RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Using a gamepad with CoolCV (Colecovision emulator)

    Scheduled Pinned Locked Moved Help and Support
    colecovisiongamepad config
    20 Posts 6 Posters 10.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • mediamogulM
      mediamogul Global Moderator @SpudsMcToole
      last edited by mediamogul

      @SpudsMcToole

      That's a good point and I'm not sure. I was assuming that the binary in RetroPie had most likely been updated since then, but maybe it hasn't.

      RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

      1 Reply Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @SpudsMcToole
        last edited by mediamogul

        @SpudsMcToole

        I just checked and the version in RetroPie is indeed up to date, so mapping two buttons to activate a function should work.

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        1 Reply Last reply Reply Quote 0
        • FultosF
          Fultos
          last edited by

          I'm trying to figure out the mapping for my 8bitdo, can't find the appropriate variables so I can create the cfg file

          anyone knows where I could get that?

          mediamogulM 1 Reply Last reply Reply Quote 0
          • mediamogulM
            mediamogul Global Moderator @Fultos
            last edited by

            @Fultos

            Have you tried running jstest?

            RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

            FultosF 2 Replies Last reply Reply Quote 0
            • FultosF
              Fultos @mediamogul
              last edited by

              @mediamogul said in Using a gamepad with CoolCV (Colecovision emulator):

              jstest

              no, I didn't know such thing existed I'll try to figure out how it works, thanks

              thanks for the fast answer

              edmaul69E 2 Replies Last reply Reply Quote 0
              • FultosF
                Fultos @mediamogul
                last edited by

                @mediamogul

                Thanks a lot again,

                I'm now able to identify and map X,Y,B,A,Start,Select but somehow the D-Pad give me two axis :

                left :
                Event: type 2, time 7816110, number 6, value -32767
                Event: type 2, time 7816250, number 6, value 0
                right:
                Event: type 2, time 7817890, number 6, value 32767
                Event: type 2, time 7818000, number 6, value 0
                up:
                Event: type 2, time 7820250, number 7, value -32767
                Event: type 2, time 7820350, number 7, value 0
                down:
                Event: type 2, time 7820970, number 7, value 32767
                Event: type 2, time 7821090, number 7, value 0

                I'm wondering how I can fit this in as a value in the coolcv_mapping.txt since they are not fixed values.

                I've tried to add joy0_6 and joy0_7 as values but didn't work since it seems to miss somthing.

                1 Reply Last reply Reply Quote 0
                • edmaul69E
                  edmaul69 @herb_fargus
                  last edited by

                  @herb_fargus f7 works on the pi as well.

                  1 Reply Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @Fultos
                    last edited by edmaul69

                    @Fultos here is my up down left right settings. it auto uses an axis, so the analog on a ps3 analog or any dpad/analog that has an axis should work without having to set a joy setting. here is how mine looks

                    up_1	key1073741906
                    right_1	key1073741903
                    down_1	key1073741905
                    left_1	key1073741904
                    
                    FultosF 1 Reply Last reply Reply Quote 2
                    • FultosF
                      Fultos @edmaul69
                      last edited by

                      @edmaul69 well it sure does work with the analog stick, but I'm looking to make my D-Pad work as a replacement of the original big clunky joystick of the Coleco.

                      edmaul69E 1 Reply Last reply Reply Quote 0
                      • edmaul69E
                        edmaul69 @Fultos
                        last edited by edmaul69

                        Deleted

                        1 Reply Last reply Reply Quote 0
                        • edmaul69E
                          edmaul69 @Fultos
                          last edited by edmaul69

                          @Fultos so the d-pad is hats on the 8bitdo here is the config from the 8-bitdo. not sure if you can use h0 up down left right's on the coleco. here is the config from the 8-bitdo

                          input_up_btn = "h0up"
                          input_down_btn = "h0down"
                          input_left_btn = "h0left" 
                          input_right_btn = "h0right" 
                          

                          i will try to test tomorrow

                          1 Reply Last reply Reply Quote 0
                          • First post
                            Last post

                          Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                          Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.