What games are you playing this week? 2017-07-03
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I think the best hard games still have some organic skill involved
I definitely agree. I can beat 'Contra' with the allotted three lives, but it's not because I always know where the next bullet is coming from, it's because the controls are very precise and I can use them effectively as a reliable tool set to progress through the game.
But if the intention was to make a difficult games that could challange experinced gamers for days, or even years, then I would say they are not flawed.
I would only classify a game as flawed in this area if it has fundamental problems with player controls and/or level design that require memorization at every turn. There aren't an overwhelming amount of games that fall into that category neatly, but many of the games Cinemassacre focuses on certainly do. Don't get me wrong, I can definitely see the appeal of beating a game that is thought to be so broken that it's unbeatable, it's just that I tend to dislike playing them myself more often than not.
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@Omnija Do-re-mi is a fun game, I have only played it once, but it was good.
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@mediamogul, yeah, Contra almost reminds me of a shmup, in that it's more reliant on fluid controls. You mentioning Contra got me thinking about the relationship between fluid controls and memorization. I wonder if they are inversely related--the more fluid the controls, the less reliant a game is on memorization. ie. shmups, contas, castlevania 4 all have fluid controls and are not heavilly reliant on memorization. On the other hand, Ghosts n Goblins, Castlevania Arcade, Castlevania 1 all have stiff controls and are more reliant on memorization. Battletoads doesn't fit in here, it has fluid controls and is heavily reliant on memorization as well.
As far as games with broken controls. I personally call a game broken if it's controls are unreliable i.e. Mortal Kombat on snes. Ghosts n Goblins isn't broken (imo) just stiff. tmnt on snes isn't broken it's just not intuitive. I don't mind stiff controls
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I wonder if they are inversely related--the more fluid the controls, the less reliant a game is on memorization.
An extremely interesting thought that I know will have me thinking of examples for the rest of the day. Your 'Battletoads' example is especially apt, as the game does indeed have great controls and supplementing traditional reaction with a fair share of memorization has never bothered me personally. I've also always felt that Sunsoft's 'Batman' was most effectively played with an equal consideration for both, although it's a more forgiving game to begin with when compared to 'Battletoads'.
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the dark souls games are interesting as they have often very sluggish player animations and stuff, and lots of game over, but they are almost always totally fair. they teach the player to respect every enemy equally and be careful to not overcommit. my favourite series ever ❤️
i don't mind dying in games as long as it was my fault. sort of. sometimes. snaps controller in half
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Swos emulated in DOS on retropie . I am terrible at it . I'm playing crash team racing in retropie and street fighter 3 rd strike.
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@beamquaker Are you using the standard one, or the 2016/2017 update?
9 months or so ago I spent quite a few weeks playing a SWOS career with the 2016/2017 rosters update, but I always ended up bankrupt halfway through season 1.
Still, great game.
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@dankcushions , I am not familiar with games past the ps1 but I feal like thear was a move away from stiff/sluggish controlers after the nes. Actraiser 1 and 2 are pretty stiff but that's all I can think of. I think it might have been looked at as a cheap way to add difficulty to a simple game (check out Cinamasacre's recent review of Castlevania Arcade for an example of this). I'm glad to hear about Dark Souls and that sluggish games are still made. I agree with you that they make you take your time and pay attention and I like that. mediamogul mentioned Batman for the nes which is a great example of a stiff game done right.
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I have been playing a lot of FL Studio 12. Search it up, it's a really good music simulator. Works with my piano. Its for PC.
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@beamquaker , How you liking 3rd strike? Are you playing it with the pi3? I tried playing it on my overclocked rpi3 but it drops frames. I been wanting to get into it for awhile. Third Strike has some of the weirdest charactors.
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RetroPie related: Got retrocheevos working and have been playing some games with achievements. Like the KIrby GB games <3
PS4: Guilty Gear Xrd Revelator. Awesome fighting game. Bought it to hype myself for the new DBZ game being made by the same guys.
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@MrJordaaany said in What games are you playing this week? 2017-07-03:
retrocheevos
@meleu when he hears someone else has found Retro Achievements
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@meleu said in What games are you playing this week? 2017-07-03:
N64 libretro cores got support to cheevos this weekend
I hope they add non-libretro emulators.
I mean, I guess I could play Mario 64 again...for the 5th time...this year
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@meleu huh, I am useing the same core but it looks choppy compared to my ps2. I'm using a rom from the correct rom pack
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@lilbud said in What games are you playing this week? 2017-07-03:
@MrJordaaany said in What games are you playing this week? 2017-07-03:
retrocheevos
@meleu when he hears someone else has found Retro Achievements
Haha sweet. Here's my profile:
http://retroachievements.org/User/MrJordaaanyNothing impressive yet, and don't take to heart that I haven't complete much yet. Im still busy tweaking my retropie and testing alot of games that will probably pop up there. Once the Pi is completely done (and it almost is) I'll be cracking down and playing some retro games and earning Cheevos. Such a cool idea, and I love the community behind it. Love to make my own achievement list for a game in time. Maybe for Legend of the River King 1 or 2.
@meleu said in What games are you playing this week? 2017-07-03:
@lilbud by the way, the N64 libretro cores got support to cheevos this weekend. Unfortunately they don't run well on the pi...
Exciting. The other non-lr N64 emulators work pretty great. No chance of it coming to those?
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@MrJordaaany said in What games are you playing this week? 2017-07-03:
The other non-lr N64 emulators work pretty great. No chance of it coming to those?
Well I was referring to emulators on Windows, like non libretro Project 64.
I just wish there was a Mario 64 achievement for backwards long jumping up the endless stairs
Also, @MrJordaaany @meleu How in the hell were you able to change your profile picture for Retroachievements? It doesn't work when I try to change mine.
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Well I was referring to emulators on Windows, like non libretro Project 64.
You can try the "official" emulator on Windows. Get it here: http://retroachievements.org/viewtopic.php?t=4686
How in the hell were you able to change your profile picture for Retroachievements?
I used the traditional way, but I remember that it was a pain and I had to try several times. Can't remember what exactly made it possible...
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@pjft the standard one. When it first played swos I was into football in a big way . I had season tickets for my home team Raith rovers and we where in the premier league and had recently played Bayern Munich in Europe . It reminds me of the golden era for my towns football team. It is a great game .
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@rig it's plays perfect in FBA . It even feels a tad to fast at times like darkstalker and some other games FBA emulates.
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