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Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

Mortal Kombat 2/3/UMK3 Audio

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  • G
    GreenHawk84
    last edited by 4 Aug 2016, 11:04

    Just wanted to add a note here that MK2 on Mame2003 does not play the coin sounds at the start screen, only the continue screen. A very small detail but Mame4All plays the sound and it is based on and older romset.

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    • G
      GreenHawk84
      last edited by 31 Oct 2016, 14:23

      Every once in a while I go back to MK2 and MK3 to see if any updates helped it, but to no avail. I hope one day my fav. games will be OK again. :(

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      • G
        GreenHawk84
        last edited by GreenHawk84 12 Mar 2016, 11:44 2 Dec 2016, 17:56

        @dankcushions, Anything new on this topic? If not that's fine, I was just curious.

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        • D
          darkmenace
          last edited by 10 Jan 2017, 09:26

          Anything new to report? This sound issue is so frustrating. Other than that, the games run awesome and I love the MK series.

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          • D
            dankcushions Global Moderator
            last edited by 10 Jan 2017, 09:50

            it's a shame there's this issue :( i'll update here and the github issue if there's anything to report. i tried an earlier version of lr-mame2003 but that first version i could compile on my mac (my dev environment) had the issue already. maybe i could port an even earlier version to mac but that's a pain.

            basically nothing will happen with this issue unless you can find someone who knows C & audio programming well. i've done all i can :(

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            • D
              darkmenace
              last edited by 10 Jan 2017, 11:27

              I note you said in your earlier post above dankcushions that you could increase the DCS_BUFFER_SIZE to at least delay the onset of the crackling audio.

              You said you went from 4096 bytes to 8192 bytes. Have you tried pushing that to 16384 bytes or even higher?

              Are you able to tell me how I can change this option in retropie on my Rpi3? Even if you can point me in the direction of the relevant config file, I can locate and edit the setting and do some testing.

              Cheers
              DM

              D 1 Reply Last reply 10 Jan 2017, 11:32 Reply Quote 0
              • D
                dankcushions Global Moderator @darkmenace
                last edited by 10 Jan 2017, 11:32

                @darkmenace i replied to your other thread :) https://retropie.org.uk/forum/topic/7084/mame2003-audio-crackling-mortal-kombat-games/2

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                • M
                  Melvin.FoX
                  last edited by 16 Jan 2017, 18:37

                  So still no luck with this one? I thought what will happen when lowering the buffer size?

                  D 1 Reply Last reply 16 Jan 2017, 19:06 Reply Quote 0
                  • D
                    dankcushions Global Moderator @Melvin.FoX
                    last edited by 16 Jan 2017, 19:06

                    @Melvin.FoX makes problem happen faster

                    M 1 Reply Last reply 16 Jan 2017, 20:53 Reply Quote 0
                    • M
                      Melvin.FoX @dankcushions
                      last edited by 16 Jan 2017, 20:53

                      @dankcushions but also disappear faster ;) but i don't know what will happen to desync. I read that changing the audio latency to 200 ms solves the problem somehow. Have you tried it?

                      D 1 Reply Last reply 16 Jan 2017, 21:11 Reply Quote 0
                      • D
                        dankcushions Global Moderator @Melvin.FoX
                        last edited by 16 Jan 2017, 21:11

                        @Melvin.FoX this won't help. it will get worse and worse and get out of sync. i'm not going to fiddle with this any more than i already have. it should be a simple fix not a hack like this. the source code is available if you want to play!

                        M 1 Reply Last reply 17 Jan 2017, 08:25 Reply Quote 0
                        • M
                          Melvin.FoX @dankcushions
                          last edited by 17 Jan 2017, 08:25

                          @dankcushions I am not programmer so I won't do much with it.
                          What I did was raising audio latency to 200 ms and it gets totally out of sync (it's too much difference and it won't help with the issue at all). I just have to find other mame version that it works better. With mame2010 it just works choppy and mk3 has some serious slowdowns. Darn :/

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                          • G
                            GreenHawk84
                            last edited by 3 Feb 2017, 17:33

                            Glad to see this topic still has life. I am convinced that Mame2003 has this issue inherently coded into it, only to be ironed out over the years. The problem is the later versions of Mame such as 2010-2014 require more power to run these games properly. I am afraid we may just hit a wall until Raspberry Pi 4 comes out. Unless some dedicated work can be done with Mame2003 to fix our beloved Kombat titles.

                            D 1 Reply Last reply 3 Feb 2017, 18:25 Reply Quote 0
                            • D
                              dankcushions Global Moderator @GreenHawk84
                              last edited by 3 Feb 2017, 18:25

                              @GreenHawk84 it's not a problem with mame2003 - if you run standalone mame2003 (mame 0.78) in windows you don't get this issue. the issue must be to do with the libretro implementation.

                              but this topic doesn't have life until someone gets coding :)

                              G 1 Reply Last reply 4 Feb 2017, 00:40 Reply Quote 0
                              • G
                                GreenHawk84 @dankcushions
                                last edited by GreenHawk84 2 Apr 2017, 00:41 4 Feb 2017, 00:40

                                @dankcushions yes I do remember reading that, my bad, I twisted it on accident. I wonder if the guys over a Libretro have a thread for this?

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                                • G
                                  G-Member
                                  last edited by 4 Feb 2017, 17:54

                                  I follow this threat to, MK3 or MK4 isn't running at all..... can play it on the N64 though but Arcade is so much better LOL

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                                  • F
                                    FreshmanClasspi
                                    last edited by 27 Mar 2017, 16:04

                                    I'm totally new this but i've added the mk roms and the only one that works is the original mk.....any help on getting mk2-3 to even play at all? i'm using Pi 3 and mame4all.... or am I going about this all wrong?

                                    A F 2 Replies Last reply 27 Mar 2017, 16:29 Reply Quote 0
                                    • A
                                      AlexMurphy Banned @FreshmanClasspi
                                      last edited by 27 Mar 2017, 16:29

                                      @FreshmanClasspi First off don't use Mame4All. That's best suited to a Pi Zero. What ROMSET are you using?

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                                      • F
                                        FreshmanClasspi @FreshmanClasspi
                                        last edited by 27 Mar 2017, 17:28

                                        @FreshmanClasspi nvm....i switched over to lm-mame2003 and it worked

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                                        • G
                                          GreenHawk84
                                          last edited by GreenHawk84 6 Jul 2017, 13:52 7 Jun 2017, 12:44

                                          MK2/UMK3 still have the sound issue. :(
                                          I raised the bounty to get it fixed.

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