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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Someone please upload Updated crt-pi shaders

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shadercrt-pi
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  • D
    drckml
    last edited by 5 Dec 2016, 14:30

    I couldn't find it in the latest Retroarch builds.
    as mentioned below
    Re: Updated crt-pi shader

    Please someone kind enough to upload all the
    Updated crt-pi shaders, thank you.

    1 Reply Last reply Reply Quote 0
    • B
      BuZz administrators
      last edited by 5 Dec 2016, 14:42

      I believe our crt-pi shader is reasonably up to date, but it's not updated when updating retroarch. You update it from the retropie-setup via "Configuration / Tools -> RetroArch"

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      1 Reply Last reply Reply Quote 0
      • B
        BuZz administrators
        last edited by 5 Dec 2016, 14:44

        Actually, not quite true. It should be updated when updating retroarch, but the shaders can be updated separately. However it would depend what version of RetroPie-Setup you are running - https://retropie.org.uk/forum/topic/3/read-this-first

        To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

        D 1 Reply Last reply 5 Dec 2016, 15:31 Reply Quote 0
        • D
          drckml @BuZz
          last edited by 5 Dec 2016, 15:31

          @BuZz
          Ah shoot, I'm supposed to be on retropie. I came here because I wanted to use these shaders for my lowend windows tablet retroarch setup. The only shader I could run in it is the crt-pi and I always loved the curvature feature(crt geom is 1fps for me). I was hoping I can grab the shaders from the retropie img file but I couldn't open it with winrar and 7zip.

          If you could please upload the updated crt pie shaders for me, I would really appreciate it. Thank you for replying

          B 1 Reply Last reply 5 Dec 2016, 15:42 Reply Quote 0
          • B
            BuZz administrators @drckml
            last edited by 5 Dec 2016, 15:42

            @drckml it would have saved time had you mentioned all this in your original post!

            Go to the libretro link in the other topic for downloads - https://libretro.com/forums/showthread.php?t=4937 (newer versions posted later in the thread)

            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

            D 2 Replies Last reply 5 Dec 2016, 15:44 Reply Quote 1
            • D
              drckml @BuZz
              last edited by 5 Dec 2016, 15:44

              @BuZz thank you and sorry I am a retard lol. I just found out now that this is a retropie site not "retroarch"

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              • D
                drckml @BuZz
                last edited by 5 Dec 2016, 15:47

                @BuZz sorry but it only has crt-pi in it. I am specifically looking for crt-pi curvature.

                D 1 Reply Last reply 5 Dec 2016, 16:04 Reply Quote 0
                • B
                  BuZz administrators
                  last edited by 5 Dec 2016, 16:01

                  you check the whole thread ?

                  Also available here btw https://github.com/RetroPie/common-shaders/tree/rpi

                  To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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                  • D
                    davej @drckml
                    last edited by 5 Dec 2016, 16:04

                    @drckml said in Someone please upload Updated crt-pi shaders:

                    @BuZz sorry but it only has crt-pi in it. I am specifically looking for crt-pi curvature.

                    Edit the crt-pi.glsl file and change the line that says

                    //#define CURVATURE

                    to read

                    #define CURVATURE

                    The curvature versions are just copies of crt-pi with this change already made.

                    D 1 Reply Last reply 5 Dec 2016, 16:21 Reply Quote 1
                    • D
                      drckml @davej
                      last edited by drckml 12 May 2016, 16:22 5 Dec 2016, 16:21

                      @davej I remove the // from //#define CURVATURE and still nothing :(

                      Am I supposed to put space before #?

                      M D 2 Replies Last reply 5 Dec 2016, 16:27 Reply Quote 0
                      • M
                        markyh444 @drckml
                        last edited by 5 Dec 2016, 16:27

                        @drckml pretty sure you need to remove the # as well for the command to be used

                        Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                        Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                        Retropie in a PSX - Pi3
                        https://markyh444.wordpress.com

                        D D 2 Replies Last reply 5 Dec 2016, 16:41 Reply Quote 0
                        • D
                          drckml @markyh444
                          last edited by 5 Dec 2016, 16:41

                          @markyh444 i give up -____- it's not working

                          1 Reply Last reply Reply Quote 0
                          • D
                            davej @drckml
                            last edited by 5 Dec 2016, 16:45

                            @drckml said in Someone please upload Updated crt-pi shaders:

                            @davej I remove the // from //#define CURVATURE and still nothing :(

                            Am I supposed to put space before #?

                            No. It should just be remove the //.

                            Buzz posted a link to the github repository which contains the curved versions. You're best getting them from there to avoid any problems with editing the file.

                            You'll need the crt-pi-curvature.glslp file and, in the shaders directory, the crt-pi-curvature.glsl file.

                            1 Reply Last reply Reply Quote 0
                            • D
                              davej @markyh444
                              last edited by 5 Dec 2016, 16:49

                              @markyh444 said in Someone please upload Updated crt-pi shaders:

                              @drckml pretty sure you need to remove the # as well for the command to be used

                              You definitely need the # there.

                              // is GLSL for ignore everything until the end of the line.

                              #define defines something that can be used elsewhere in the shader.

                              D M 2 Replies Last reply 5 Dec 2016, 16:58 Reply Quote 0
                              • D
                                drckml @davej
                                last edited by 5 Dec 2016, 16:58

                                @davej thanks it finally worked :D
                                thanks for the help everyone!

                                1 Reply Last reply Reply Quote 0
                                • M
                                  markyh444 @davej
                                  last edited by 5 Dec 2016, 17:26

                                  @davej Sorry, I've not edited these type of files myself and just assumed like other config files that a # meant to ignore the entry. Learnt something there.

                                  Retropie in a NES - Pi 3 with Mausberry circuit shutdown switch wired to buttons and 8bitdo NesPro30 controller
                                  Retropie in a Saturn Controller - Pi Zero, GPIO controls using DB9 driver
                                  Retropie in a PSX - Pi3
                                  https://markyh444.wordpress.com

                                  1 Reply Last reply Reply Quote 0
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