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    Removing unused features

    Scheduled Pinned Locked Moved Ideas and Development
    emulationstatiooptimization
    40 Posts 13 Posters 8.4k Views
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    • BuZzB
      BuZz administrators
      last edited by

      I don't think that here is anything that could be removed and it would make little difference to compile time imho. Binaries are kept up to date for rpi users.

      To help us help you - please make sure you read the sticky topics before posting - https://retropie.org.uk/forum/topic/3/read-this-first

      1 Reply Last reply Reply Quote 2
      • mediamogulM
        mediamogul Global Moderator
        last edited by

        As just a matter of redundancy, isn't the 'Surprise Me!' menu listing functionally identical to pressing the 'x' button, or does it serve a unique purpose of some kind?

        RetroPie v4.5 • RPi3 Model B • 5.1V 2.5A PSU • 16GB SanDisk microSD • 512GB External Drive

        Z lostlessL 2 Replies Last reply Reply Quote 2
        • J
          jdrassa
          last edited by

          A working cross compile would be the ideal solution. Then we could set up automated builds.

          Get latest build of EmulationStation for Windows here

          1 Reply Last reply Reply Quote 1
          • Z
            Zigurana @mediamogul
            last edited by

            @mediamogul I was going to bring up the same thing, as we have the shortcut, there is little use for this menu item.

            If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

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            • E
              EctoOne
              last edited by

              The only useless thing i can think of is the Thumbnail field from the Metadata section.

              1 Reply Last reply Reply Quote 1
              • cyperghostC
                cyperghost
                last edited by cyperghost

                @hex @pjft
                Can you estimate which functions seems to have heavy weight in source code? I think the removal of the "Surprise me feature!" is nearly effectless.... seems that this are only a few lines of code.

                Scraper feature
                OMX Player support
                Metadata editor

                I may worth a look to extract this features out and integrate them in an extra binary that is called within ES. So we call about kind of dll or an ES with advanced APIs

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                • HexH
                  Hex
                  last edited by

                  I think metadata editor is not that important as you can always remove sdcard and edit the MD

                  Since random game is handled by X removing the corresponding menu item is not a problem.

                  Sent from 20,000 leagues under the sea.

                  Powersaver Emulation station : https://github.com/hex007/EmulationStation
                  ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                  cyperghostC TMNTturtlguyT 2 Replies Last reply Reply Quote 0
                  • cyperghostC
                    cyperghost @Hex
                    last edited by

                    @Hex Scraping can be resolved by external programm!
                    You click on one entry in Gameslist and want to scrape this then you give call to external programm >> remove possible

                    The Scraper itself can also be removed to external program!

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                    • TMNTturtlguyT
                      TMNTturtlguy @Hex
                      last edited by

                      @Hex I disagree, I use the metadata editor frequently. Every now and the I find an error in the scrape, or the games with Multiple versions like Mortal Kobat Mortal Kombat II and Mortal Kombat 3 are listed out of order because of there actual names mix number and letters. I use the meta data editor to make changes on the fly without having to go to my computer. I also like to change game ratings from the editor. This is another example of things that you might think most people don't use, but for those of us that do, it will make us unhappy. Sorry to be negative as I know you are trying hard to come up with a positive fix for us.

                      1 Reply Last reply Reply Quote 2
                      • HexH
                        Hex
                        last edited by

                        @cyperghost I am of the opinion that scrapper editor should be replaced by scrap this game now option. so it is possible to run scrapper with a single game only

                        Sent from 20,000 leagues under the sea.

                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                        • HexH
                          Hex
                          last edited by

                          @TMNTturtlguy This thread is to get your opinions. It doesnt offend me if your opinion contradicts mine.

                          Sent from 20,000 leagues under the sea.

                          Powersaver Emulation station : https://github.com/hex007/EmulationStation
                          ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

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                          • ?
                            A Former User
                            last edited by

                            Removing features is a bad idea period. I can't imagine any single feature is leading to code bloat and removing a feature is the slipperiest of slopes.

                            That's my two cents.

                            HexH cyperghostC 2 Replies Last reply Reply Quote 0
                            • HexH
                              Hex @A Former User
                              last edited by

                              @LiveFastCyYoung said in Removing unused features:

                              Removing features is a bad idea period. I can't imagine any single feature is leading to code bloat and removing a feature is the slipperiest of slopes.

                              That's my two cents.

                              I am also of the same opinion but there comes a time when things start getting too extensive.

                              Based on these comments

                              1. Random game in menu can be removed as it is duplicated by a key binding.
                              2. No feature can be removed
                              3. Code must be simplified/optimized somehow (reworked).

                              Sent from 20,000 leagues under the sea.

                              Powersaver Emulation station : https://github.com/hex007/EmulationStation
                              ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                              pjftP 1 Reply Last reply Reply Quote 0
                              • cyperghostC
                                cyperghost @A Former User
                                last edited by cyperghost

                                @LiveFastCyYoung @TMNTturtlguy
                                This is just a thread we discuss what is possible and what not.
                                It's worth to think about. What will really happen nobody knows - but there is need to maintain code.

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                                • Z
                                  Zigurana
                                  last edited by

                                  The trigger for this was mostly the ever increasing amount of RAM neede to compile ES.
                                  Part of this is due to increased code complexity. Another part is due to CLOAD (coding-like-on-a-desktop), while the raspberry-pi cannot deliver the same amount of 'umph' as our big boys.
                                  For example we've recently included another boost library, to enable regexp. We are also rather free with the include scope, and sparse with forward declarations when possible. I feels there is quite a lot to be optimized in that regard, before we even need to start thinking about removing functionality.

                                  Further splitting up the code base into core, app, scraper/MD editor, might help a bit, not sure how much.

                                  Still think we should clean up the menus, and remove the "surprise me" entry, because it's a leftover from a bygone era (before the introduction of the hotkey).

                                  If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                  1 Reply Last reply Reply Quote 4
                                  • lostlessL
                                    lostless @mediamogul
                                    last edited by

                                    @mediamogul Just a FYI, On the new 2.4.0 now only randomizes the system you are in. So if you're in NES and hit X, it will randomly select an NES game. The surprise me works like the old random. I guess now you can go to "All games" and then randomize it.

                                    Z cyperghostC mediamogulM 3 Replies Last reply Reply Quote 0
                                    • Z
                                      Zigurana @lostless
                                      last edited by

                                      @lostless indeed

                                      If tetris has thought me anything, it's that errors pile up and that accomplishments dissappear.

                                      1 Reply Last reply Reply Quote 0
                                      • HexH
                                        Hex
                                        last edited by

                                        @Zigurana Can yo elaborate why regex was included?

                                        Sent from 20,000 leagues under the sea.

                                        Powersaver Emulation station : https://github.com/hex007/EmulationStation
                                        ES dev script : https://github.com/hex007/es-dev/blob/master/es-tests.sh

                                        Z 1 Reply Last reply Reply Quote 0
                                        • cyperghostC
                                          cyperghost @lostless
                                          last edited by cyperghost

                                          @lostless That's a good case.
                                          The old system made random of full gamelist which - you explained - is still available. But I have 2500 VCS (Atari 2600) games and it was really nasty to randomize and get these games as result. The better usecase is, to choose a system and then randomize the choosen-system gamelist.

                                          lostlessL 1 Reply Last reply Reply Quote 0
                                          • lostlessL
                                            lostless @cyperghost
                                            last edited by

                                            @cyperghost I was just making an observation after I got 2.4.0 running and adding the new theme folders. I would sometimes just randomly close my eyes and start a random game pressing X a bunch of times only to realize it was just randomly changing the carousel. Now if i can only figure out how to make the new folders label Genesis games as "Genesis" and not mega drive. But thats a topic for another thread.

                                            1 Reply Last reply Reply Quote 0
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