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    Top requested arcade games for overlays

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    overlayarcadepoll
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    • UDb23U
      UDb23 @meleu
      last edited by

      @meleu I'm thinking of defining some standards to create a common retropie overlay repository on github as you suggested. Idea could be having a global "index" file with relevant info about each available overlay. In this way a script or application could automatically detect/update and filter current available overlay list and select them for install.
      Each time a new overlay is added this global idx file must be updated accordingly.
      Another way could be having info/index file for each overlay providing the same info; in this case the app/script should go thru each overlay (one folder for each?) And compose dynamically the global list.
      I don't know much about how Github works; what do you think?
      In any case info contained in the index file should include ( for each overlay):
      ROM name,game name, platform, supported cores, screen resolution, fullscreen/integer. A thumbnail could also be useful.
      Could the folders you created for the overlays on github be a starting point ?
      Second step could then be sharing not only overlays but full artwork pack for each game: splashscreen, overlay, image for ES gamelist XML..... And, why not, video preview ;-)

      meleuM 2 Replies Last reply Reply Quote 2
      • meleuM
        meleu @UDb23
        last edited by

        @UDb23 You are an artist. You can focus on the art. :-)
        If you do exactly what you are doing but instead of uploading to mega.nz, upload to a folder in a github repository, it's enough. No need to create and manage an index file.

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        • meleuM
          meleu @UDb23
          last edited by meleu

          @UDb23 answering your question better

          Could the folders you created for the overlays on github be a starting point ?

          yes.

          we can discuss about the standards (maybe create another thread to avoid polluting this one), but the files we need are

          • The folder in the github repository should have a "human friendly" game name. Example: Marvel vs. Capcom: Clash of Super Heroes

          • ROM_NAME.zip.cfg: the file that will be at roms/mame-libretro folder (maybe other arcade core directory too). This file must have the input_overlay line, where the script get the full path to the overlay config file.

          • ROM_NAME.cfg: the file that will be at /opt/retropie/emulators/retroarch/overlays/arcade-bezels/ (since the script will get this file name directly from the file described above, the name doesn't matter, but having a standard is a good practice). This file must have the overlay0_overlay, where the script get the image file name from.

          • the overlay image file itself: since the script will get this file name directly from the file described above, the name doesn't matter, but having a standard is a good practice. I like the RomName_ArtistName.png standard that you are using.

          We can talk about the second step (launching images, images for ES gamelist XML, video preview) after... :-)

          Cheers! And thanks for sharing your artwork with us!

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          UDb23U 1 Reply Last reply Reply Quote 2
          • UDb23U
            UDb23 @meleu
            last edited by

            @meleu sounds good. Basically just keeping the current standard.
            What about games (roms) having multiple overlays: from different artists or just different overlay options for the same game?

            One more question: I now got a github account, can I create new folders for overlays in your existing github repository or do you need to grant me permissions?

            Btw I'm not an artist at all ;-)
            But having fun doing these.

            meleuM 1 Reply Last reply Reply Quote 2
            • meleuM
              meleu @UDb23
              last edited by meleu

              @UDb23 For the sake of simplicity I suggest you create your own repository. I suggest the name MAME-overlays. Then you can just upload your files. No need to deal with Pull Requests, and other not-so-intuitive github features.

              If you follow the standards I commented above you can leave the rest (the script) with me. ;-)

              EDIT

              What about games (roms) having multiple overlays: from different artists or just different overlay options for the same game?

              Oh yeah. We need a standard for those image files. My suggestion is RomName_ArtistName_SequentialNumber.png, the _SequentialNumber part would only be used when needed. Examples:

              • pack with only one overlay: frenzy_udb.png.
              • pack with more than one overlay: mvc_udb_1.png, mvc_udb_2.png.

              I'm proposing this standard and have just noticed that the "Marvel vs. Capcom" pack doesn't follow this. No problem, we can rename the files in existing packs and start to follow this standard from now on. What do you think?

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              UDb23U 1 Reply Last reply Reply Quote 2
              • UDb23U
                UDb23 @meleu
                last edited by

                @meleu Your proposal is simple and effective, thanks.
                Next weekend I should be able to start on this ;-)

                1 Reply Last reply Reply Quote 2
                • UDb23U
                  UDb23
                  last edited by UDb23

                  nr. 10 now ready: TAPPER

                  2 different overlays for you to download ;-)

                  0_1486236462562_screenshot.jpg
                  based on Budweiser ads (the one on the left is a famous one used around the same period of the arcade game)

                  0_1486236695707_tapper_udb.jpg
                  based on arcade cabinet artwork.

                  What's you choice ?

                  Note: lr-mame2010 is needed as the ROM does not work correctly with lr-mame2003.
                  Have Fun!

                  1 Reply Last reply Reply Quote 3
                  • UDb23U
                    UDb23
                    last edited by

                    Created Burger Time overlay ( Nr. 8 in the poll).

                    0_1486310717804_btime_screens.jpg

                    As suggested by @meleu , with Burger Time I started loading the new overlays on Github.
                    This is the repository.

                    Will be moving also all existing overlays there as soon as I get time.

                    meleuM 1 Reply Last reply Reply Quote 5
                    • mviarsM
                      mviars
                      last edited by

                      This burgertime overlay may be my favorite yet.

                      Pi3b
                      RetroPie 4.1

                      UDb23U 1 Reply Last reply Reply Quote 0
                      • UDb23U
                        UDb23 @mviars
                        last edited by

                        @mviars :-)
                        I'm working on multiple projects at the same time... more new overlays of the top10 coming by this sunday.

                        1 Reply Last reply Reply Quote 1
                        • mviarsM
                          mviars
                          last edited by

                          NO problem. Dont burn yourself out.

                          Pi3b
                          RetroPie 4.1

                          1 Reply Last reply Reply Quote 0
                          • J
                            jdorion
                            last edited by

                            @Floob has included overlays in his rp-video-manager:
                            https://github.com/biscuits99/rp-video-manager/

                            There's a number of good ones in there!

                            J 1 Reply Last reply Reply Quote 0
                            • J
                              jdorion @jdorion
                              last edited by jdorion

                              Here's a link to folder in his project that contains all the arcade bezel overlays.
                              https://github.com/biscuits99/rp-video-manager/tree/master/users/arcade-bezels/arcade-bezel-overlays

                              UDb23U 1 Reply Last reply Reply Quote 0
                              • UDb23U
                                UDb23 @jdorion
                                last edited by

                                @jdorion Thanks. We are aware of that repository.
                                Goal is different: my overlays try to get maximum game area (or max scale integer) @ 1080p while the ones you mention aim to recreate "real" arcade feeling, including cabinet with reflexes and scratches (that implies smaller game area).

                                J 1 Reply Last reply Reply Quote 1
                                • J
                                  jdorion @UDb23
                                  last edited by

                                  @UDb23 - thanks for the clarification, looking forward to trying yours this weekend! :)

                                  1 Reply Last reply Reply Quote 0
                                  • UDb23U
                                    UDb23
                                    last edited by

                                    nr. 9: Dig Dug.

                                    Entirely made with vectors (SVG), it's based on actual arcade bezel artwork and Atari's official arcade game Flyer.

                                    0_1486754385743_digdug_udb.png

                                    Download it here.

                                    1 Reply Last reply Reply Quote 3
                                    • UDb23U
                                      UDb23
                                      last edited by

                                      I have no time to fully test it now on raspberry, but it should be fine.
                                      Volunteers welcome to install it and post an "in-game" pic here; thanks !

                                      HurricaneFanH 2 Replies Last reply Reply Quote 0
                                      • HurricaneFanH
                                        HurricaneFan @UDb23
                                        last edited by

                                        @UDb23 I'll test this soon. Looks awesome.

                                        1 Reply Last reply Reply Quote 1
                                        • HurricaneFanH
                                          HurricaneFan @UDb23
                                          last edited by

                                          @UDb23 0_1486763920958_snapshot.png

                                          UDb23U 2 Replies Last reply Reply Quote 3
                                          • UDb23U
                                            UDb23 @HurricaneFan
                                            last edited by

                                            @HurricaneFan thanx! Looks quite nice.

                                            1 Reply Last reply Reply Quote 0
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