@Lolonois said in Adventuregamestudio (AGS) Scriptmodule Updates:
I ironed out the issues you mentioned, thanks again for the advise.
Look ok. One final niggle - module specific functions should be suffixed with the module name, to prevent name collisions. So create_launcher should be create_launcher_ags. We also prefer that local utility functions to be prefixed with _ (i.e. _create_launcher_ags).
I think it's enough to submit the changes as a PR.