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    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    PSX2PSP: Are the L2, R2, R3 and L3 active on a PS3 controller and are there European PBP files?

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    • CapemanC
      Capeman
      last edited by Capeman

      Random question on disk switching that i've come across.

      In the retroarch.cfg master file, disk switching shows up at 2 keys.

      input_disk_eject_toggle = *btn
      input_disk_next = *btn

      I found the only way to go to a previous disk (in case you press the button too many times) is to add this:

      input_disk_prev = *btn

      Is the next option supposed to cycle through disks and jump to the first disk after the last one (because it's not for me, it just stops at the final disk), or was prev just missing from the retroarch master file. I'd rather just map 2 buttons instead of 3.

      Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

      mediamogulM edmaul69E 2 Replies Last reply Reply Quote 0
      • mediamogulM
        mediamogul Global Moderator @Capeman
        last edited by mediamogul

        @Capeman

        In retroarch.cfg it describes the function of input_disk_next to be:

        Cycles through disk images. Use after ejecting.
        Complete by toggling eject again.

        Are you incorporating the eject function when using this feature?

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

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        • edmaul69E
          edmaul69 @Capeman
          last edited by edmaul69

          @Capeman are you trying to use a keyboard or a joystick? For joystick the commands are like what i posted below. I actually added them to the individual controller configs so all my different controllers have their own configs since famicom disk system and possibly some other emus use these functions and i use different controller depending on system.

          input_disk_eject_toggle_btn = 
          input_disk_next_btn = 
          input_disk_prev_btn =
          

          Not sure about *btn? Does that make it work on joystick too?

          CapemanC 1 Reply Last reply Reply Quote 0
          • CapemanC
            Capeman
            last edited by

            Right, that's what im already using. I was hoping i was doing something wrong and disk_next was supposed to cycle the list and loop from disk 1 if you go beyond the final disk. It doesn't seem to work that way... i was hoping i could use less buttons on my next console build, but i guess im stuck at 3.

            Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

            1 Reply Last reply Reply Quote 0
            • CapemanC
              Capeman @edmaul69
              last edited by

              Not sure about *btn? Does that make it work on joystick too?

              _btn is the joystick shortcut, remove it for the keyboard shortcut

              Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

              edmaul69E 1 Reply Last reply Reply Quote 0
              • edmaul69E
                edmaul69 @Capeman
                last edited by

                @Capeman i just wasnt sure what you were doing just because of how you wrote it. It had me confused.

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                • P
                  PetroRie @Capeman
                  last edited by

                  @Capeman said in PSX2PSP: Are the L2, R2, R3 and L3 active on a PS3 controller and are there European PBP files?:

                  .PBP as 2 advantages for multidisk games.

                  1. One advantage is that it lets you set retroarch control shortcuts to switch disks. It lets you set retroarch hotkeys (select+button(s)) to eject disk, switch to previous or next disk, then eject button to reinsert. It's a very seamless integration and you don't need to interrupt the game with a menu.

                  2. The other advantage from a clean-theme standpoing is that it lets you have one entry for multi disk games instead of per disk (just"Final Fantasy 7" instead of "Final Fantasy Disk 1" "Final Fantasy Disk 2" ... etc)

                  For non-multi disk games, PBP has literally no advantage. Load times may be longer since the files are compressed, but it's still faster than a real psx.

                  PBP definitely has the advantage for multi disk.

                  @PetroRie, if things have changed in previous versions that allow for either of my listed advantages with ISO or BIN/CUE, i'd like to know them. It's good to know if my info is out of date.

                  I believe with an older version of RetroPie they had some problems with multi disks. But now you can use the RGUI menu. The functions you're using are the same, the only difference is that you acces them via the RGUI menu. Beside you'll use that hotkey only once at the end of a game. @edmaul69; do the hotkeys work on ISO/BIN files?

                  For PSX I have created a separate folder for each game. For the multi disk games I just added the disk number to the file. Like:

                  Metal Gear Solid [NTSC-U] Disk 1
                  Metal Gear Solid [NTSC-U] Disk 2

                  My entire point about PBP files is that newcomers get confused by this, I have seen this also on YouTube in which people tell others to convert their games to PBP file which isn't really necessary.

                  I think many newcomers are not aware about the RGUI menu and all the things you can control from there.

                  edmaul69E CapemanC 2 Replies Last reply Reply Quote 0
                  • edmaul69E
                    edmaul69 @PetroRie
                    last edited by

                    @PetroRie yeah it works with iso files. The reason i like pbp is one file in the game list. Plus the smaller size of them.

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                    • P
                      PetroRie @edmaul69
                      last edited by

                      @edmaul69 said in PSX2PSP: Are the L2, R2, R3 and L3 active on a PS3 controller and are there European PBP files?:

                      @PetroRie yeah it works with iso files. The reason i like pbp is one file in the game list. Plus the smaller size of them.

                      Aha cool thanks for answering, I was too lazy to try it out myself lol. I also think the .PBP file will only create one save file. With Resident Evil 2 people have problems loading the second disk, the game checks for the save file created by the first disk, the names are equal to the game image name. In order for the emulator to load it you need to change the name of the save file to the name of the second ISO file. I'm pretty with sure PBP you won't have this issue. Not so long ago a guy here opened a topic about this issue.

                      edmaul69E 1 Reply Last reply Reply Quote 1
                      • edmaul69E
                        edmaul69 @PetroRie
                        last edited by edmaul69

                        @PetroRie yeah you dont have an issue with the game save with a .pbp. I forgot about that bonus.

                        1 Reply Last reply Reply Quote 2
                        • CapemanC
                          Capeman @PetroRie
                          last edited by

                          @PetroRie said in PSX2PSP: Are the L2, R2, R3 and L3 active on a PS3 controller and are there European PBP files?:

                          I think many newcomers are not aware about the RGUI menu and all the things you can control from there.

                          Alot of us old heads in the retropie scene are focusing now on seamless experiences, now that we've mastered the basics. Trying to make the experience as close to the console as possible. This includes things like disabling the launchcommand script and hiding any console text between games loading and unloading, hiding the yellow loading emulator text, and optimizing our themes among other tweaks.

                          Having to use the RGUI menu for anything reminds you that you're using a computer and not a real "console"... People like me like to get all the settings right, mostly by editing config files by over SSH, and make it so we never need to see that ugly, blurry, green checkerboxed menu again. I've gotten my retropie experience so streamlined, that i haven't needed to use the RGUI menu in months, it's wonderful. Why use a clunky menu when shortcut keys are right on the controller, right?

                          Anyway, I'm not downplaying the power of RGUI, but i am definitely dogging on it's ugliness. If i dont need to see it, i don't want to see it, haha.

                          Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

                          P 1 Reply Last reply Reply Quote 0
                          • P
                            PetroRie @Capeman
                            last edited by

                            @Capeman The RGUI menu does look ugly that is true lol. It would be cool if we could change the font and background of the RGUI menu.

                            AlexMurphyA edmaul69E 3 Replies Last reply Reply Quote 0
                            • AlexMurphyA
                              AlexMurphy Banned @PetroRie
                              last edited by

                              @PetroRie Change it to the xmb gui driver. Looks just like the PS3 Menus.

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                              • AlexMurphyA
                                AlexMurphy Banned @PetroRie
                                last edited by AlexMurphy

                                @PetroRie xmb looks like this
                                0_1490131630892_snapshot.png
                                0_1490134230481_xmb.png

                                CapemanC 1 Reply Last reply Reply Quote 0
                                • edmaul69E
                                  edmaul69 @PetroRie
                                  last edited by

                                  @PetroRie the checkerboard background is the worst. On some tv's its really hard to read the text.

                                  1 Reply Last reply Reply Quote 0
                                  • CapemanC
                                    Capeman @AlexMurphy
                                    last edited by

                                    @AlexMurphy That's the Lakka interface, the new default face of Retroarch if you were to install it directly on a pi/windows/mac without a frontend. It's nice, though a little convoluted.

                                    I guess i just prefer to pop open my macbook and use Cyberduck to SSH and edit files directly, personal preference i guess.

                                    The only thing i've ever needed RGUI for is setting remap files for each console so the 2 button consoles are correctly mapped to YB instead of BA (not sure why it doesnt ship that way, but it's easy enough to set once), after that, still havent needed RGUI since.

                                    Vector Artist, Designer and Maker of Stuff: Laser Cut Atari / Pixel Theme Bartop

                                    AlexMurphyA 1 Reply Last reply Reply Quote 0
                                    • AlexMurphyA
                                      AlexMurphy Banned @Capeman
                                      last edited by

                                      @Capeman I don't use it much myself, just throwing it out there for those that dislike RGUI and fancy a change to something (a bit) prettier.

                                      1 Reply Last reply Reply Quote 1
                                      • A
                                        Allanbuzzy
                                        last edited by

                                        See XMB, I see black squares. People told me to go to the opt folder and add assets, but I don't know how to get onto the OPT folder on Mac, how?

                                        "What do you play games on?"
                                        "A LEGO brick."
                                        "LEGO What?

                                        AlexMurphyA 1 Reply Last reply Reply Quote 0
                                        • AlexMurphyA
                                          AlexMurphy Banned @Allanbuzzy
                                          last edited by

                                          @Allanbuzzy In the retroarch menu Go Main Menu > Online Updater > Update assets. It will download and extract a zip. When finished go to Settings > User Interface > Menu > Menu Icon Theme and choose what set you want to use, There are a few. You can also change a few other settings in there like colour etc

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