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    Making premade gamelist.xml with xtra media collections

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    gamelist.xmlpremade scrapeeasy config
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    • Used2BeRXU
      Used2BeRX @meleu
      last edited by

      @meleu The script is still going after about 2 hours for the Atari 2600 (about 750 entries). I think it will have taken about 2 1/2 to 3 hours once it's done.

      Yeah. I've spent my last free time learning find tricks to optimize the processing time and didn't work on finding folder's path yet. And I'm still learning advanced find options...

      Cool. Just making sure that the script wasn't designed to work on the folders yet.

      Currently the script tries to find the files based on the game name (first line of a synopsis.txt). I'll make it try to find based on the synopsis file name too.

      I noticed that the <xtrasname> field was added, but it's not being populated atm. That should be the synopsis.txt file name. If the script searched off of that it should be able to find things a lot quicker since every single piece of media and the rom itself is an exact match of that name.

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      • Used2BeRXU
        Used2BeRX @meleu
        last edited by

        @meleu I've just checked it and the Script on the Atari 2600 had 108 erroneous entries out of 724.

        Almost 100% of these would be avoided if two things were done:

        1. Use only the SYNOPSIS.TXT name (<xtrasname>) to find the media.
        2. Fix the issue where "&" is turned into "&"

        Here is the list of the errors:

        M*A*S*H* entry wasn't even created.  (Filename MASH.TXT)
        
        TRACK AND FIELD ------ & character showed up as "&amp;" so title line was "Track &amp; Field"  (This happens every time a & was used in any part of the synopsis.txt)
        
        STEEPLE CHASE and STEEPLECHASE ------ Both of these fought for media/rom STEEPLECHASE instead of their separate ones.  US version STEEPLECHASE shows properly, EU version STEEPLE CHASE does not.
        
        TARG and TARG (ALT) both are called just "Targ" on the first line.  Only an entry for TARG.TXT was made and TARG (ALT).TXT was skipped.
        
        Specific errors:
        
        (1_1) US
        ATLANTIS I / Atlantis
        BUCK RODGERS / Buck Rogers: Planet of Zoom
        BUMP 'N JUMP / Bump 'n' Jump
        CIRCUS / Circus Atari
        COMBAT I / Combat
        DEFENDER I / Defender
        ENCOUNTER AT L5 / Encounter at L-5
        ET - THE EXTRA TERRESTRIAL / E.T.: The Extra Terrestrial
        FROGGER I / Frogger
        FROGGER II - THREEDEEP! / Frogger II: Threedeep!
        GHOSTBUSTERS I / Ghostbusters
        GI JOE - COBRA STRIKE / G.I. Joe: Cobra Strike
        HERO / H.E.R.O.
        HOME RUN BASEBALL / Home Run
        JAMES BOND 007 / James Bond: 007
        JOURNEY - ESCAPE / Journey: Escape
        JR PAC-MAN / Jr. Pac-Man
        KOOL AID MAN / Kool-Aid Man
        KUNG FU MASTER / Kung-Fu Master
        MAD / M.A.D.
        MARIO BROS / Mario Bros.
        MASTERS OF THE UNIVERSE / Masters of the Universe: The Power of He-Man
        MINER 2049ER - VOLUME II / Miner 2049er: Volume II
        MONTEZUMA'S REVENGE / Montezuma's Revenge featuring Panama Joe
        MR DO! / Mr. Do!
        MR DO! / Mr. Do!'s Castle
        MS PAC-MAN / Ms. Pac-Man
        MUSIC MACHINE / The Music Machine
        PITFALL! / Pitfall!
        PITFALL! II LOST CAVERNS / Pitfall! II: Lost Caverns
        QUICK STEP! / Quick Step
        RAMPAGE! / Rampage
        RIVER RAID I / River Raid
        SMURFS - RESCUE IN GARGAMEL'S CASTLE / Smurfs: Rescue in Gargamel's Castle
        SNEEK 'N PEEK / Sneak 'n Peak
        SPACE SHUTTLE - JOURNEY INTO SPACE / Space Shuttle: A Journey Into Space
        SPACEMASTER X-7 / Space Master X-7
        SPIDER MAZE / Spider-Maze
        STAR GUNNER / StarGunner
        STAR SHIP - OUTER SPACE / Star Ship
        STAR TREK - STRAGEGIC OPS SIMULATOR / Star Trek: Strategic Operations Simulator
        STAR WARS - DEATH STAR BATTLE / Star Wars: Return of the Jedi - Death Star Battle
        STAR WARS - JEDI ARENA / Star Wars: Jedi Arena
        STAR WARS - THE ARCADE GAME / Star Wars: The Arcade Game
        STAR WARS - THE EMPIRE STRIKES BACK / Star Wars: The Empire Strikes Back
        STRAWBERRRY SHORTCAKE - MUSICAL MATCH / Strawberry Shortcake: Musical Match-Ups
        SWORDFIGHT / Sword Fight
        SWORDQUEST - EARTHWORLD / SwordQuest: Earthworld
        SWORDQUEST - FIREWORLD / SwordQuest: Fireworld
        SWORDQUEST - WATERWORLD / SwordQuest: Waterworld
        TEXAS CHAINSAW MASSACRE / The Texas Chainsaw Massacre
        TOMCAT - THE F-14 FLIGHT SIMULATOR / Tomcat: The F-14 Flight Simulator
        TRON - DEADLY DISCS / Tron: Deadly Discs
        VENTURE I / Venture
        VIDEO CUBE / Atari Video Cube
        YAR'S REVENGE / Yars' Revenge
        
        (1_2) Europe (NTSC Conversions):
        STEEPLE CHASE / **** see specific notes
        SURFER'S PARADISE / Surfer's Paradise: But Danger Below!
        
        (1_3) Europe (Non-NTSC Conversions):
        MISSION 3000 AD / Mission 3000 A. D.
        MR POSTMAN / Mr. Postman
        SEA MONSTER - SEE MONSTER / Sea Monster
        
        (1_5) Cassettes
        FROGGER I (ALT) / The Official Frogger
        
        (1_7) Special Releases
        PEPSI INVADERS / Pepsi Invaders: Coke Wins!
        
        (2_1) Homebrew
        AMIGA BOING / Amiga Boing 2.0
        ANGRY VIDEO GAME NERD KO BOXING / Angry Video Game Nerd K.O. Boxing
        CRAZY VALET / Crazy Valet CGE
        EDTRIS 2600 / EDTris
        GINGERBREAD MAN / Gingerbread Man: One Tough Cookie
        INCOMING / Incoming!
        INVPLUS / INV+
        KO CRUISER / K.O. Cruiser
        LORD OF THE RINGS - FELLOWSHIP OT RING / Lord of the Rings: Fellowship of the Rings
        MERLIN'S WALLS / Merlin's Walls: Standard Edition
        METROID PROOF DEMO / Metroid (Proof Demo)
        PHANTOM TWO / Phantom II &amp; Pirate (adds that bad "&amp;")
        REINDEER RESCUE / 2005 AtariAge Holiday Cart: Reindeer Rescue
        SEAWOLF / Sea Wolf
        STARFIRE / Star Fire
        THRUST PLUS - PLATINUM / Thrust Plus: Platinum
        TOYSHOP TROUBLE / 2006: AtariAge Holiday Cart: Toyshop Trouble
        
        (2_2) Prototypes
        A-TEAM / The A-Team
        BALTHAZAR (AKA BABYLON 5) / Balthazar
        CAREBEARS / Care Bears
        COMBAT II / Combat Two
        DUKES OF HAZZARD [STUNT CYCLE VERSION] / Dukes of Hazzard (Stunt Cycle Version)
        ENTITY / The Entity
        LORD OF THE RINGS - RIVENDELL / Lord of the Rings: Journey to Rivendell
        MCDONALD'S / McDonalds
        RED VS BLUE / Red vs. Blue
        REVENGE OF THE JEDI - GAME I / Star Wars: Revenge of the Jedi: Game I - Ewok Adventure
        ROCKY & BULLWINKLE / Rockey &amp; Bullwinkle (adds that bad "&amp;")
        SNOW WHITE / Disney's Snow White
        SNOW WHITE (VERSION 2) / Disney's Snow White (Later Prototype)
        WINGS / Wings [6-3-1983] (NTSC Version)
        WINGS (ALT) / Wings [10-01-1983] (PAL Version)
        
        (2_3) Hacks
        ADVENTURE (NEW GRAPHICS) / Adventure ( New Graphics Hack)
        BATTLEZONE TC (2 JOYSTICK HACK) / Battlezone TC
        BERZERK - RENEGADE / Berzerk: Renegade
        MR PAC-MAN / Mr. Pac-Man
        MS HACK / Ms. Hack
        PAC-MAN (MS PAC-MAN HACK) / Pac-Man Hack
        PITFALL! I - UNLIMITED / Pitfall! Unlimited
        RED VS BLUE 2600 WARS / Red vs. Blue: The 2600 Wars
        RETURN OF MARIO BROS / Return of Mario Bros.
        STAR WARS - THE BATTLE OF ALDERAN / Star Wars: The Battle of Alderan
        TARG (ALT) / NO SYNOPSIS (SEE NOTES)
        TOMB RAIDER (CLASSIC) / Tomb Raider: Mystery of the Scarlet Dragon (Classic Outfit)
        TOMB RAIDER (UNDERWORLD) / Tomb Raider: Mystery of the Scarlet Dragon (Underworld Outfit)
        VENTURE II / Venture II: The Abysmal Abyss
        
        (3) Adult Games
        TERRANCE & PHILLIP / Terrance &amp; Phillip: Asses of Fire (adds that bad "&amp;")
        TERRANCE & PHILLIP 2 / Terrance &amp; Phillip 2: Not Without My Anus (adds that bad "&amp;")
        X MAN / X-Man
        
        (4_5) Kid's Controller
        MONSTERCISE / Monstersice
        (5) Non-Working Games
        SWEAT! - THE DECATHALON GAME / Sweat!: The Decathalon Game
        `
        meleuM 1 Reply Last reply Reply Quote 0
        • meleuM
          meleu @Used2BeRX
          last edited by

          @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

          That should be the synopsis.txt file name. (...) every single piece of media and the rom itself is an exact match of that name.

          d'uh! I wasn't aware about it. I slightly modified the script to search things this way and indeed, it's faster.

          Can you --update and run it again?

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          • meleuM
            meleu @Used2BeRX
            last edited by

            @Used2BeRX

            1. Fix the issue where "&" is turned into "&"

            It's not an issue! I did it intentionally. the & character alone is an invalid XML char. It needs to be encoded as &amp; and ES works just fine with it. Test it and see.

            Side note: you have many bizarre game names in the Adult games folder... :-)

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            • Used2BeRXU
              Used2BeRX @meleu
              last edited by Used2BeRX

              @meleu

              d'uh! I wasn't aware about it. I slightly modified the script to search things this way and indeed, it's faster.

              Can you --update and run it again?

              Sure. I'm going to do it right now.

              It's not an issue! I did it intentionally. the & character alone is an invalid XML char. It needs to be encoded as & and ES works just fine with it. Test it and see.

              Okay. It just wasn't finding the media because it was looking for media with "&.amp;" in it :) I'll verify it works right after this run.

              Side note: you have many bizarre game names in the Adult games folder... :-)

              If you think the names are weird, you should try playing them. ;)

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              • meleuM
                meleu @Used2BeRX
                last edited by

                @Used2BeRX I've just added the --no-desc option you asked. Update the script again. ;-)

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                • Used2BeRXU
                  Used2BeRX @meleu
                  last edited by Used2BeRX

                  @meleu It says I have the latest version. Nothing changed. Maybe I have to wait a few minutes? nevermind. got it now.

                  About folders... How do you suppose we should go about that?

                  The <image> for the folder is going to be named exactly the same as the folder name and the folder.txt file, and it's going to be in /home/pi/RetroPie/Media/{system_name}/Artwork/Folders/

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                  • meleuM
                    meleu @Used2BeRX
                    last edited by

                    @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

                    @meleu It says I have the latest version. Nothing changed. Maybe I have to wait a few minutes?

                    maybe yes. Just a few minutes...

                    About folders... How do you suppose we should go about that?

                    I'm taking a look at it.

                    The <image> for the folder is going to be named exactly the same as the folder name and the folder.txt file, and it's going to be in /home/pi/RetroPie/Media/{system_name}/Artwork/Folders/

                    Good. I'll stick with this standard.

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                    • Used2BeRXU
                      Used2BeRX @meleu
                      last edited by

                      @meleu I ran "--no-desc" after the command and it's running now but still adding the description. Overall, as well, I'm not noticing that the speed has picked up at all yet.

                      I ran the command like this ./Used2BeTxt.sh /home/pi/RetroPie/Media/atari2600/Synoipsis/*.* --no-desc

                      Should I run it like this instead?

                      ./Used2BeTxt.sh --no-desc /home/pi/RetroPie/Media/atari2600/Synoipsis/*.*

                      meleuM 1 Reply Last reply Reply Quote 0
                      • meleuM
                        meleu @Used2BeRX
                        last edited by meleu

                        @Used2BeRX

                        I ran the command like this ./Used2BeTxt.sh /home/pi/RetroPie/Media/atari2600/Synoipsis/*.* --no-desc

                        Usage:
                        ./Used2BeTXT.sh [OPTIONS] synopsis1.txt [synopsisN.txt ...]
                        

                        Yes, the options needs to be the first argument

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                        • meleuM
                          meleu @meleu
                          last edited by

                          @Used2BeRX by the way, if you want to interrupt the script in execution, hit ctrl+c.

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                          • Used2BeRXU
                            Used2BeRX @meleu
                            last edited by Used2BeRX

                            @meleu Got it. Will re-run it now. BTW.... I checked the entry for "Adventure (New Graphics)" which previously didn't work and it works now! :)

                            by the way, if you want to interrupt the script in execution, hit ctrl+c.

                            I accidentally figured that out when I stopped the script 10 minutes ago for your new update. Sometimes I get lucky and Linux behaves like DOS did. ;)

                            EDIT: Start time was 3:42 by me. I'll try to gauge when it will finish so I can get an exact time to see how long it takes to do 745 entries with "--no-desc"

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                            • meleuM
                              meleu @Used2BeRX
                              last edited by meleu

                              @Used2BeRX

                              EDIT: Start time was 3:42 by me. I'll try to gauge when it will finish so I can get an exact time to see how long it takes to do 745 entries with "--no-desc"

                              Here's a tip to measure this kind of thing: Use time before a command.

                              Examples:

                              with --no-desc

                              meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh --no-desc ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT 
                              "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_gamelist.xml".
                              
                              real    0m0.242s
                              user    0m0.124s
                              sys     0m0.084s
                              

                              default use (no options)

                              meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT
                              "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_gamelist.xml".
                              
                              real    0m0.257s
                              user    0m0.148s
                              sys     0m0.072s
                              

                              with --full

                              meleu@mlenovo ~/src/Used2BeTXT $ time ./Used2BeTXT.sh --full ../XBox\ Synopsis\ Files/GENESIS/synopsis/MEGA\ MAN\ -\ THE\ WILY\ WARS.TXT 
                              "../XBox Synopsis Files/GENESIS/synopsis/MEGA MAN - THE WILY WARS.TXT" data has been added to "megadrive_FULL_gamelist.xml".
                              
                              real    0m1.200s
                              user    0m0.664s
                              sys     0m0.312s
                              

                              If you are curious about the meaning of real, user and sys, this is a good reading: https://stackoverflow.com/questions/556405/what-do-real-user-and-sys-mean-in-the-output-of-time1

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                              • Used2BeRXU
                                Used2BeRX @meleu
                                last edited by Used2BeRX

                                @meleu Good to know. Thanks. I will use that going forward.

                                Right now it's 4:49, so we're at 1 hour and 7 minutes and we're only at "Miner 2049er", which is number 359 out of 745.

                                I didn't time it last time, but I think it took just over 3 hours to make the list. The way this is going now, I think it will be about 2 1/2 hours. Looks like changing the way it searches for files like you did today may have cut down the time about 15-20%, but I can't be sure. Some of this time savings might also be because it's not doing the <desc>

                                I'm thinking that if you can write the code so it looks for specific media in specific folders instead of all of the folders that we could put a serious dent in the time it takes to create these lists.

                                I didn't check all of them so far, but a cursory "find" on the document shows that every entry that I looked at that wasn't working before is working now. I will let you know what our percentage of good files was when the list completes and I can scroll through the games in the romlist in EmulationStation.

                                Also, the file is extremely smaller than it was with the description like I wanted it to be. I'm hoping this helps with a Pi Zero. The file I ran yesterday was over 1.2MB when it was finished. With the file nearly halfway done right now, the file is only 168kb. I think that "--no-desc" option is going to work out great for the Pi Zero when coupled with a skin that has no metadata like "Carbon No-Meta"

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                                • meleuM
                                  meleu @Used2BeRX
                                  last edited by

                                  @Used2BeRX I was working on the folder path finding and then the kids demanded my atention. I uploaded what I've done so far but didn't make enough tests. If you wanna test, give it a try. There's no need to parse every synopsis file again, only the folders ones. The script updates the file accordingly.

                                  Now I have to play with kids! :-)

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                                  • Used2BeRXU
                                    Used2BeRX @meleu
                                    last edited by

                                    @meleu So you're saying that even though the folder entries are already in the gamelist.xml it will automatically make the updates to them? If that's the case, that's sweet. :)

                                    When this is done I'm going to verify which games if any still have problems and let you know how close to 100% we came, then I'll re-run the script to see if we get the folders working too.

                                    Have fun with the kids. :)

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                                    • meleuM
                                      meleu @Used2BeRX
                                      last edited by

                                      @Used2BeRX said in Making premade gamelist.xml with xtra media collections:

                                      So you're saying that even though the folder entries are already in the gamelist.xml it will automatically make the updates to them?

                                      The script updates an existing .xml file instead of creating a new one since the first version. I did this way for a case you get a new synopsis.txt for a game, there's no need to parse every single file again. Just run the script with the new synopsis file and the metadata will be added to the existing gamelist.xml.

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                                      • Used2BeRXU
                                        Used2BeRX @meleu
                                        last edited by Used2BeRX

                                        @meleu Nice.

                                        Does it alter the existing entry when you do this, or does it create a second entry?

                                        If I run the same command with the *.* will it take a few hours to complete again, or will it skip all of the entries that are complete with the given parameter of --no-desc?

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                                        • Used2BeRXU
                                          Used2BeRX @meleu
                                          last edited by Used2BeRX

                                          @meleu Final results of second run (before running again with folder find code):
                                          Start Time: 3:42, End Time: 5:56
                                          Total Time: 2 hours and 14 minutes
                                          Previous Errors: 108 out of 745
                                          Current Errors: 5 errors out of 745

                                          List of errors:

                                          (2_2) Prototypes
                                          DUKES OF HAZZARD [STUNT CYCLE VERSION] / Dukes of Hazzard (Stunt Cycle Version)
                                          ROCKY & BULLWINKLE / Rocky &amp; Bullwinkle
                                          (2_3) Hacks
                                          TARG (ALT) / NO ENTRY IN GAMELIST.XML (both synopsis have same description of "Targ"
                                          (3) Adult Games
                                          TERRANCE & PHILLIP / Terrance &amp; Phillip: Asses of Fire
                                          TERRANCE & PHILLIP 2 / Terrance &amp; Phillip 2: Not Without My Anus
                                          

                                          TARG (ALT): This is an easy fix. I will just have to make sure that every synopsis has a different first line entry. Both "TARG.TXT" AND "TARG (ALT).TXT" had just "Targ" for the first line. No changes necessary for these on the script needed.

                                          ROCKY & BULLWINKLE, TERRANCE & PHILLIP, TERRANCE & PHILLIP 2:

                                          "Phantom II & Pirate" and "Track & Field" worked fine because there was no "&" in the file names ("PHANTOM II" and "TRACK AND FIELD").

                                          The other three failed to find the files because there was an & in the rom/media/synopsis file name. Is it possible to have the program search for just "&" instead of the full &amp text that is required in the XML? I know that over other systems the use of the "&" is quite prevalent and changing those would require a LOT of file renaming otherwise.

                                          DUKES OF HAZZARD [STUNT CYCLE VERSION]: Not sure about this one. Maybe there is a special character used for the "[]" like the "&" that is giving us problems?

                                          I'm going to run the command with the update for the folders now and see what happens. This is exciting. :)

                                          EDIT: 3rd run with folder code added

                                          Folder code is not working. This may be because it's trying to use the first line name in the TXT file which is different than the actual folder name. Examples:

                                          "(1_1) US.txt" / <name>(1) US: Licensed Atari 2600 Games</name>
                                          "(1) Licensed.txt" / <name>(1) Licensed Atari 2600 Games</name>
                                          "(1_5) Cassettes.txt" / <name>(5) Atari 2600 Cassettes</name>

                                          (Unlike the roms/media names, I did not make the folders or the folder.txt files in all caps. They are exactly as you see them above. I do not know if this is possibly the problem. They aren't uppercase, but every txt file matches case perfectly with the folders).

                                          I answered my first two questions as well. It looks like running *.* on the same file will take exactly as long as it took the first time. It does not look like it adds multiple entries. It simply overwrites any data onto the current file. If I were to manually run the command on each individual folder.txt after you fix it, I would be able to update this file much quicker than running the *.* command again.

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                                          • meleuM
                                            meleu @Used2BeRX
                                            last edited by

                                            @Used2BeRX

                                            Is it possible to have the program search for just "&" instead of the full &amp text that is required in the XML?

                                            Yes. Please don't rename anything from now on. The script must be smart to deal wit those problems. I'll take a look when I have a chance.

                                            Good to know you've found the answers for your own questions. :-)

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