gives :
            Program terminated by error: Empty devices section

            Added the controller name in /etc/ledspicer.conf :

            	<devices
            		name="RaspberryPi"
                		boardId="1"
            >
            	</devices>
            

            or

            <devices>
            name="RaspberryPi"
            boardId="1"
            </devices>

            Still no dice.

            Any help would be appreciated.

            H 2 Replies Last reply 21 Sept 2023, 07:53 Reply Quote 0
            • H
              hopwon @Folly
              last edited by 21 Sept 2023, 07:53

              @Folly You need to manually create your ledspicer.conf, I've attached mine to give you some idea (sorry admins no pastebin!), But basically the file maps pins #'s on your LED controller to an "Element", you can then create groups of Elements and address either the group or Element...

              FYI On this controller I have 2 x Joystick + Trackball, each player has 8 buttons, plus start, credit, hotkey and exit.

              pi@pacman:~ $ cat /etc/ledspicer.conf 
              <?xml version="1.0" encoding="UTF-8"?>
              <LEDSpicer
                  version="1.0"
                  type="Configuration"
                  fps="30"
                  port="16161"
                  colors="webColors"
                  loglevel="Info"
                  userId="1000"
                  groupId="1000"
                  craftProfile="true"
              >
                  <devices>
                      <device
                          name="UltimarcUltimate"
                          boardId="1"
                      >
                          <element
                              name="P1_BUTTON1"
                              red="54"
                              green="53"
                              blue="52"
              		defaultColor="Red"
                          />
                          <element
                              name="P1_BUTTON2"
                              red="57"
                              green="56"
                              blue="55"
              		defaultColor="VeryDarkMagenta"
                          />
                          <element
                              name="P1_BUTTON3"
                              red="60"
                              green="59"
                              blue="58"
              		defaultColor="Blue"
                          />
                          <element
                              name="P1_BUTTON4"
                              red="63"
                              green="62"
              		blue="61"
              		defaultColor="Yellow"
              	    />
                          <element
                              name="P1_BUTTON5"
                              red="66"
                              green="65"
              		blue="64"
              		defaultColor="Salmon"
              	    />
                          <element
                              name="P1_BUTTON6"
                              red="69"
                              green="68"
              		blue="67"
              		defaultColor="Lime"
              	    />
                          <element
                              name="P1_BUTTON7"
                              red="72"
                              green="71"
              		blue="70"
              		defaultColor="Violet"
              	    />
                          <element
                              name="P1_BUTTON8"
                              red="75"
                              green="74"
              		blue="73"
              		defaultColor="VeryDarkYellow"
              	    />
                          <element
                              name="P1_START"
                              red="79"
                              green="80"
              		blue="81"
              		defaultColor="DarkOrange"
                          />
                          <element
                              name="P1_CREDIT"
                              red="93"
                              green="92"
              		blue="91"
              		defaultColor="DarkOrange"
                          />
                          <element
                              name="P1_TRACKBALL"
                              red="28"
                              green="29"
                              blue="30"
               	        defaultColor="Cyan"
                          />
                          <element
                              name="P1_JOYSTICK1"
                              red="49"
                              green="50"
              		blue="51"
              		defaultColor="Lime"
              	    />
                          <element
                              name="HOTKEY"
                              led="85"
                          />
                          <element
                              name="EXIT_KEY"
                              led="88"
                          />
                          <element
                              name="P2_CREDIT"
                              red="84"
                              green="83"
              		blue="82"
              		defaultColor="DarkOrange"
                          />
                          <element
                              name="P2_START"
                              red="78"
                              green="77"
              		blue="76"
              		defaultColor="DarkOrange"
                          />
                          <element
                              name="P2_BUTTON1"
                              red="4"
                              green="5"
                              blue="6"
              		defaultColor="Red"
                          />
                          <element
                              name="P2_BUTTON2"
                              red="7"
                              green="8"
                              blue="9"
              		defaultColor="Green"
                          />
                          <element
                              name="P2_BUTTON3"
                              red="10"
                              green="11"
                              blue="12"
              		defaultColor="Blue"
                          />
                          <element
                              name="P2_BUTTON4"
                              red="13"
                              green="14"
              		blue="15"
              		defaultColor="Yellow"
              	    />
                          <element
                              name="P2_BUTTON5"
                              red="16"
                              green="17"
              		blue="18"
              		defaultColor="Salmon"
              	    />
                          <element
                              name="P2_BUTTON6"
                              red="19"
                              green="20"
              		blue="21"
              		defaultColor="Lime"
              	    />
                          <element
                              name="P2_BUTTON7"
                              red="22"
                              green="23"
              		blue="24"
              		defaultColor="Violet"
              	    />
                          <element
                              name="P2_BUTTON8"
                              red="25"
                              green="26"
              		blue="27"
              		defaultColor="VeryDarkYellow"
              	    />
                          <element
                              name="P2_JOYSTICK1"
                              red="1"
                              green="2"
              		blue="3"
              		defaultColor="HotPink"
              	    />
                      </device>
                  </devices>
                  <restrictors>
                    <restrictor name="ServoStik" boardId="1" player="1" joystick="1" />
                      <!-- Player 2 with ServoStik -->
                    <restrictor name="ServoStik" boardId="1" player="2" joystick="1" />
                  </restrictors>
                  <layout defaultProfile="default">
                      <group name="whole board">
                          <element name="P1_JOYSTICK1"/> 
              	    <element name="P1_TRACKBALL"/>
                          <element name="P1_START"/>
                          <element name="P1_CREDIT"/>
                          <element name="P1_BUTTON1"/>
                          <element name="P1_BUTTON2"/>
                          <element name="P1_BUTTON3"/>
                          <element name="P1_BUTTON4"/>
                          <element name="P1_BUTTON5"/>
                          <element name="P1_BUTTON6"/>
                          <element name="P1_BUTTON7"/>
                          <element name="P1_BUTTON8"/>
                          <element name="P2_JOYSTICK1"/>
                          <element name="P2_BUTTON1"/>
                          <element name="P2_BUTTON2"/>
                          <element name="P2_BUTTON3"/>
                          <element name="P2_BUTTON4"/>
                          <element name="P2_BUTTON5"/>
                          <element name="P2_BUTTON6"/>
                          <element name="P2_BUTTON7"/>
                          <element name="P2_BUTTON8"/>
                          <element name="P2_CREDIT"/>
                          <element name="P2_START"/>
                      </group>
                      <group name="Player1">
                          <element name="P1_JOYSTICK1"/>
                          <element name="P1_TRACKBALL"/>
                          <element name="P1_START"/>
                          <element name="P1_CREDIT"/>
                          <element name="P1_BUTTON1"/>
                          <element name="P1_BUTTON2"/>
                          <element name="P1_BUTTON3"/>
                          <element name="P1_BUTTON4"/>
                          <element name="P1_BUTTON5"/>
                          <element name="P1_BUTTON6"/>
                          <element name="P1_BUTTON7"/>
                          <element name="P1_BUTTON8"/>
                      </group>    
                      <group name="Player2">
                          <element name="P2_JOYSTICK1"/>
                          <element name="P2_BUTTON1"/>
                          <element name="P2_BUTTON2"/>
                          <element name="P2_BUTTON3"/>
                          <element name="P2_BUTTON4"/>
                          <element name="P2_BUTTON5"/>
                          <element name="P2_BUTTON6"/>
                          <element name="P2_BUTTON7"/>
                          <element name="P2_BUTTON8"/>
                          <element name="P2_CREDIT"/>
                          <element name="P2_START"/>
                      </group>
                      <group name="Players">
                          <element name="P1_JOYSTICK1"/>
                          <element name="P1_TRACKBALL"/>
                          <element name="P1_START"/>
                          <element name="P1_CREDIT"/>
                          <element name="P1_BUTTON1"/>
                          <element name="P1_BUTTON2"/>
                          <element name="P1_BUTTON3"/>
                          <element name="P1_BUTTON4"/>
                          <element name="P1_BUTTON5"/>
                          <element name="P1_BUTTON6"/>
                          <element name="P1_BUTTON7"/>
                          <element name="P1_BUTTON8"/>
                          <element name="P2_JOYSTICK1"/>
                          <element name="P2_BUTTON1"/>
                          <element name="P2_BUTTON2"/>
                          <element name="P2_BUTTON3"/>
                          <element name="P2_BUTTON4"/>
                          <element name="P2_BUTTON5"/>
                          <element name="P2_BUTTON6"/>
                          <element name="P2_BUTTON7"/>
                          <element name="P2_BUTTON8"/>
                          <element name="P2_CREDIT"/>
                          <element name="P2_START"/>
                      </group>
              	<group name="Whole board as a circle">
                  	    <element name="HOTKEY"/>
                          <element name="P1_CREDIT"/>
              	    <element name="P1_START"/>
                          <element name="P1_JOYSTICK1"/>
                          <element name="P1_BUTTON5"/>
                          <element name="P1_BUTTON1"/>
                          <element name="P1_BUTTON6"/>
                          <element name="P1_BUTTON2"/>
                          <element name="P1_BUTTON7"/>
                          <element name="P1_BUTTON3"/>
                          <element name="P1_BUTTON8"/>
                          <element name="P1_BUTTON4"/>
                          <element name="P1_TRACKBALL"/>
                          <element name="P2_JOYSTICK1"/>
                          <element name="P2_BUTTON5"/>
                          <element name="P2_BUTTON1"/>
                          <element name="P2_BUTTON6"/>
                          <element name="P2_BUTTON2"/>
                          <element name="P2_BUTTON7"/>
                          <element name="P2_BUTTON3"/>
                          <element name="P2_BUTTON8"/>
                          <element name="P2_BUTTON4"/>
                          <element name="P2_CREDIT"/>
                          <element name="P2_START"/>
              	</group>
                      <group name="Ctrl keys">
                  	    <element name="HOTKEY"/>
                          <element name="P1_CREDIT"/>
              	    <element name="P1_START"/>
                          <element name="P2_CREDIT"/>
                          <element name="P2_START"/>
                          <element name="EXIT_KEY"/>
              	</group>
                      <group name="TopRow">
              	    <element name="P1_CREDIT"/>
              	    <element name="P1_START"/>
                          <element name="HOTKEY"/>
                          <element name="EXIT_KEY"/>
              	    <element name="P2_CREDIT"/>
              	    <element name="P2_START"/>
                      </group>
                  </layout>
              </LEDSpicer>
              
              
              1 Reply Last reply Reply Quote 1
              • H
                hopwon @Folly
                last edited by 21 Sept 2023, 07:54

                @Folly said in Syncing button leds with gameplay:

                @hopwon

                I uninstalled my previous install of LEDspice.

                This I what I did :

                cd ~/Downloads/LEDSpicer-development/
                ./autogen.sh
                ./configure --prefix=/usr --sysconfdir=/etc --enable-raspberrypi
                make
                sudo make install
                sudo usermod -a -G users pi #replace user with your username
                sudo usermod -a -G input pi #replace user with your username
                sudo cp /usr/share/doc/ledspicer/examples/21-ledspicer.rules /etc/udev/rules.d/
                sudo chmod 744 /etc/udev/rules.d/21-ledspicer.rules
                sudo udevadm control --reload-rules && sudo udevadm trigger
                sudo cp /usr/share/doc/ledspicer/examples/ledspicer.conf /etc
                ledspicerd -v
                ledspicerd -d
                sudo ledspicerd -d #seems to be the way to go with RaspberryPi

                Running with -d gives :
                Program terminated by error: Empty devices section

                Added the controller name in /etc/ledspicer.conf :

                	<devices
                		name="RaspberryPi"
                    		boardId="1"
                >
                	</devices>
                

                or

                <devices>
                name="RaspberryPi"
                boardId="1"
                </devices>

                Still no dice.

                Any help would be appreciated.

                Make sure when you are starting for the first time, run the daemon in foreground (-f) as it is the best way to troubleshoot. Its quite verbose in its output so if there is a problem you should get a good indication of exactly what it is.

                F 1 Reply Last reply 21 Sept 2023, 08:12 Reply Quote 0
                • F
                  Folly @hopwon
                  last edited by 21 Sept 2023, 08:12

                  @hopwon

                  Thanks, will have a look when I am using my pi.

                  H 1 Reply Last reply 21 Sept 2023, 11:33 Reply Quote 0
                  • H
                    hopwon @Folly
                    last edited by 21 Sept 2023, 11:33

                    @Folly So I managed to get the command line options passed to lr-mame based on the info you provided. I can now see that (I am using Missile Command as a test), led0=0, led1=0, led0=1 led1=1, repeating in the console for any button press.
                    This tells me (I think) that mame is making two led's flash and thats it. No specific output regarding credit or I could be wrong.

                    From runcommand.log using -output console

                    led0 = 1
                    led0 = 0
                    led0 = 1
                    led0 = 0
                    led0 = 1
                    led0 = 0
                    led0 = 1
                    led0 = 0
                    led0 = 1
                    led1 = 1
                    led1 = 0
                    led0 = 0
                    

                    These represent a button press, I think one press = 4 log entries

                    F 2 Replies Last reply 21 Sept 2023, 15:36 Reply Quote 0
                    • F
                      Folly @hopwon
                      last edited by Folly 21 Sept 2023, 15:36

                      @hopwon

                      Yes indeed that is correct.

                      It's jsut how the original hardware worked and that is implemented in mame.
                      It's basically the same with the galaga example I used before, only here you have to add 2 credits for 1 player and 4 credits for 2 players.

                      What you want is not implemented in mame so you need to get the information in an other way just like you did with inputseeker.
                      I tested that and indeed reading event becomes very easy but you need to add a whole script for doing stuff with that information.

                      I see the problem getting some uniform data for every game it seems a bit different.
                      Basically it could mean that for every game you need to make a script.

                      If you want more advanced ways you could look at mame lua plugin scripts.
                      With that you might be able to extract data in a different / better way.
                      FYI I used them for tests but I never wrote them.

                      H 1 Reply Last reply 21 Sept 2023, 17:25 Reply Quote 0
                      • H
                        hopwon @Folly
                        last edited by 21 Sept 2023, 17:25

                        @Folly @MeduZaPaT talks about doing the part to make credit flash here:

                        link text

                        If there was a way to set a counter or write to an output, then that's the solution...

                        F 1 Reply Last reply 21 Sept 2023, 19:29 Reply Quote 0
                        • F
                          Folly @hopwon
                          last edited by Folly 21 Sept 2023, 19:29

                          @hopwon

                          Ok, I used your ledspicer.conf and customised it for use with RaspberryPi (GPIO).
                          For error sake I made all red, green and blue use the same pin (red=4, green=5 and blue=6) and added an empty profile which is explained over here.

                          Now I don't get errors anymore when running :

                          ledspicerd -d
                          

                          Then I tried :

                          ledspicerd -f
                          

                          That gave me :

                          2023-09-21 21:23:41 initCheckPermitted: 
                          +---------------------------------------------------------+
                          |Sorry, you don't have permission to run this program.    |
                          |Try running as root, e.g. precede the command with sudo. |
                          +---------------------------------------------------------+
                          Program terminated by error: Failed to initialized Raspberry PI GPIO
                          

                          So now I know RaspberryPi needs running with sudo, like this :

                          sudo ledspicerd -f
                          

                          I might have to check ledspicer.conf again for correct values and then I have to add some game profiles.
                          Would like to check first if the mame "-output network" is detected without using emulationstation.

                          sudo ledspicerd -f should do that trick right ?

                          Will have look later again.

                          H 1 Reply Last reply 21 Sept 2023, 19:35 Reply Quote 0
                          • H
                            hopwon @Folly
                            last edited by 21 Sept 2023, 19:35

                            @Folly the -f option runs in foreground so yes, you should see something...

                            F 2 Replies Last reply 22 Sept 2023, 02:31 Reply Quote 0
                            • F
                              Folly @hopwon
                              last edited by 22 Sept 2023, 02:27

                              @hopwon said in Syncing button leds with gameplay:

                              These represent a button press, I think one press = 4 log entries

                              Missed that part.
                              No they aren't really button presses.
                              On the other end you could see it that way but inserting a coin while playing the game does nothing.
                              Taking galaga as example, it's that led0 goes on and off after inserting a coin and when the start button is not pressed yet and not playing the game.
                              For missile that is 2 coins (led0) and 4 coins(led1).

                              1 Reply Last reply Reply Quote 0
                              • F
                                Folly @hopwon
                                last edited by 22 Sept 2023, 02:31

                                @hopwon

                                Was able to test the led on GPIO pin 4 with this :

                                pi@raspberrypi:~ $ sudo ledspicerd -l
                                Test LEDs (q to quit)
                                
                                Select a Led (r to reset, q to quit):
                                4
                                
                                Select a Led (r to reset, q to quit):
                                r
                                
                                Select a Led (r to reset, q to quit):
                                q
                                

                                So basically ledspicer is working.
                                Have to look at the game profiles now.

                                1 Reply Last reply Reply Quote 1
                                • F
                                  Folly @hopwon
                                  last edited by Folly 22 Sept 2023, 16:17

                                  @hopwon

                                  It seems very hard to understand the docs and how everything actually works ;-(

                                  I am struggling with creating a single game input xml in /usr/share/ledspicer/profiles/arcade.
                                  I added galaga in /usr/share/ledspicer/profiles/profile_arcade.xml like this :

                                  <?xml version="1.0" encoding="UTF-8"?>
                                  <LEDSpicer
                                  	version="1.0"
                                  	type="Profile"
                                  	backgroundColor="Black"
                                  >
                                  	<inputs>
                                  		<input name="galaga"/>
                                  	</inputs>
                                  </LEDSpicer>
                                  

                                  I tried to begin with the example from here.
                                  Though I have to edit the file somehow as it is not accepted.
                                  Do you have an example for me ?
                                  Or, do you know what to edit ?

                                  I read over here that you can also use a "craftProfiles" option for multiple games.
                                  "LEDSpicer will attempt to use the pre-scraped data from mame (gameData.xml) along with controls.ini (if available) and colors.ini (if available) to set lighting based on the games control scheme. So... one profile_arcade.xml file to manage thousands of roms."

                                  They also use the emitter part.
                                  Is that nessesary to use ?

                                  H 1 Reply Last reply 22 Sept 2023, 18:53 Reply Quote 0
                                  • H
                                    hopwon @Folly
                                    last edited by 22 Sept 2023, 18:53

                                    @Folly I use craft profiles, it only works for mame. You need a profile in the profiles dir called profile_arcade.xml and then you call emitter from "runcommand_onstart.sh" with LoadProfileByEmulator

                                    Craft profiles really take the heavy lifting out of LEDSpicer config and its an awesome feature.

                                    This is my profile_arcade.xml - there is nothing in it...

                                    <?xml version="1.0" encoding="UTF-8"?>
                                    <LEDSpicer
                                    	version="1.0"
                                    	type="Profile"
                                    	backgroundColor="Black"
                                    >
                                    </LEDSpicer>
                                    

                                    After that LEDSpicer takes care of the rest.

                                    I'll try and do a bit more of a write up but Friday night is calling! But check out this link for a guide on as I used it to eventually decode and get LEDSpicer running...

                                    LEDSpicer on attractmode

                                    F 3 Replies Last reply 22 Sept 2023, 19:12 Reply Quote 0
                                    • F
                                      Folly @hopwon
                                      last edited by Folly 22 Sept 2023, 19:12

                                      @hopwon

                                      I want to get it working before I implement in emulationstation.

                                      Ok, so I do need the emitter.

                                      First I started with :

                                      sudo ledspicerd -f
                                      

                                      So for galaga I tried the command but got an error :

                                      pi@raspberrypi:~ $ emitter LoadProfileByEmulator galaga arcade
                                      Error: Failed to open device 0xd209:0x1700 id 1
                                      Failed to execute rotator 2 1 '2' 1 1 '2'
                                      

                                      The led that I attached burns but there is no other effect when starting galaga.
                                      Any ideas ?

                                      All commands are done over 3 terminal consoles.

                                      1 Reply Last reply Reply Quote 0
                                      • F
                                        Folly @hopwon
                                        last edited by Folly 22 Sept 2023, 20:21

                                        @hopwon

                                        I am really not sure if I should spend more time on this.
                                        Ledspicer seems a really nice and advanced program but I am missing the bigger picture on how it works and how all configs and xml's are connected to each other.
                                        Perhaps I will ditch the elements from the ledspicer.conf except one.
                                        That way I can see if 1 element will react if not I will probably stop trying.

                                        Ps.
                                        I have send a message to @MeduZaPaT hope he can help.

                                        M 1 Reply Last reply 25 Sept 2023, 00:46 Reply Quote 0
                                        • M
                                          MeduZaPaT @hopwon
                                          last edited by MeduZaPaT 24 Sept 2023, 18:35

                                          @hopwon
                                          Hey, I just read this, yes you will be able to do this, I read the whole section and looks like you are close:
                                          you have this:
                                          1 mame is sending the network data
                                          2 ledspicer is set and running
                                          3 you have a profile to load the galaga input.
                                          4 you got the mapping names from mame (led0 and led1)

                                          • Create a profile called galaga.xml inside arcade inside profiles
                                          • Create a input called galaga.xml inside inputs
                                          • test the profile by running ledspicerd -p galaga

                                          profile file galaga.xml:

                                          <?xml version="1.0" encoding="UTF-8"?>
                                          <LEDSpicer
                                          	version="1.0"
                                          	type="Profile"
                                          	backgroundColor="Black"
                                          >
                                          	<inputs>
                                          		<input name="galaga"/>
                                          	</inputs>
                                          </LEDSpicer>
                                          

                                          Input file galaga.xml:

                                          <?xml version="1.0" encoding="UTF-8"?>
                                          <LEDSpicer
                                              version="1.0"
                                              type="Input"
                                              name="Mame"
                                          >
                                                  <map
                                                      type="Element"
                                                      target="P1_START"
                                                      trigger="led0"
                                                      color="White"                      <!-- <<< The color to change -->
                                                      filter="Normal"                    <!-- <<< Filter to use -->
                                                  />
                                                  <map
                                                      type="Element"
                                                      target="P2_START"
                                                      trigger="led1"
                                                      color="White"                      <!-- <<< The color to change -->
                                                      filter="Normal"                    <!-- <<< Filter to use -->
                                                  />
                                          </LEDSpicer>
                                          
                                          

                                          you need to place the files in the correct directories:

                                          ledspicer
                                             |----animations
                                             |----inputs
                                             |----profiles
                                                   |----arcade
                                                   |----nes
                                                   |----[another emulator system name here and so on]
                                          

                                          Sorry for the late response, I am working on the LEDSpicer UI to make your life much, much easier

                                          LEDSpicer

                                          F 1 Reply Last reply 24 Sept 2023, 21:06 Reply Quote 1
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