@Javier unfortunately it's not that simple. Madrigal and the libretro team went through an extensive process of converting his original simulation to Lua, it was also obfuscated in conversion. So whatever simulation is the in the libretro repositories is what you get. The rest of the simulators you reference on that site seem to be flash but again you'd need to disassemble the actionscript code, port it to Lua and recompile into the proper filetype with the libretro core.