RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Using a gamepad with CoolCV (Colecovision emulator)

    Scheduled Pinned Locked Moved Help and Support
    colecovisiongamepad config
    20 Posts 6 Posters 10.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • herb_fargusH
      herb_fargus administrators @SpudsMcToole
      last edited by

      @SpudsMcToole every gamepad is different. If you can download the PC version of coolcv you should be able to press F7? I think and it should give you the codes for your buttons that coolcv wants

      If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

      Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

      S edmaul69E 2 Replies Last reply Reply Quote 1
      • S
        SpudsMcToole Banned @herb_fargus
        last edited by

        @herb_fargus Thanks, that helped me figure it out*. I only have one problem now. My mapping file now looks like this for my wireless Playstation pad:

        ' CoolCV mappings for Colecovision controllers to keyboard and joystick
        up_1 key1073741906 joy0_4
        right_1 key1073741903 joy0_5
        down_1 key1073741905 joy0_6
        left_1 key1073741904 joy0_7
        left_button_1 key32 joy0_14
        right_button_1 key109 joy0_1
        button3_1 key1073741939
        button4_1 key1073741939
        key1_1 key49 joy0_15
        key2_1 key50 joy0_13
        key3_1 key51 joy0_12
        key4_1 key52 joy0_11
        key5_1 key108 joy0_10
        key6_1 key54 joy0_8
        key7_1 key55
        key8_1 key56
        key9_1 key57
        key*_1 key111
        key0_1 key48
        key#_1 key112

        That sets the d-pad to the movement controls, X to the fire button, the other three face buttons plus R1 to be 1, 2, 3 and 4 on the Coleco keypad (for games that require you to choose a difficulty), and R2 to be Exit, and all of that works sweetly.

        The reason for this line:

         key5_1	key108	joy0_10
        

        is that the Opcode games annoyingly use "L" on the keyboard to insert a credit, and according to the CoolCV keymapper that's key108. But setting a button on the joypad (L1 in this case) to mimic key108 does nothing.

        (I tried two different keyboards and L is key 108 on both of them.)

        Any ideas?

        *for anyone else with a wireless Dual Shock 3, the mappings turned out to be:

        joy0_0 is Select
        joy0_1 is L3
        joy0_2 is R3
        joy0_3 is Start
        joy0_4 is dpad up
        joy0_5 is dpad right
        joy0_6 is dpad down
        joy0_7 is dpad left
        joy0_8 is L2
        joy0_9 is R2
        joy0_10 is L1
        joy0_11 is R1
        joy0_12 is Triangle
        joy0_13 is Circle
        joy0_14 is X
        joy0_15 is Square

        S 1 Reply Last reply Reply Quote 1
        • S
          SpudsMcToole Banned @SpudsMcToole
          last edited by

          @SpudsMcToole (I already tried "key108 key108 joy0_10" and "key108 joy0_10")

          S 1 Reply Last reply Reply Quote 0
          • S
            SpudsMcToole Banned @SpudsMcToole
            last edited by

            @SpudsMcToole Never mind - by a long process of elimination, logic and a bit of blind luck I figured it wanted key#_2 :)

            1 Reply Last reply Reply Quote 0
            • retroBenR
              retroBen
              last edited by

              Hi folks, my first post here.

              Maybe I'm doing something wrong, but when I attempt to modify the coolcv_mapping.txt file to remap buttons for this emulator, after I make my changes and save the file, I launch a game and then exit out, the file reverts back to its original contents. I've even deleted the file and after launching a coleco game again, the original file comes back.

              So I'm clearly not editing the correct file or editing it on the correct manner.

              I'm accessing the coolcv_mapping.txt file over the network, path is \10.78.1.16\configs\coleco

              My goal is to get several 8bitdo BT controllers working in Colecovision, which seems to be working, however I can't exit out of the game with select+start, and the wireless RF keyboard I'm using does not have a right shift key.

              Sorry, I'm a little new to retropie, about 3-4 months now. If someone can point me in the right direction I would appreciate it.

              Thank you.

              Ben

              S 1 Reply Last reply Reply Quote 0
              • S
                SpudsMcToole Banned @retroBen
                last edited by

                @retroBen The CoolCV mapping file won't let you map double-button presses. Set your quit to a single button, as in the example above.

                mediamogulM 1 Reply Last reply Reply Quote 0
                • mediamogulM
                  mediamogul Global Moderator @SpudsMcToole
                  last edited by

                  @SpudsMcToole said in Using a gamepad with CoolCV (Colecovision emulator):

                  The CoolCV mapping file won't let you map double-button presses.

                  Are you very sure about that? It was reported as being possible here.

                  RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                  S 1 Reply Last reply Reply Quote 0
                  • S
                    SpudsMcToole Banned @mediamogul
                    last edited by

                    @mediamogul Is that the version you downloaded, though, rather than the standard one?

                    mediamogulM 2 Replies Last reply Reply Quote 0
                    • mediamogulM
                      mediamogul Global Moderator @SpudsMcToole
                      last edited by mediamogul

                      @SpudsMcToole

                      That's a good point and I'm not sure. I was assuming that the binary in RetroPie had most likely been updated since then, but maybe it hasn't.

                      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                      1 Reply Last reply Reply Quote 0
                      • mediamogulM
                        mediamogul Global Moderator @SpudsMcToole
                        last edited by mediamogul

                        @SpudsMcToole

                        I just checked and the version in RetroPie is indeed up to date, so mapping two buttons to activate a function should work.

                        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                        1 Reply Last reply Reply Quote 0
                        • FultosF
                          Fultos
                          last edited by

                          I'm trying to figure out the mapping for my 8bitdo, can't find the appropriate variables so I can create the cfg file

                          anyone knows where I could get that?

                          mediamogulM 1 Reply Last reply Reply Quote 0
                          • mediamogulM
                            mediamogul Global Moderator @Fultos
                            last edited by

                            @Fultos

                            Have you tried running jstest?

                            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

                            FultosF 2 Replies Last reply Reply Quote 0
                            • FultosF
                              Fultos @mediamogul
                              last edited by

                              @mediamogul said in Using a gamepad with CoolCV (Colecovision emulator):

                              jstest

                              no, I didn't know such thing existed I'll try to figure out how it works, thanks

                              thanks for the fast answer

                              edmaul69E 2 Replies Last reply Reply Quote 0
                              • FultosF
                                Fultos @mediamogul
                                last edited by

                                @mediamogul

                                Thanks a lot again,

                                I'm now able to identify and map X,Y,B,A,Start,Select but somehow the D-Pad give me two axis :

                                left :
                                Event: type 2, time 7816110, number 6, value -32767
                                Event: type 2, time 7816250, number 6, value 0
                                right:
                                Event: type 2, time 7817890, number 6, value 32767
                                Event: type 2, time 7818000, number 6, value 0
                                up:
                                Event: type 2, time 7820250, number 7, value -32767
                                Event: type 2, time 7820350, number 7, value 0
                                down:
                                Event: type 2, time 7820970, number 7, value 32767
                                Event: type 2, time 7821090, number 7, value 0

                                I'm wondering how I can fit this in as a value in the coolcv_mapping.txt since they are not fixed values.

                                I've tried to add joy0_6 and joy0_7 as values but didn't work since it seems to miss somthing.

                                1 Reply Last reply Reply Quote 0
                                • edmaul69E
                                  edmaul69 @herb_fargus
                                  last edited by

                                  @herb_fargus f7 works on the pi as well.

                                  1 Reply Last reply Reply Quote 0
                                  • edmaul69E
                                    edmaul69 @Fultos
                                    last edited by edmaul69

                                    @Fultos here is my up down left right settings. it auto uses an axis, so the analog on a ps3 analog or any dpad/analog that has an axis should work without having to set a joy setting. here is how mine looks

                                    up_1	key1073741906
                                    right_1	key1073741903
                                    down_1	key1073741905
                                    left_1	key1073741904
                                    
                                    FultosF 1 Reply Last reply Reply Quote 2
                                    • FultosF
                                      Fultos @edmaul69
                                      last edited by

                                      @edmaul69 well it sure does work with the analog stick, but I'm looking to make my D-Pad work as a replacement of the original big clunky joystick of the Coleco.

                                      edmaul69E 1 Reply Last reply Reply Quote 0
                                      • edmaul69E
                                        edmaul69 @Fultos
                                        last edited by edmaul69

                                        Deleted

                                        1 Reply Last reply Reply Quote 0
                                        • edmaul69E
                                          edmaul69 @Fultos
                                          last edited by edmaul69

                                          @Fultos so the d-pad is hats on the 8bitdo here is the config from the 8-bitdo. not sure if you can use h0 up down left right's on the coleco. here is the config from the 8-bitdo

                                          input_up_btn = "h0up"
                                          input_down_btn = "h0down"
                                          input_left_btn = "h0left" 
                                          input_right_btn = "h0right" 
                                          

                                          i will try to test tomorrow

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post

                                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.