custom image needed. will pay.
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@outahere91 Wow! You improved a lot your approach! :-) This is the kind of post we love here! Like "I want to do it myself, but I would like to have some guidance."
Well, first thing first: I searched in the several compatibility lists and noticed that Golden Tee 2k seems to run fine on lr-mame2010 and it's listed as "untested" on the AdvMame 0.94 list.
You'll need to find somewhere (not here) a 0.94 gt2k ROM (to test on AdvMame 0.94) and/or a 0.139 one (to test on lr-mame2010). See which one runs smoother. And then go ahead with other configs...
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@meleu thanks.
Okay, how do I get lr-mame2010 is that built into the latest retropie?
Also, can you point me towards some info on the difference between 0.94 and 0.139? Where are these compatibility lists? because I will need to do the same thing eventually for my other two machines... -
@outahere91 I don't want to step on @meleu 's toes here, but I've read plenty of times in these forums that for trackball and such you'd be better off with Advance MAME. I personally don't know if MAME 2010 supports trackball.
You will be able to install MAME 2010, if it doesn't come pre-installed, in the RetroPie-Setup optional or experimental packages section (don't recall which exactly). Then when you launch the game you need to explicitly select the new emulator the first time around.
How's this helps!
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@outahere91 Click "Docs" at the top of this webpage. You need to read some details about arcade emulators (MAME in particular) and romsets. All of the versions and compatibility lists are linked there. Basically, all of the questions you are asking are written in the documentation. I mention this because folks here are nice enough to point you in the right direction, but there is some expectation that you are already read-up on your documentation.
I will add that a Pi3 plays Golden Tee quite acceptably with AdvanceMAME 3 (3.4) and it is noticeably smoother than it was on (1.4). You need a ROM from set .106. Also, the compatibility lists are good for knowing what should be in the romsets, but they are community driven (and consequently, very hard to oversee), so you must consider some of the details as guidance only.
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@pjft lr-mame2010 uses a mouse/ trackball fine.
@outahere91 the only thing i have to do is press i thinks its f10 to use frameskip. The music is laggy if you dont. You could probably force it to boot with a preset frameskip but i dont know how to do it. Plays great though once you do that. Golden tee classic is good too. -
@caver01 I can appreciate that. And I've read most of these several times and am still pretty lost when something doesn't work. That is what led me to wanting to just pay someone initially...
@meleu appreciate the help and encouragement.
Update: I have figured out installing both mame2010 and advmame 3.
Either seem to work with my ROM, except neither have any sound, and I can't get it to recognize the mouse in either of them either.Is there something at the Pi level that I need to do to enable mouse input?
[I think I had to do something like that on a PC to enable a trakball for MAME.]
What about sound?
Thank you everyone. -
@outahere91 yeah, for AdvMAME you really do need to read the doc on Trackballs and Spinners and modify the .rc file as indicated.
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@outahere91 as for sound, how are you connecting speakers?
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@caver01 speakers are connected to the 1/8" audio out jack on the pi. That's it isn't it. I need to tell the pi to use that jack and not the hdmi....
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@outahere91 might be, yeah. I guess it is supposed to auto-detect, but most folks specify with raspi-config. That's what I do. You may also need to add
disable_audio_dither=1
to config.txt to eliminate hiss during silence.You could also setup USB audio which will sound better.
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Thank you to everyone for your help.
I've gotten it all working so far. It seems to emulate better with advmame, and I managed to get the trakball set up and working.
question for @caver01 and others emlating golden tee in advmame?... what settings do you use for your trakball. I was going to play with this today. I'd like to match the arcade game feel as close as possible. I am going to use the U-Trak from ulitmarc connected through an ipac2. -
@outahere91 Still need that image or are you good to go?
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@outahere91 Are you talking about sensitivity settings? I have the utrak and I don't think I changed them for any of the GT series, so I am basically using my trackball as-is. However, I also have spinners and joysticks, so I probably mapped some of the functions of these, and I definitely removed control of the swing from the joystick which often doubles analog by default--I guess the thinking is that users might not have a trackball.
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@caver01 the default sensitivity settings didn't work too well for me. I could barely move the golf ball. I increased the X & Y sensitivities from 25% to 70% and it works much better. I want to do my best to match the original game, so I was wondering if others had it dialed in.
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@outahere91 I will check my setup again, as I think it is working fine. I do run the utrak through its optional dedicated USB interface, which may or may not make a difference.
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@outahere91 I am using a sensitivity of 25% and a digital speed of 32. Got a realistic 308 yd drive off the first tee of GT3D, Cactus Canyon, and the other versions of GT have the same feel.
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@caver01 thank you. Interesting. I'm going through the ipac2, but I would think the circuit is the same thing. I guess there is some variability.
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@outahere91 might be. I have noticed that you can get interesting results from changing the digital speed as well,as sensitivity. I am still never certain which one I should adjust, but I usually start with sensitivity.
I just realized that I also have a faster poll rate set for my mouse.
--that might make the difference. It basically magnifies the samples per second to reduce digital "backspin". I bet that's why.
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