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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    The one game I wanted... Pokemon Snap

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    n64 nintendo64pokemonissuesframebuffer
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    • A
      acraigl @dankcushions
      last edited by

      @dankcushions Thanks for the reply. That emulator is most performant, unfortunately, it still has the same issue. Moreso, I've lost ability to steer -- the left control stick of my PS3 BT controller no longer works (but assuming I could configure it to do so).

      I tried updating (https://github.com/retropie/retropie-setup/wiki/updating-retropie) but no change there either.

      Oh, and @mediamogul, alt-v never did anything that I could see. :(

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      • mediamogulM
        mediamogul Global Moderator @dankcushions
        last edited by

        @dankcushions said in The one game I wanted... Pokemon Snap:

        lr-glupen64 (which i think is the current default)

        Is lr-glupen64 really out-performing the standalone Mupen64Plus currently?

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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        • A
          acraigl @acraigl
          last edited by

          FYI, a reboot of the Pi brought the stick control back, but the game issue remains.

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          • M
            maz @acraigl
            last edited by maz

            @acraigl
            While still not perfect it is playable with latest GLideN64 build. It isn't perfect but professor oak can now grade your images. Caveat is you can't see them. So if you take 5 picachu pics you have to remember / guess which one is best. It just shows a placeholder image instead of your picture. But it does let Oak grade now! Not sure when it will be a priority, but since the current binary released version shows you the image, but not Oak, I would hope it means eventually it can be fully working once a developer makes it a priority.

            If you are using retropie you need to update N64 from source to get this. It is Work In Progress so it has other issues. Mario has flickering issues, of course you can use another video plugin for SM64, but other Rom could have a regression issue as well. Gonetz blog says he hopes to have a new stable version out by end of year.

            Also when it saves your data after picture time, it takes a while. You might think it frozen, but it doesn't, just takes some time.

            Here is link to the issue that is listed as closed on GLideN64 github Issue

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            • M
              maz @acraigl
              last edited by

              This post is deleted!
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              • A
                acraigl @maz
                last edited by

                @maz Thanks so much! Will update from source -- can't wait to try! :)

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                • mediamogulM
                  mediamogul Global Moderator @maz
                  last edited by

                  @maz

                  Very interesting progress report, thanks. I always look forward to hearing of advancements in this area and it's always impressive. Whoever said you can't get blood from a stone never met these developers.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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                  • A
                    acraigl
                    last edited by

                    I'm happy to report that updating from source (that took a while!) and switching to GLideN64 did indeed work as @maz described, and I'm able to continue on with the game. It's littered with artifacts, choppy sound, and there's some transparency in the environments where there shouldn't be, but as stated, playable.

                    Thanks guys -- new to all this but sponging up all the info I can as I come up to speed.

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                    • M
                      maz @acraigl
                      last edited by

                      @acraigl
                      Good luck with your pester balls and secret areas. The clipping bug helps you know where things are. I wonder if oak will grade pictures properly with clipping or if he will give you points for something he shouldn't.

                      Also go find pikachu on a stump with lightning!

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                      • A
                        acraigl
                        last edited by

                        How do I know when the emulators get updated? Is it just try occasionally or are there notifications available as part of retropie?

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                          maz @acraigl
                          last edited by

                          @acraigl
                          I don't have a great answer for you. Specifically for GLideN64 there is a source code repository I have been checking since the project lead gonetz said a new version is imminent. It actually was just published as a specific 2.0 release yesterday. Still has some regression issues like Mario64 though.

                          GLideN64 code repository blog

                          Not sure how active mupen64plus or glupen is for actual emulators.

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