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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5

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    dolphinfailed compilerockpro644.8.5retroarch
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    • mituM
      mitu Global Moderator @2Play
      last edited by mitu

      @2Play you don't have enough RAM to compilelr-mess - for 64bit you'd need at least 12 GB available, if not more.

      2Play2 1 Reply Last reply Reply Quote 1
      • 2Play2
        2Play @mitu
        last edited by

        @mitu thought so. I have an idea. tx for your feedback

        Your friend,
        2Play!

        1 Reply Last reply Reply Quote 0
        • 2Play2
          2Play
          last edited by

          @mitu in regards to RA compile
          Tried to compile clean (removed package and try to compile RA 1.16 on RockPro64)
          Latest RPie Setup
          aabb25ff-4946-4cbb-ae4c-dc7a62a535d8-image.png

          From Source
          da380a93-a691-4cce-97c3-9e3776bc2307-image.png

          CRASH in seconds
          3a7f6183-02d8-4887-91bc-e7f58feafd6d-image.png

          From log is looking again for brcm
          `= = = = = = = = = = = = = = = = = = = = =
          Building 'retroarch' : RetroArch - frontend to the libretro emulator cores - required by all lr-* emulators
          = = = = = = = = = = = = = = = = = = = = =

          Checking operating system ... Linux (Ubuntu 20.04.6 LTS 20.04)
          Checking for suitable working C compiler ... /usr/bin/gcc works
          Checking for suitable working C++ compiler ... /usr/bin/g++ works
          Checking for pkg-config ... /usr/bin/pkg-config
          Checking for availability of switch -std=gnu99 in /usr/bin/gcc ... yes
          Checking for availability of switch -std=c++11 in /usr/bin/g++ ... yes
          Checking for availability of switch -Wno-unused-result in /usr/bin/gcc ... yes
          Checking for availability of switch -Wno-unused-variable in /usr/bin/gcc ... yes
          Checking function sd_get_machine_names in -lsystemd ... no
          Checking presence of package bcm_host ... 1
          Checking presence of header file EGL/eglext.h ... yes
          Checking presence of package brcmegl ... no
          Checking existence of -lbrcmEGL ... no
          Forced to build with library -lbrcmEGL, but cannot locate. Exiting ...
          rm -rf obj-unix
          rm -f retroarch
          rm -f .d
          config.mk is outdated or non-existing. Run ./configure again.
          make: *** [Makefile:196: config.mk] Error 1
          Could not successfully build retroarch - RetroArch - frontend to the libretro emulator cores - required by all lr-
          emulators (/home/pi/RetroPie-Setup/tmp/build/retroarch/retroarch not found).
          /home/pi

          Log ended at: Mon 23 Oct 2023 01:57:45 PM UTC`

          As you can see on top image, the system is recognized correctly.

          Any suggestions? Something to add to the scriptmodule?

          Your friend,
          2Play!

          mituM 1 Reply Last reply Reply Quote 0
          • mituM
            mitu Global Moderator @2Play
            last edited by

            @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

            Checking existence of -lbrcmEGL ... no
            Forced to build with library -lbrcmEGL, but cannot locate. Exiting ...

            It fails because of the error above. I don't know why it tries to include brcmEGL, can you upload the config.log from the build folder somewhere to take a look ?

            1 Reply Last reply Reply Quote 0
            • 2Play2
              2Play
              last edited by

              @mitu
              I took the liberty and changed the scriptmodule to do my job on the RockPro64

              Ive updated below build function to

              function build_retroarch() {
                  local params=(--disable-opengl1 --disable-videocore --enable-udev --enable-kms --enable-x11 --enable-egl --enable-vulkan --disable-sdl --enable-sdl2 --disable-pulse --disable-oss --disable-al --disable-jack --disable-qt --enable-opengles --enable-opengles3 --enable-opengles3_1 --disable-opengles3_2)
                  ./configure --prefix="$md_inst" "${params[@]}"
                  make clean
                  make
                  md_ret_require="$md_build/retroarch"
              

              from original

              function build_retroarch() {
                  local params=(--disable-sdl --enable-sdl2 --disable-oss --disable-al --disable-jack --disable-qt)
                      if ! isPlatform "x11"; then
                          params+=(--disable-pulse)
                          ! isPlatform "mesa" && params+=(--disable-x11)
                      fi
                      if [[ "$__os_debian_ver" -lt 9 ]]; then
                          params+=(--disable-ffmpeg)
                      fi
                      isPlatform "gles" && params+=(--enable-opengles)
                      if isPlatform "gles3"; then
                          params+=(--enable-opengles3)
                          isPlatform "gles31" && params+=(--enable-opengles3_1)
                          isPlatform "gles32" && params+=(--enable-opengles3_2)
                      fi
                      isPlatform "rpi" && isPlatform "mesa" && params+=(--disable-videocore)
                      # Temporarily block dispmanx support for fkms until upstream support is fixed
                      isPlatform "dispmanx" && ! isPlatform "kms" && params+=(--enable-dispmanx --disable-opengl1)
                      isPlatform "mali" && params+=(--enable-mali_fbdev)
                      isPlatform "kms" && params+=(--enable-kms --enable-egl)
                      isPlatform "arm" && params+=(--enable-floathard)
                      isPlatform "neon" && params+=(--enable-neon)
                      isPlatform "vulkan" && params+=(--enable-vulkan) || params+=(--disable-vulkan)
                      ! isPlatform "x11" && params+=(--disable-wayland)
                      isPlatform "vero4k" && params+=(--enable-mali_fbdev --with-opengles_libs='-L/opt/vero3/lib')
                      ./configure --prefix="$md_inst" "${params[@]}"
                      make clean
                      make
                      md_ret_require="$md_build/retroarch"
              

              It compiled ok.
              So ill do this in the meantime until a fix applied or have more time in peace to see what is breaks the script from the params choices

              Your friend,
              2Play!

              mituM 1 Reply Last reply Reply Quote 0
              • mituM
                mitu Global Moderator @2Play
                last edited by

                @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                So ill do this in the meantime until a fix applied

                I don't think there will be any fix applied if the cause of the failure is not determined first.

                2Play2 1 Reply Last reply Reply Quote 0
                • 2Play2
                  2Play @mitu
                  last edited by

                  @mitu I hear you but the prob seems to be in the params mix
                  If you have an idea bss the log it would be great.
                  Ill test my side and propose here and Ill leave the commits to you in due time

                  Your friend,
                  2Play!

                  1 Reply Last reply Reply Quote 0
                  • 2Play2
                    2Play
                    last edited by

                    @mitu
                    With the latest RA 1.16 the lr dolphin crashes with segmentation fault.
                    In similar post you fixed something related to Intellivision core
                    Do you believe that there is also a similar problem to latest RA code affecting lr dolphin?
                    Was ok on 1.15

                    Btw compiled from source the core just in case. No change

                    I'll check with previous bin as I kept backup and advise.

                    Your friend,
                    2Play!

                    mituM 2Play2 2 Replies Last reply Reply Quote 0
                    • mituM
                      mitu Global Moderator @2Play
                      last edited by

                      @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                      In similar post you fixed something related to Intellivision core
                      Do you believe that there is also a similar problem to latest RA code affecting lr dolphin?

                      I don't remember about the Intellivision core, but I doubt it's the same problema as lr-dolphin. I don't have any ARM system set-up for lr-dolphin, so I don't know what might be wrong.

                      2Play2 2 Replies Last reply Reply Quote 0
                      • 2Play2
                        2Play @mitu
                        last edited by

                        @mitu
                        here is what happened back then
                        https://retropie.org.uk/forum/topic/32019/intellivision-lr-freeintv-segmentation-fault/7?_=1698166199893

                        Your friend,
                        2Play!

                        1 Reply Last reply Reply Quote 0
                        • 2Play2
                          2Play @mitu
                          last edited by

                          @mitu btw if i can help/test with something, feel free to let me know. if I can I will!

                          Your friend,
                          2Play!

                          1 Reply Last reply Reply Quote 0
                          • 2Play2
                            2Play @2Play
                            last edited by 2Play

                            @mitu Just an update on the lr-dolphin.
                            i applied the 1.15 and same no boot. So im thinking something else changed in OS as there was an update prior to the compile.

                            So I ll do some more testing with an earlier OS backup that was ok, ill update to 1.16 and retest

                            Your friend,
                            2Play!

                            2Play2 1 Reply Last reply Reply Quote 0
                            • 2Play2
                              2Play @2Play
                              last edited by 2Play

                              @mitu
                              Just a quick question related to the new ES Dev version we talked above with the upper case fix.
                              Are you guys changed/forced ES to ignore special chars at the beg of an entry name, specifically FOLDER TAG names?

                              At my RPie menu setup, I have folders named with a ":" before the text so they can be on top of the list and now, all sorted in alphabetical order and folders just show with a brighter color or diff color depending the theme.

                              Your friend,
                              2Play!

                              mituM 1 Reply Last reply Reply Quote 0
                              • mituM
                                mitu Global Moderator @2Play
                                last edited by

                                @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                                At my RPie menu setup, I have folders named with a ":" before the text so they can be on top of the list and now, all sorted in alphabetical order and folders just show with a brighter color or diff color depending the theme.

                                As far as I know that's always been the case - folders are shown with a different color than regular games.

                                2Play2 1 Reply Last reply Reply Quote 0
                                • 2Play2
                                  2Play @mitu
                                  last edited by

                                  @mitu
                                  This is on 2.11.2rp
                                  26d0f03e-8fd1-428e-a508-1eeb7dc6bea7-image.png

                                  and this on 2.12.0rp
                                  67abc7b5-09e1-4495-af28-1d8d3a2d674a-image.png

                                  Same gamelist.xml in retropie folder

                                  Your friend,
                                  2Play!

                                  1 Reply Last reply Reply Quote 0
                                  • mituM
                                    mitu Global Moderator
                                    last edited by

                                    I don't know about sorting, could have been changed by something added recently.

                                    2Play2 2 Replies Last reply Reply Quote 0
                                    • 2Play2
                                      2Play @mitu
                                      last edited by

                                      @mitu I think you are correct on the existing alphabetiacal sorting. Agree
                                      I think only change is the special chars handling or to be ignored for sake of the sorting.
                                      but even if they did let as it was sorting was working ;-)

                                      Your friend,
                                      2Play!

                                      mituM 1 Reply Last reply Reply Quote 0
                                      • 2Play2
                                        2Play @mitu
                                        last edited by 2Play

                                        @mitu Here are my findings

                                        The new dev ES ignores in total the gamelist.xml tag for folders
                                        example

                                        <name>: Controller Tools</name>
                                        

                                        It is sorting now ONLY bss the name of the actual folder in

                                        /home/RetroPie/retropiemenu
                                        

                                        example
                                        760c8dad-90b6-4d1b-a2a3-64c06dda4b0c-image.png

                                        For files, example .sh script in there it follows the gamelist.xml name tag

                                        Your friend,
                                        2Play!

                                        1 Reply Last reply Reply Quote 0
                                        • mituM
                                          mitu Global Moderator @2Play
                                          last edited by

                                          @2Play said in Dolphin & RetroArch Compile fails - RockPro64 Armbian Ubuntu 20.04.6 LTS - RetroPie Setup 4.8.5:

                                          I think only change is the special chars handling or to be ignored for sake of the sorting.

                                          I think I know when that happend - @Lolonois added a fix for a crash when Jump to and that may have added some prefix stripping for gamelist names.

                                          2Play2 1 Reply Last reply Reply Quote 0
                                          • 2Play2
                                            2Play @mitu
                                            last edited by 2Play

                                            @mitu Tx.
                                            Well for "JUMP TO" we have other visual nice features affected :-)
                                            Tx for fixing the extensions case that we talked on the other thread.

                                            I think ill try to compile the 2.9.3 ES on RP64 that had all working features used.

                                            I dont think above commit-fix will be changed unless other users that like to have control over the visuals of the gamelist will "complain".

                                            Just know that I really appreciate your feedback, expertise and your time.

                                            Your friend,
                                            2Play!

                                            2Play2 1 Reply Last reply Reply Quote 0
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