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Bountysource.com - rewards for development

Scheduled Pinned Locked Moved Ideas and Development
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  • D
    dankcushions Global Moderator @meleu
    last edited by 23 May 2017, 12:55

    @meleu said in Bountysource.com - rewards for development:

    @dankcushions The fact that they keep the money till the issue is solved made me believe that they invest this money in some way to make even more money. That made me look at them with a certain suspicion.

    i think it would be harder doing it any other way, though. they're essentially acting as an 'escrow' here.

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    • D
      dankcushions Global Moderator @herb_fargus
      last edited by 23 May 2017, 12:57

      @herb_fargus said in Bountysource.com - rewards for development:

      If we had more developers consistently contributing to the codebase it might make more sense but with how few people there are that contribute the demands would probably continue to go to them (him).

      agreed. plus i think it could put BuZz in a difficult position of having to say no to changes he doesn't want/isn't happy about, yet that developer needing his 'ok' before the bounty could be claimed.

      perhaps if we encouraged it for libretro emulator issues only?

      H 1 Reply Last reply 23 May 2017, 19:17 Reply Quote 0
      • H
        herb_fargus administrators @dankcushions
        last edited by 23 May 2017, 19:17

        @dankcushions since a good portion of retropie uses libretro stuff and they already have bounties I don't see why we couldn't encourage people to place their bounties there. Im tempted to put in a bounty for bluemsx to enable colecovision support as a core option

        If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

        Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

        1 Reply Last reply Reply Quote 1
        • ?
          A Former User
          last edited by 23 May 2017, 22:16

          Stupid idea, but why don't we launch a Patreon or something?

          H 1 Reply Last reply 23 May 2017, 23:03 Reply Quote 0
          • H
            herb_fargus administrators @A Former User
            last edited by 23 May 2017, 23:03

            @itsnitro same reasons I mentioned above

            If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

            Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

            R 1 Reply Last reply 23 May 2017, 23:33 Reply Quote 1
            • R
              robertybob @herb_fargus
              last edited by 23 May 2017, 23:33

              @herb_fargus

              You can't compare the two. One is people paying money to get a feature they want (for example) while the other is donating an amount of money each month for ANY reason (I.e a reward system isnt necessary, and it could be made clear supporting the Patreon project guarantees nothing).

              H 1 Reply Last reply 24 May 2017, 00:10 Reply Quote 0
              • H
                herb_fargus administrators @robertybob
                last edited by 24 May 2017, 00:10

                @robertybob semantics. Fact is people feel and act entitled when they put money in it (and plenty who don't as well!). Anyways it's not my decision to make. But I've voiced my feelings on the matter. RetroPie has never been about money for me.

                If you read the documentation it will answer 99% of your questions: https://retropie.org.uk/docs/

                Also if you want a solution to your problems read this first: https://retropie.org.uk/forum/topic/3/read-this-first

                1 Reply Last reply Reply Quote 0
                • Z
                  Zigurana
                  last edited by 24 May 2017, 05:24

                  I agree that bringing in the money aspect radically changes the dynamics of participating in a project. It becomes more of a job, and less of a hobby.

                  Also, development is not an individual activity, and for me the greatest thing is to involve other devs in discussions for design and end-users for testing of new stuff. Basically trying to get as many people as possible on board.

                  Who gets the bounty in that case?

                  And as mentioned above, this heavily favors user-facing functions, while structural or framework improvements are a lot less likely to attract bounties. That will lead to low-quality code in the long term.

                  So all in all, I agree with the sentiment that @meleu expressed, this seems a business model focused on cashing in on the open-source development process, by monetizing a ranked issue tracker. But what problem do they actually solve?

                  If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                  D 1 Reply Last reply 24 May 2017, 09:58 Reply Quote 1
                  • D
                    dankcushions Global Moderator @Zigurana
                    last edited by 24 May 2017, 09:58

                    @Zigurana said in Bountysource.com - rewards for development:

                    I agree that bringing in the money aspect radically changes the dynamics of participating in a project. It becomes more of a job, and less of a hobby.

                    i would say that IMO the amounts of money we're talking about tend to be relatively low and a fraction of what my hourly rate would be in my job, and i'm not that well paid :) it's more like beer money. maybe that says more about the price of beer...

                    Also, development is not an individual activity, and for me the greatest thing is to involve other devs in discussions for design and end-users for testing of new stuff. Basically trying to get as many people as possible on board.

                    Who gets the bounty in that case?

                    agreed. i'm not sure how it works in that case. i think most issues are mostly solved by one person, though.

                    And as mentioned above, this heavily favors user-facing functions, while structural or framework improvements are a lot less likely to attract bounties. That will lead to low-quality code in the long term.

                    i don't agree with that. this hasn't happened in libretro at all. like i said, the amounts of money we're talking about aren't that alluring. ultimately people still work on what they want to work on. i don't even think putting a bounty neccesarily gets an issue fixed any quicker, unless it was really disproportionate. the biggest i've seen in libretro is $100+ to make an psx dynarec... that must be 10s of hours of work for an experienced asm programmer. not worth it unless you're already interested.

                    So all in all, I agree with the sentiment that @meleu expressed, this seems a business model focused on cashing in on the open-source development process, by monetizing a ranked issue tracker. But what problem do they actually solve?

                    it's not a con or a cash in. that's very unfair. you should read my previous link.

                    i think i'm warming to just alerting users to posting bounties on just the libretro stuff, as that seems to be generally acceptable.

                    Z 1 Reply Last reply 24 May 2017, 11:10 Reply Quote 0
                    • Z
                      Zigurana @dankcushions
                      last edited by 24 May 2017, 11:10

                      @dankcushions said in Bountysource.com - rewards for development:

                      So all in all, I agree with the sentiment that @meleu expressed, this seems a business model focused on cashing in on the open-source development process, by monetizing a ranked issue tracker. But what problem do they actually solve?

                      it's not a con or a cash in. that's very unfair. you should read my previous link.

                      I'm not suggesting its a con at all, nobody is tricked into doing anything, I just don't think they have a valid business model.
                      Again, what value are they adding to open source development?
                      They are facilitating end-users to 'vote with their money' on what developers should/could look at. I'm not convinced that helps to set better priorities, nor that it leads to better SW.

                      But hey, I dont own a business, so what do I know?
                      It's not like we can stop them anyways, nor developers from operating under the lure of such a bounty.
                      As long as we continue judging PR's on their merits, it doesn't matter where the dev's motivation comes from.

                      </shrug>

                      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                      1 Reply Last reply Reply Quote 0
                      • A
                        alexis-puska
                        last edited by 24 May 2017, 15:27

                        Monney in this project is worths
                        Money in this type of project is a bad idea. It does not motivate developers, but it gives the possibility to the end user to be more demanding ... The retrogaming for me is a passion, I made an improvement on the emulator pcsx rearmed for me and for the Community I developed a bomberman multiplayer for my friends and after a few tests of their, I decided to share it with the community retropie. I have another project in the oven, the backup of a flash game which the company has nothing to do (more update, more ways to buy games, abandoned forum ... ), i cut some screeshot, i start to write the code. i don't wan't to be payed for that, for me it's a share.

                        1 Reply Last reply Reply Quote 2
                        • A
                          Arcuza
                          last edited by 24 May 2017, 17:27

                          I've decided to donate $10 each time there's a new version announced in the news section. I've done so since I got my first RPI2 back in 3.0, and I even did it for 3.2.1 between 3.2 and 3.3. I think there's been 13 versions worth mentioning in the news. That's $130, less than $8 per month. And I honestly think Retropie is a better "service" than the more expensive Spotify.

                          Thank you very much for your hard work and for making my life a little bit happier!!!

                          B 1 Reply Last reply 24 May 2017, 17:31 Reply Quote 6
                          • B
                            BuZz administrators @Arcuza
                            last edited by 24 May 2017, 17:31

                            @Arcuza thanks!

                            To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

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