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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    GameCube/Wii Error: Mario Part 5

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    ls-dolphinmario partygamecubewiimario
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    • N
      Nash @AWiiEnthusiast
      last edited by Nash

      @AWiiEnthusiast You can try "dolphin-rpi"

      https://github.com/gvx64/dolphin-rpi

      It worked for me to resolve Mario Kart Double Dash dark tint and Resident Evil 4 white textures.

      Here is a script for easy installation :

      Paste this in a file dolphin-rpi.sh and put it in "/home/pi/RetroPie-Setup/scriptmodules/emulators/"

      #!/usr/bin/env bash
       
      # This file is part of The RetroPie Project
      #
      # The RetroPie Project is the legal property of its developers, whose names are
      # too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source.
      #
      # See the LICENSE.md file at the top-level directory of this distribution and
      # at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md
      #
       
      rp_module_id="dolphin-rpi"
      rp_module_desc="Gamecube/Wii Dolphin Modified from 5.0-4544 for Pi Users"
      rp_module_help="ROM Extensions: .elf .dol .gcm .iso .rvz .wbfs .ciso .gcz .wad .dff\n\nCopy your Gamecube roms to $romdir/gc and Wii roms to $romdir/wii"
      rp_module_licence="GPL2 https://github.com/gvx64/dolphin-rpi/blob/master/license.txt"
      rp_module_repo="git https://github.com/gvx64/dolphin-rpi.git master"
      rp_module_section="exp"
      rp_module_flags=""
       
      function depends_dolphin-rpi() {
          local depends=(cmake gcc-11 g++-11 pkg-config libasound2-dev libopenal-dev libevdev-dev libgtk2.0-dev qtbase5-private-dev)
       
          isPlatform "kms" && depends+=(xorg matchbox-window-manager)
       
          getDepends "${depends[@]}"
      }
       
      function sources_dolphin-rpi() {
          gitPullOrClone
      }
       
      function build_dolphin-rpi() {
          mkdir build
          cd build
          # use the bundled 'speexdsp' libs, distro versions before 1.2.1 trigger a 'cmake' error
          cmake .. -DCMAKE_C_COMPILER=gcc-11 -DCMAKE_CXX_COMPILER=g++-11 -DBUNDLE_SPEEX=ON -DENABLE_AUTOUPDATE=OFF -DENABLE_ANALYTICS=OFF  -DUSE_DISCORD_PRESENCE=O>    make clean
          make
          md_ret_require="$md_build/build/Binaries/dolphin-emu"
      }
       
      function install_dolphin-rpi() {
          #copy binaries to /opt/retropie/emulators/dolphin-rpi
          cd build/Binaries/
          mkdir /opt/retropie/emulators/dolphin-rpi/
          mkdir /opt/retropie/emulators/dolphin-rpi/bin/
          mv dolphin-emu /opt/retropie/emulators/dolphin-rpi/bin/
          mv dolphin-emu-nogui /opt/retropie/emulators/dolphin-rpi/bin/
          #use /home/pi/DolphinConfig5.0/ as the configuration/settings/save file directory
          cd ..
          mkdir /home/pi/DolphinConfig5.0/
          mkdir /home/pi/DolphinConfig5.0/Config/
          mv ../Data/Sys/GameSettings/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/GC/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/Wii/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/Maps/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/Resources/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/Shaders/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/Themes/ /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/codehandler.bin /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/totaldb.dsy /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-de.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-en.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-es.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-fr.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-it.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-ja.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-ko.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-nl.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-pt.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-ru.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-zh_CN.txt /home/pi/DolphinConfig5.0/
          mv ../Data/Sys/wiitdb-zh_TW.txt /home/pi/DolphinConfig5.0/
      }
       
      function remove_dolphin-rpi() {
          rm -r /home/pi/DolphinConfig5.0/GameSettings/
          rm -r /home/pi/DolphinConfig5.0/Maps/
          rm -r /home/pi/DolphinConfig5.0/Resources/
          rm -r /home/pi/DolphinConfig5.0/Shaders/
          rm -r /home/pi/DolphinConfig5.0/Themes/
          rm -r /home/pi/DolphinConfig5.0/Config/
          rm /home/pi/DolphinConfig5.0/codehandler.bin
          rm /home/pi/DolphinConfig5.0/totaldb.dsy
          rm /home/pi/DolphinConfig5.0/wiitdb-de.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-en.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-es.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-fr.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-it.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-ja.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-ko.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-nl.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-pt.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-ru.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-zh_CN.txt
          rm /home/pi/DolphinConfig5.0/wiitdb-zh_TW.txt
      #   Do not delete GC or Wii save file directories upon emulator uninstall
      #    rm -r /home/pi/DolphinConfig5.0/GC/
      #    rm -r /home/pi/DolphinConfig5.0/Wii/
      #    rm -r /home/pi/DolphinConfig5.0/
      }
       
      function configure_dolphin-rpi() {
          mkRomDir "gc"
          mkRomDir "wii"
       
          local launch_prefix
          isPlatform "kms" && launch_prefix="XINIT-WM:"
       
          addEmulator 0 "$md_id" "gc" "$launch_prefix$md_inst/bin/dolphin-emu-nogui -e %ROM% -u /home/pi/DolphinConfig5.0/"
          addEmulator 1 "$md_id-gui" "gc" "$launch_prefix$md_inst/bin/dolphin-emu -b -e %ROM% -u /home/pi/DolphinConfig5.0/"
          addEmulator 2 "$md_id-configure" "gc" "$launch_prefix$md_inst/bin/dolphin-emu -u /home/pi/DolphinConfig5.0/"
          addEmulator 3 "$md_id-configure-hotkeys" "gc" "$launch_prefix$md_inst/bin/dolphin-emu-qt2 -u /home/pi/DolphinConfig5.0/"
          addEmulator 0 "$md_id" "wii" "$launch_prefix$md_inst/bin/dolphin-emu-nogui -e %ROM% -u /home/pi/DolphinConfig5.0/"
          addEmulator 1 "$md_id-gui" "wii" "$launch_prefix$md_inst/bin/dolphin-emu -b -e %ROM% -u /home/pi/DolphinConfig5.0/"
          addEmulator 2 "$md_id-configure" "wii" "$launch_prefix$md_inst/bin/dolphin-emu -u /home/pi/DolphinConfig5.0/"
          addEmulator 3 "$md_id-configure-hotkeys" "wii" "$launch_prefix$md_inst/bin/dolphin-emu-qt2 -u /home/pi/DolphinConfig5.0/"
       
          addSystem "gc"
          addSystem "wii"
       
          [[ "$md_mode" == "remove" ]] && return
       
          # preset options used for Raspberry Pi 4 (Bookworm) - modify for your build as desired
         cat >"$home/DolphinConfig5.0/Config/Dolphin.ini" <<_EOF_
      [Core]
      OverclockEnable = False
      EnableCheats = False
      GFXBackend = Vulkan
      CPUCore = 4
      Fastmem = True
      CPUThread = True
      SyncOnSkipIdle = True
      FPRF = False
      AccurateNaNs = False
      AudioLatency = 20
      AutoDiscChange = True
      [Display]
      FullscreenDisplayRes = Auto
      Fullscreen = True
      RenderToMain = True
      KeepWindowOnTop = True
      [Interface]
      ConfirmStop = False
      [General]
      ISOPath0 = "$home/RetroPie/roms/gc"
      ISOPath1 = "$home/RetroPie/roms/wii"
      ISOPaths = 2
      WiiSDCardPath = /home/pi/DolphinConfig5.0/Wii/sd.raw
      _EOF_
       
         chown -R $user:$user "$home/DolphinConfig5.0/Config"
      }
      
      retropieuser555R RapidEdwin08R ExarKunIvE 5 Replies Last reply Reply Quote 1
      • retropieuser555R
        retropieuser555 @Nash
        last edited by retropieuser555

        Just tested it on regular standalone dolphin and it works fine.

        I got into Story mode and did a few turns of the undersea board and it runs ok, these were my settings file GP5P01.ini

        Game ID: GP5P01 (Internal Name: Mario Party 5, Country: Europe)
        
        [Controls]
        PadProfile1 = 8BitDo Pro 2
        
        [Video_Hacks]
        VISkip = True
        EFBAccessEnable = False
        

        Using the PAL version,

        eb5971d18ae215e94d148985b1cb6706  Mario Party 5 (Europe) (En,Fr,De,Es,It).rvz
        

        Pi 5 4GB

        Retroflag GPI with raspberry pi zero 2 w/ wifi

        Retroachievements:- lovelessrapture

        1 Reply Last reply Reply Quote 0
        • RapidEdwin08R
          RapidEdwin08 @Nash
          last edited by RapidEdwin08

          @Nash Thanks for sharing, I was not aware of this fork.
          Will be giving a try just for RE4.

          On Pi5 Bookworm 64bit I had error on first compile attempt:

          CMake Error at Externals/wxWidgets3/CMakeLists.txt:861 (message):
            wxGTK2 needs Xinerama and Xxf86vm
          

          Was able to resolve error with:

          sudo apt install libxxf86vm-dev x11proto-xinerama-dev
          

          Can simply be added to depends in the install script:

          local depends=(cmake gcc-11 g++-11 pkg-config libasound2-dev libopenal-dev libevdev-dev libgtk2.0-dev qtbase5-private-dev libxxf86vm-dev x11proto-xinerama-dev)
          

          Edit: RE4 does work with this fork on Pi5, no white screen issues

          Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

          1 Reply Last reply Reply Quote 1
          • ExarKunIvE
            ExarKunIv @Nash
            last edited by

            @Nash ill can add this to my RetroPie-Extra if you are ok with that

            RapidEdwin08R N 2 Replies Last reply Reply Quote 1
            • RapidEdwin08R
              RapidEdwin08 @ExarKunIv
              last edited by RapidEdwin08

              @ExarKunIv it still needs some work...
              There's missing font and png errors at startup we need to look into, but it plays RE4 fairly well after.
              I have not had a chance to look into them yet, but here are the Errors.

              Font Error:

              Error: Trying to access Windows-1252 fonts but they are not loaded. Games may not show fonts correctly, or crash.
              

              PNG Error Log: Full Log Here

              Could not find resource: /usr/local/share/dolphin-emu/sys/Resources/nobanner.png
              

              Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

              ExarKunIvE 1 Reply Last reply Reply Quote 0
              • ExarKunIvE
                ExarKunIv @Nash
                last edited by

                This post is deleted!
                1 Reply Last reply Reply Quote 0
                • ExarKunIvE
                  ExarKunIv @RapidEdwin08
                  last edited by

                  @RapidEdwin08 thats the point of my repo. if i waited for everything to work perfectly it would be a very small collection

                  RapidEdwin08R 1 Reply Last reply Reply Quote 0
                  • RapidEdwin08R
                    RapidEdwin08 @ExarKunIv
                    last edited by

                    @ExarKunIv ...and we are grateful...
                    I managed to address the errors already.
                    Will be posting when I get a chance.
                    Feel free to use.

                    Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

                    1 Reply Last reply Reply Quote 0
                    • RapidEdwin08R
                      RapidEdwin08 @Nash
                      last edited by RapidEdwin08

                      @Nash I took the liberty of updating the install script you posted to workaround the Font and PNG Errors previously mentioned, as well as a few other changes...
                      Can now run dophin-rpi without those errors at startup.
                      Thanks again for sharing as I was not aware of this fork.

                      dolphin-rpi.sh
                      /dolphin-rpi/01_font_alerts.diff

                      Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

                      N G 2 Replies Last reply Reply Quote 3
                      • N
                        Nash @ExarKunIv
                        last edited by

                        @ExarKunIv Good idea but i'm not the author of this script. I think I found it in this forum but I don't remember the topic. All credits go to the guys who worked on it

                        sugarfreeS 1 Reply Last reply Reply Quote 0
                        • N
                          Nash @RapidEdwin08
                          last edited by Nash

                          @RapidEdwin08 Thanks, I will try that.

                          I have difficulties to setup hotkeys with 2 buttons in dolphin-configure and dolphin-rpi-editor. Only one button works. (This is not specific to your script, I just need help from the begining for that)

                          RapidEdwin08R 1 Reply Last reply Reply Quote 0
                          • sugarfreeS
                            sugarfree @Nash
                            last edited by

                            @Nash I think this is the topic:
                            :https://retropie.org.uk/forum/topic/35172/mkdd-tint-issue-rpi5/165?_=1741784929258

                            N 1 Reply Last reply Reply Quote 0
                            • N
                              Nash @sugarfree
                              last edited by

                              @sugarfree Yes I think it is.

                              1 Reply Last reply Reply Quote 0
                              • RapidEdwin08R
                                RapidEdwin08 @Nash
                                last edited by RapidEdwin08

                                @Nash Same issue, but I was able to modify the profile.ini for the Hotkeys manually with success.

                                Here's a sample of my xbox360.ini in the Hotkeys Directory:

                                /home/pi/DolphinConfig5.0/Config/Profiles/Hotkeys/xbox360.ini
                                /home/pi/DolphinConfig5.0/Config/Hotkeys.ini

                                Keys/Toggle Pause = `Button 6` & `Button 3`
                                Keys/Stop = `Button 6` & `Button 1`
                                Keys/Reset = `Button 6` & `Button 0`
                                Keys/Toggle Fullscreen = `Button 6` & `Button 2`
                                Keys/Take Screenshot = `Button 6` & `Button 8`
                                Keys/Exit = `Button 6` & `Button 7`
                                

                                On my Xbox360 gamepad,
                                Button 6 is Select/Back
                                Button 7 is Start

                                Raspberry Pi B, Pi B+, Pi2 B, Pi3 B, Pi3 B+, Pi Zero W, Pi4 (4GB/8GB), Pi5 (8GB/16GB), Pi Zero 2 W, GPi V1, minisforum GK50 / RetroPie 4.8.x

                                N G 2 Replies Last reply Reply Quote 0
                                • sugarfreeS
                                  sugarfree
                                  last edited by

                                  I remember that to set up hotkeys, you have to do this: https://retropie.org.uk/forum/post/301035.

                                  1 Reply Last reply Reply Quote 0
                                  • ExarKunIvE
                                    ExarKunIv
                                    last edited by

                                    i have added it to my repo. if any changes come up. i will edit it

                                    1 Reply Last reply Reply Quote 2
                                    • N
                                      Nash @RapidEdwin08
                                      last edited by

                                      @RapidEdwin08 @sugarfree Thanks, it works.

                                      1 Reply Last reply Reply Quote 0
                                      • G
                                        gvx64 @RapidEdwin08
                                        last edited by

                                        @RapidEdwin08 I know I am a bit late to this but I just wanted to mention that for RE4 I have heard that you might have some difficulty swapping discs in dolphin-rpi when you get to the end of the first disc as the game doesn't update the save file upon completing the firs disc (it's one of the games that insists you swap discs with the console on). I added m3u file support to dolphin-rpi a while back to address this complete with auto-disc changing, but I just wanted to mention that the m3u file needs to be written in linux (not windows). For example:

                                        sudo nano /home/pi/RetroPie/roms/gc/RE4.m3u
                                        type in the following text:

                                        RE4_1.ciso
                                        RE4_2.ciso

                                        Windows has different line-ending characters and so the m3u file will not be interpreted properly in dolphin-rpi. This is confusing because I believe that later versions of dolphin-emu can handle windows m3u files on linux builds but that is not the case for dolphin-rpi which can has an early m3u implementation and where files must be written on linux systems.

                                        N 2 Replies Last reply Reply Quote 1
                                        • N
                                          Nash @gvx64
                                          last edited by Nash

                                          @gvx64 With Notepad++ on Windows we can convert line-ending (windows, linux, or mac) for a text file.

                                          Menu Edit, EOL conversion, Unix (LF)

                                          1 Reply Last reply Reply Quote 1
                                          • G
                                            gvx64 @RapidEdwin08
                                            last edited by gvx64

                                            @Nash, thanks for mentioning that. I wasn't aware of that feature.

                                            @RapidEdwin08 said in GameCube/Wii Error: Mario Part 5:

                                            @Nash I took the liberty of updating the install script you posted to workaround the Font and PNG Errors previously mentioned, as well as a few other changes...
                                            Can now run dophin-rpi without those errors at startup.
                                            Thanks again for sharing as I was not aware of this fork.

                                            dolphin-rpi.sh
                                            /dolphin-rpi/01_font_alerts.diff

                                            Thank you for the improvements to the script. I never got around to fixing the missing .png error.

                                            I appreciate you adding this to your RetroPie-Extras repo. This will give dolphin-rpi a lot more visibility.

                                            Just to summarize all of the improvements to date that I have either identified or that have been brought to my attention that dolphin-rpi offers over current dolphin-emu builds:

                                            Mario Kart Double Dash - corrects blue tint
                                            Resident Evil 4 - corrects white textures
                                            Mario Golf Toadstool Tour - corrects invisible golfers
                                            Metroid Prime - corrects invisible map screen (probably also applies to Metroid Prime 2, but I haven't verified yet)
                                            Zelda Twilight Princess (Gamecube version) - corrects blacked out map in corner of screen
                                            Bomberman Generations - corrects black menus (reported by retropieuser555)
                                            Sonic Adventure DX - not clear what the issue that it fixes (reported by retropieuser555)
                                            The Last Story (Wii) - speedhack implemented to allow improved performance.

                                            N 1 Reply Last reply Reply Quote 1
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