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    Runcommand System Splashscreens!

    Scheduled Pinned Locked Moved Projects and Themes
    run commandruncommandsplashscreenpixelpixel theme
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    • M
      mxstar1
      last edited by

      OK, i gotta ask. Lets take it to the next level. How do we get videos to play instead of a png/jpg?

      RookervikR 1 Reply Last reply Reply Quote 0
      • RookervikR
        Rookervik Global Moderator @mxstar1
        last edited by

        @mxstar1 Tain't no time to play a video before a game launches. We're lucky Jools coded this for us. All praise be to Jools.

        M 1 Reply Last reply Reply Quote 4
        • M
          mxstar1 @Rookervik
          last edited by

          @Rookervik said in Runcommand System Splashscreens!:

          @mxstar1 Tain't no time to play a video before a game launches. We're lucky Jools coded this for us. All praise be to Jools.

          Totally, I am not putting this down by no means, its awesome, and i use it. But im always thinking, how cool would a loading bar be, even if it was quick. im just curious if other file types could be used, mp4, swf, gif. Just out of curiosity. Thats all.

          herb_fargusH 1 Reply Last reply Reply Quote 0
          • herb_fargusH
            herb_fargus administrators @mxstar1
            last edited by herb_fargus

            @mxstar1 easy enough to call omxplayer and an mp4 with the onstart.sh command so it's called right before the game launches

            If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

            Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

            B M 2 Replies Last reply Reply Quote 1
            • B
              butflash @herb_fargus
              last edited by

              @herb_fargus @mxstar1
              I read further up the thread about enabling the option of pressing a button WHILE a runcommand boot image appears to open the runcommand menu, rather than waiting for the image to disappear and then pressing any button or joy button 0.
              Has anybody worked this out?

              herb_fargusH 1 Reply Last reply Reply Quote 0
              • herb_fargusH
                herb_fargus administrators @butflash
                last edited by

                @butflash one button mash closes the image. The next button mash opens runcommand.

                If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                B 1 Reply Last reply Reply Quote 0
                • B
                  butflash @herb_fargus
                  last edited by

                  @herb_fargus
                  Thank you, I'll try that tomorrow. I've got something showing using the runcommand-onstart.sh script for a certain duration. I want to jump out when a button is pressed.
                  Thanks

                  herb_fargusH 1 Reply Last reply Reply Quote 0
                  • herb_fargusH
                    herb_fargus administrators @butflash
                    last edited by

                    @butflash I guess I'm not sure about interrupts on the onstart script let us know how you make out

                    If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                    Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                    1 Reply Last reply Reply Quote 0
                    • M
                      mxstar1 @herb_fargus
                      last edited by

                      @herb_fargus said in Runcommand System Splashscreens!:

                      @mxstar1 easy enough to call omxplayer and an mp4 with the onstart.sh command so it's called right before the game launches

                      thank you, got it working

                      1 Reply Last reply Reply Quote 0
                      • P
                        PeterNL070
                        last edited by

                        They look amazing :)

                        1 Reply Last reply Reply Quote 0
                        • K
                          KillerQ
                          last edited by

                          Outstanding work as usual, and it worked right away!!

                          With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?

                          I'm not complaining, just wanted to share since I thought it was interesting.

                          I can try to delete the new image from the config folder to see if that is a catalyst.

                          Thanks !

                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @KillerQ
                            last edited by

                            @KillerQ said in Runcommand System Splashscreens!:

                            With the newest version(s) or Retropie, has anyone noticed that once this feature is enabled, it can't be turned off - regardless of whether or not launch menu AND launch menu art settings are disabled within Retropie?

                            This is the expected behavior.

                            If the launching.png (or .jpg) file exists, show it. If "launch menu art" is enabled AND there is a scraped image for the game being launched, the scraped image takes precedence.

                            The surest way to disable is deleting or renaming the launching.png (or .jpg) file.

                            FYI: you can use a game specific launching image, we talked about it some posts above in this very same thread.

                            Cheers!

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                            • R
                              rwr1977
                              last edited by

                              These are GREAT!!!! Just wanted to say thanks.

                              1 Reply Last reply Reply Quote 0
                              • W
                                whatsupg @Rookervik
                                last edited by

                                @Rookervik seen ETA PRIME youtube vid and just wanted to say thanks for what you are doing i really appricate it , "YOU ROCK"

                                1 Reply Last reply Reply Quote 0
                                • lipebelloL
                                  lipebello
                                  last edited by

                                  Didn't knew that theses screens can be changed. Nice!


                                  Retrorama Tshirts:
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                                  1 Reply Last reply Reply Quote 0
                                  • Danorak1981D
                                    Danorak1981
                                    last edited by

                                    Some great Splashscreens, both in this thread and the thread for the startup screens too.

                                    A quick question: I may have overlooked it somewhere, but couldn't seem to find the info on the Wiki: if creating a splash for Runcommand, what size should the canvas be, what resolution, and what would a good 'median' file size be? I'm going to be creating my own as I only run a few systems, but I want to keep them all uniform, so based on the same template. I'm also not fussed about the background image being whichever theme i'm using.

                                    If anyone has the answer to those I'd appreciate it!

                                    Dan

                                    Restored SNES UK Boxart
                                    RPi Modified Case to fit PowerBlock

                                    meleuM 1 Reply Last reply Reply Quote 0
                                    • meleuM
                                      meleu @Danorak1981
                                      last edited by meleu

                                      @Danorak1981 said in Runcommand System Splashscreens!:

                                      what size should the canvas be, what resolution, and what would a good 'median' file size be?

                                      I would like to know it too but there's no final answer

                                      In the script I've made to automatically generate launching images based on an emulationstation theme, I used the 1024x576 resolution. But I'm still not sure if it's the best option.

                                      BTW: we are talking about the script in this thread: https://retropie.org.uk/forum/topic/7193/runcommand-launching-images-for-any-theme

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                                      • A
                                        Antony.H
                                        last edited by herb_fargus

                                        This splashscreens are so cool! But rather than keeping them in your Dropbox, would it be possible to keep them in some public archiving site? Or does it have any license or trademark issue which makes you can't distribute them onto those sites?

                                        There is totally no offence on my above questions. I really appreciate the incredible artworks and efforts. Many many thanks!

                                        1 Reply Last reply Reply Quote 0
                                        • F
                                          Freakadude
                                          last edited by

                                          Hi,

                                          Really nice concept these loadscreens however i have an issue. Not sure if this has been answered in this thread already but once i add these loadscreens i cannot enter the runcommand menu anymore before launch pressing the appropriate button. If i remove the launching.png from the folder i can again entery the runcommand menu with the appropriate button press.

                                          Why is this? Is there a fix for this? All the setting are as instructed in the OP of this guide.

                                          Thanks

                                          F 1 Reply Last reply Reply Quote 0
                                          • F
                                            Freakadude @Freakadude
                                            last edited by

                                            @Freakadude : Nevermind. I read that i just need to mash the button more quickly and often for the menu to pop up and sure enough it does.

                                            hiulitH 1 Reply Last reply Reply Quote 1
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