RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    New NES overlays

    Scheduled Pinned Locked Moved Projects and Themes
    nesoverlaybezelretroarch1080p
    115 Posts 6 Posters 57.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B
      backstander
      last edited by

      Here is another Castlevania II - Simon's Quest bezel/overlay that I'm experimenting with, what do you think?:

      0_1492281724987_Castlevania2Ovl7s.png

      0_1492281738844_Castlevania2Ovl8s.png

      1 Reply Last reply Reply Quote 0
      • meleuM
        meleu
        last edited by

        @UDb23 , you know what would make me feel in a big debt to you?

        Mega Man overlays with the weakness of each boss. One overlay for each Mega Man game from 1 to 6 (those for NES). Oh man, I would love to have these!

        I found a site with good images (I think) and all the info needed: https://sites.google.com/site/megamanbossguides/home

        • Useful topics
        • joystick-selection tool
        • rpie-art tool
        • achievements I made
        UDb23U 2 Replies Last reply Reply Quote 0
        • UDb23U
          UDb23 @meleu
          last edited by

          @meleu oki doki. Can be done; boss images are good quality and it shouldn't be difficult to find high res game covers. Let me work on it ...
          I also will test the script over the next two days ;-)

          1 Reply Last reply Reply Quote 1
          • UDb23U
            UDb23 @meleu
            last edited by

            @meleu said in New NES overlays:

            weakness of each boss

            Was looking at Mega man 6; it has 18 bosses ! Not sure yet how to make them all fit into the overlay and still be readable. Do you need full text for each boss or just specific items (like Boss name and main weakness) ?

            meleuM 1 Reply Last reply Reply Quote 1
            • meleuM
              meleu @UDb23
              last edited by

              @UDb23 I was thinking in the boss name, main weakness and optional weakness (when available, no need to put "other weakness: none").

              First thing to sacrifice is the boss name, and then the "other weakness" for the first bosses. The "other weakness" is a really useful info for the last bosses, where the weapon's energy doesn't recharge when you go from a level to another, but can be sacrificed if there's no other way.

              Thanks!

              • Useful topics
              • joystick-selection tool
              • rpie-art tool
              • achievements I made
              UDb23U 2 Replies Last reply Reply Quote 0
              • UDb23U
                UDb23 @meleu
                last edited by

                @meleu Ok. I'll make a draft based on that and ask your feedback.

                1 Reply Last reply Reply Quote 1
                • B
                  backstander
                  last edited by

                  Donkey Kong Classics overlay for lr-fceumm:

                  0_1492574714943_DonkeyKongClassicsOvl1s.png

                  I made this using artwork by rongs1234 named "Donkey Kong Classic":
                  http://rongs1234.deviantart.com/art/Donkey-Kong-Classic-433963609

                  I also made a split box art cover:
                  0_1492574947565_DonkeyKongClassicsOvl2s.png

                  1 Reply Last reply Reply Quote 3
                  • UDb23U
                    UDb23 @meleu
                    last edited by

                    @meleu said in New NES overlays:

                    I was thinking in the boss name, main weakness and optional weakness

                    0_1492724989173_megaman6_udb-ovl.png

                    This is a first draft for Mega man 6; Robot bosses (8) fit the screen and are available in good resolution. The other bosses are just very small images and I don't see a possibility to make those also fit with their texts.

                    Note:Bosses Names and order are correct; Weapon, Pri Weak and Sec Weak just dummy text so far (just to check spacing).

                    What do you think ?

                    Even if overlay would be Scale Integer, gaining some extra space at the cost of gaming area, would not be enough to make all bosses fit...

                    meleuM 2 Replies Last reply Reply Quote 1
                    • meleuM
                      meleu @UDb23
                      last edited by meleu

                      @UDb23 OMG! It's getting really cool! Some remarks:

                      • there's no need for that "Wpn" field (the weapon MegaMan gets after defeat the boss).
                      • The weaknesses can stay in in the same line, example for Plant Man: "Wk: Blizzard Attack / Flame Blase". If this text becomes very long, you can use the weapon boss name, example for Plant Man: "Wk: Blizzard / Flame"
                      • the weakness of the Mr. X and Dr. Willy castle bosses is an important info. Maybe with just one line for weakness you can put them in the overlay.
                      • If those castle bosses images aren't usable, I can hunt better ones and let you know you can use those I've put in the next post.

                      Thanks again!

                      • Useful topics
                      • joystick-selection tool
                      • rpie-art tool
                      • achievements I made
                      UDb23U 2 Replies Last reply Reply Quote 0
                      • meleuM
                        meleu @UDb23
                        last edited by meleu

                        @UDb23 better images for other bosses:

                        Mr. X's Castle

                        'Rounder 2

                        rounder2

                        Power Piston

                        powerpiston

                        Metonger Z

                        metongerz

                        X Crusher

                        xcrusher

                        Dr. Wily’s Castle

                        Mechazaurus

                        mechazaurus

                        Tank-CS2

                        tankcs2

                        Wily Machine No. 6

                        wilymachinen6

                        Wily Capsule

                        Didn't find a dedicated image for Wily Capsule, but maybe you can cut a decent one from one of these:

                        • https://i.ytimg.com/vi/zGVnI49ZU7k/maxresdefault.jpg (the capsule at right side)
                        • http://www.vizzed.com/videogames/screenshots/0/1/89323/Mega Man Legacy Collection _Database.mp4_20151003_140416.9601443901958-full.jpg
                        • https://68.media.tumblr.com/0a0fabc1976238dd49127b8b5e06c501/tumblr_ohvzbaIBXw1uk26iio1_500.png (fan art)
                        • Useful topics
                        • joystick-selection tool
                        • rpie-art tool
                        • achievements I made
                        1 Reply Last reply Reply Quote 0
                        • UDb23U
                          UDb23 @meleu
                          last edited by

                          @meleu said in New NES overlays:

                          Some remarks

                          Understood. Will create an updated draft accordingly.
                          Nice new images !

                          Have to do some tests to find out what's the smallest readable font size.
                          It also depends on monitor/TV size of course. What are you using ?

                          meleuM 1 Reply Last reply Reply Quote 0
                          • meleuM
                            meleu @UDb23
                            last edited by

                            @UDb23 said in New NES overlays:

                            It also depends on monitor/TV size of course. What are you using ?

                            The smallest TV I use for console games is 32". :-)

                            • Useful topics
                            • joystick-selection tool
                            • rpie-art tool
                            • achievements I made
                            UDb23U 1 Reply Last reply Reply Quote 0
                            • UDb23U
                              UDb23 @meleu
                              last edited by

                              @meleu Ok, then we can further squeeze that text ;-)

                              1 Reply Last reply Reply Quote 0
                              • space cadetS
                                space cadet
                                last edited by

                                Maybe a Tombs and Treasures overlay?

                                B 1 Reply Last reply Reply Quote 0
                                • B
                                  backstander @space cadet
                                  last edited by

                                  @space-cadet
                                  I've actually never played Tombs and Treasures but I put together a split box art overlay/bezel:
                                  0_1492802710064_tombs_and_treasure_nes_ovl_s.png

                                  I didn't have time to test it but let me know if it works!

                                  1 Reply Last reply Reply Quote 1
                                  • space cadetS
                                    space cadet
                                    last edited by

                                    Thanks man! Yeah it's a point and click game. One of my favorites!

                                    1 Reply Last reply Reply Quote 1
                                    • UDb23U
                                      UDb23 @meleu
                                      last edited by

                                      @meleu said in New NES overlays:

                                      the weakness of the Mr. X and Dr. Willy castle bosses is an important info. Maybe with just one line for weakness you can put them in the overlay.

                                      Updated Draft: graphics resized & repositioned; all bosses now included.
                                      Please let me know if layout is ok and if text still readable.

                                      0_1493329891110_mm6.png

                                      If so I'll finalize the overlay by creating transparent background (replacing white) for Bosses
                                      and optimizing text and images alignment and spacing.

                                      meleuM 2 Replies Last reply Reply Quote 2
                                      • meleuM
                                        meleu @UDb23
                                        last edited by

                                        @UDb23 will test on my 32" screen and give you a feedback. Thanks!

                                        • Useful topics
                                        • joystick-selection tool
                                        • rpie-art tool
                                        • achievements I made
                                        1 Reply Last reply Reply Quote 1
                                        • meleuM
                                          meleu @UDb23
                                          last edited by

                                          @UDb23 OK man! Tested here and looks really fine! As you said you will optimize the text, I think it'll look even better!
                                          Huge thanks dude!
                                          (by the way: regarding the resolution stuff, I use FCEUmm and QuickNES. Unfortunately Nestopia doesn't work with retroachievements.)

                                          • Useful topics
                                          • joystick-selection tool
                                          • rpie-art tool
                                          • achievements I made
                                          UDb23U 1 Reply Last reply Reply Quote 0
                                          • UDb23U
                                            UDb23 @meleu
                                            last edited by UDb23

                                            @meleu My NES overlays so far are created for lr-FCEUmm resolution and so is the Mega Man 6 one. Should therefore fit your needs. The "overscan"setting issue does not impact actual overlay resolution as far as I know.

                                            Going to optimize text and make Boss images transparent this evening ;-)

                                            1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                                            Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.