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    • meleuM
      meleu @hiulit
      last edited by meleu

      @hiulit can you explain the use case and provide some examples?

      I'm sure we can find ways to make an option have zero, one or two options, but from a user point of view I think it's a bit confusing.

      EDIT:
      I can't see what would be the use for --create-fun-fact system rom, but if it's intended to be used on RetroPie, you can detect the system by looking the directory where the rom is located.

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      hiulitH 1 Reply Last reply Reply Quote 0
      • hiulitH
        hiulit @meleu
        last edited by

        @meleu I'll try to explain myself even better than the last time :P Here we go!

        This all comes from the fun-facts-splashscreens-runcommand-onend.sh that has these lines:

        SYSTEM="$1"
        ROM_PATH="$3"
        sudo "$SCRIPT_DIR/fun-facts-splashscreens.sh" --create-fun-fact "$SYSTEM" "ROM_PATH"
        

        This is what creates the launching images when stoping the game. This is something the user doesn't need to care about. But then I already had --create-fun-fact in the help message so I wanted to let the user use it, like this:

        • --create-fun-fact with no options passed creates a boot splashscreen.
        • --create-fun-fact [SYSTEM] (SYSTEM can be all or any RetroPie system) creates launching images for all the systems, or the given system with the system's logo (and console if it exists).
        • --create-fun-fact [SYSTEM] [ROM] (ROM can be an absolute path or just the ROM's name + ext, and then it takes the given system to look for the path) creates a launching image for the game.

        Examples:

        • --create-fun-fact
        • --create-fun-fact all
        • --create-fun-fact megadrive
        • --create-fun-fact megadrive "/home/RetroPie/megadrive/Sonic the Hedgehog.zip"
        • --create-fun-fact megadrive "Sonic the Hedgehog.zip"

        I can see that from the user's perspective it could be a little confusing... Maybe it's better to split --create-fun-fact into two separate functions --create-fun-fact-boot-splashscreen and --create-fun-fact-launching-images.

        Maybe I should remove this option from the help message? Just have it for myself to test?
        That's something that can be done via the GUI, btw:

        0_1522918743191_2018-04-03-181738_727x465_scrot.png

        1_1522918743201_2018-04-03-181800_727x465_scrot.png

        My little contributions to the RetroPie project:

        • Shell-Script-Boilerplate
        • Fun-Facts-Splashscreens
        • Limit-Last-Played-Games
        meleuM 1 Reply Last reply Reply Quote 0
        • meleuM
          meleu @hiulit
          last edited by

          @hiulit You wouldn't want to create a launching image for Sonic using a NES splashscreen, would you? Well, my suggestion below does not have this kind of flexibility, but here it go:

          help message

          --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
                                                       system = create a launching image for system
                                                       ROM = create a launching image for a ROM
          

          If you wanna use this approach, please write a better help message for this option! ;)

          code

          #!/bin/bash
          
          user="$SUDO_USER"
          [[ -z "$user" ]] && user="$(id -un)"
          home="$(eval echo ~$user)"
          
          readonly RP_DIR="$home/RetroPie"
          readonly RP_ROMS_DIR="$RP_DIR/roms"
          readonly RP_CONFIG_DIR="/opt/retropie/configs"
          
          function get_options() {
          
              case "$1" in
          
          #H --create-fun-fact [system|path/to/a/ROM]     no arguments = create boot splashscreen
          #H                                              system = create a launching image for system
          #H                                              ROM = create a launching image for a ROM
                  --create-fun-fact)
                      if [[ -z "$2" ]]; then
                          # NOTE: for this usecase the --create-fun-fact MUST be the
                          #       last parameter used in the command line.
                          echo "Let's create a boot splashscreen with a fun fact!"
          
                      elif [[ -f "$2" ]]; then
                          # NOTE: if it's a regular file, let's check if it's a ROM and
                          #       create a splashscreen for this game.
                          local rom_full_path="$(realpath "$2")"
          
                          if [[ "$rom_full_path" != "$RP_ROMS_DIR"* ]]; then
                              echo "ERROR: \"$2\" is not on a valid ROM directory" >&2
                              exit 1
                          fi
          
                          # Reference for the tricks used to get the system's name below:
                          # http://www.tldp.org/LDP/abs/html/parameter-substitution.html#PSOREX2
                          system="${rom_full_path#$RP_ROMS_DIR/}"
                          system="${system%/*}"
          
                          echo "Let's create a launching image for \"$2\" using the ${system}'s one!"
          
                      elif [[ -d "$RP_CONFIG_DIR/$2" ]]; then
                          echo "Let's create a launching image for \"$2\" system!"
          
                      else
                          echo "ERROR: \"$2\": invalid argument." >&2
                          exit 1
                      fi
                      ;;
          
          #H --help                                       Print the help message and exit.
                  --help|-h)
                      sed '/^#H /!d; s/^#H //' "$0"
                      echo
                      exit 0
                      ;;
              esac
          }
          
          get_options "$@"
          

          testing

          $ ./cff.sh --create-fun-fact
          Let's create a boot splashscreen with a fun fact!
          
          $ ./cff.sh --create-fun-fact abcd
          ERROR: "abcd": invalid argument.
          
          $ ./cff.sh --create-fun-fact nes
          Let's create a launching image for "nes" system!
          
          $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes
          ERROR: "/home/meleu/RetroPie/roms/nes": invalid argument.
          
          $ ./cff.sh --create-fun-fact ~/RetroPie/roms/nes/Contra\ \(USA\).zip 
          Let's create a launching image for "/home/meleu/RetroPie/roms/nes/Contra (USA).zip" using the nes's one!
          
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          hiulitH 1 Reply Last reply Reply Quote 0
          • hiulitH
            hiulit @meleu
            last edited by hiulit

            @meleu Thanks for your reply! And no, I wouldn't want that

            launching image for Sonic using a NES splashscreen
            But my script prevents from doing that.

            I'll try to paste every piece of code that I have, because it's very similar to what you have:

            -cff|--create-fun-fact)
                is_fun_facts_empty
                if [[ -z "$2" ]]; then
                    create_fun_fact
                else
                    shift
                    create_fun_fact "$@"
                    shift
                fi
                ;;
            

            If no arguments are passed called create_fun_fact without arguments, if there are any arguments, pass them all.

            function create_fun_fact() {
                if [[ -z "$1" ]]; then
                    create_fun_fact_boot
                else
                    create_fun_fact_launching "$@"
                fi
            }
            

            There's more things going one here, but it basically calls one function or another depending on if there are arguments.
            create_fun_fact_boot is self explanatory.
            create_funfact_launching takes all the arguments and then:

            function create_fun_fact_launching() {
                local system="$1"
                local rom_path="$2"
            
                if [[ "$system" == "all" ]]; then
                    // Loop all systems and call create_fun_fact_launching "$system"
                else
                    if [[ -n "$rom_path" ]]; then
                        // Check if $system it's the same in "rom_path"
                        if true
                            // Create launching image for the game
                        else
                            // Create launching image for the system
                    else
                        // Create launching image for the system
                    fi
                fi
            }
            

            More or less that what I do. I think it's similar of what you wrote.

            But then again, I think maybe it's better to to have 2 separate options:

            • --create-fun-facts-boot-splashscreen(doesn't accept any argument)
            • --create-fun-facts-launching-images (accepts system and rom)

            EDIT:
            You can take a look for youself https://github.com/hiulit/RetroPie-Fun-Facts-Splashscreens/blob/new-gui-menu/fun-facts-splashscreens.sh ;)

            My little contributions to the RetroPie project:

            • Shell-Script-Boilerplate
            • Fun-Facts-Splashscreens
            • Limit-Last-Played-Games
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            • meleuM
              meleu
              last edited by

              I've just found this and decided to share here:

              Pure Bash Bible

              The goal of this book is to document known and unknown methods of doing various tasks using only built-in bash features. Using the snippets from this bible can help remove unneeded dependencies from scripts and in most cases make them faster.

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              cyperghostC 1 Reply Last reply Reply Quote 2
              • cyperghostC
                cyperghost @meleu
                last edited by cyperghost

                @meleu Wow this is really helpfull ;) Cool snippets for bash coders. Thank you so much.

                For ex:
                Reverse array I did

                for ((z=${#array[*]}-1; z>-1; z--)); do
                       echo "${array[z]}"
                done
                

                Reverse array with the bash-bible

                ## Reverse an array
                
                # ```sh
                reverse_array() {
                    # Usage: reverse_array "array"
                    shopt -s extdebug
                    f()(printf '%s\n' "${BASH_ARGV[@]}"); f "$@"
                    shopt -u extdebug
                }
                # ```
                

                Up to now my version seems a bit less complex. Maybe it's due my limited coding skills. I'm still learning ....

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                • cyperghostC
                  cyperghost
                  last edited by cyperghost

                  @meleu I think that's just a note to me ... BashPitfalls

                  function1(){
                      local status=$(false)
                      echo $?
                  }
                  

                  Will return 0 which is obviously wrong
                  So the return code 0 just indicates the correct setting of a local setted value, which was correctly done ;)

                  So to get out of this make following

                  function1(){
                      local status
                      status=$(false)
                      echo $?
                  }
                  

                  This will put out correct value for "error" 1

                  That's all folks

                  meleuM 1 Reply Last reply Reply Quote 1
                  • meleuM
                    meleu @cyperghost
                    last edited by

                    @cyperghost yeah, that's a thing to be careful. I learned it while reading the RetroPie's Shell Style Guide: https://retropie.org.uk/docs/Shell-Style-Guide/#use-local-variables

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                    • meleuM
                      meleu
                      last edited by

                      I would like to share a little trick I learned today and also ask for some help...

                      First the short story

                      I was needing to check if the current hour is after 18h, then I tried this:

                      hour=$(date +%H)
                      if [[ $hour -gt 18 ]]; then
                          echo "do something..."
                      fi
                      

                      And then I got this error (please, forgive the non-english):

                      -bash: [[: 08: valor muito grande para esta base de numeração (token de erro é "08")
                      

                      As you can see, the problem is that date +%H returns 08, and when I try to compare it, bash doesn't see 08 as a decimal number.

                      The solution is obviously getting rid of that leading zero. I decided that using sed would be overkill for such a simple task, then I've found a pure bash solution using a feature of $(( )).

                      hour=$(date +%H)
                      hour=$(( 10#$hour ))  # could also be an oneliner: $(( 10#$(date +%H) ))
                      if [[ $hour -gt 18 ]]; then
                          echo "do something..."
                      fi
                      

                      And now my script is working perfectly!

                      Now the help I mentioned earlier on the beginning of this post...

                      On that stackoverflow answer I see this:

                      The $(( )) sets up an arithmetic context and the 10# converts the number from base 10 to base 10 causing any leading zeros to be dropped.

                      Alright, but I like to see stuff on the official documentation in a hope to learn more tricks. The $(( )) is a bash builtin feature, but in the official documentation there's no mention to the 10# operand.

                      Any thoughts on where to get info about it?

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                      SanoS 1 Reply Last reply Reply Quote 0
                      • SanoS
                        Sano @meleu
                        last edited by

                        @meleu That I can answer !
                        Actually it's in the very doc you mention :
                        https://www.gnu.org/software/bash/manual/bash.html#Shell-Arithmetic

                        Constants with a leading 0 are interpreted as octal numbers. A leading ‘0x’ or ‘0X’ denotes hexadecimal. Otherwise, numbers take the form [base#]n, where the optional base is a decimal number between 2 and 64 representing the arithmetic base, and n is a number in that base. If base# is omitted, then base 10 is used. When specifying n, the digits greater than 9 are represented by the lowercase letters, the uppercase letters, ‘@’, and ‘_’, in that order. If base is less than or equal to 36, lowercase and uppercase letters may be used interchangeably to represent numbers between 10 and 35.

                        meleuM 1 Reply Last reply Reply Quote 1
                        • meleuM
                          meleu @Sano
                          last edited by

                          @sano whoops! Didn't catch those little words 😅

                          Thanks Sano-san. And yeah, I learned more tricks!

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                          • SanoS
                            Sano @meleu
                            last edited by

                            @meleu Just FYI, you could just have used date +%-H ;)
                            Glad to see you here again BTW !

                            meleuM 1 Reply Last reply Reply Quote 1
                            • meleuM
                              meleu @Sano
                              last edited by

                              @sano ouch! Looks like I need RTFM some more...

                              From the date man page:

                                     By default, date  pads  numeric  fields  with  zeroes.   The  following
                                     optional flags may follow '%':
                              
                                     -      (hyphen) do not pad the field
                              

                              Thanks again, Sanso-sensei!

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                              • SanoS
                                Sano @meleu
                                last edited by

                                @meleu I really deserve no special credit for this, I just remembered something like this existed, probably had to use it in the past, too :)

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                                • cyperghostC
                                  cyperghost
                                  last edited by cyperghost

                                  A common mistake is often made by using grep.
                                  It is often told that grep finds a total of all search strings within a text file due the -c switch. That is total nonsense .... -c just counts lines

                                  So we miss

                                  hello hello hello hello
                                  hello
                                  
                                  grep -c hello
                                  2
                                  

                                  We use a small hack ;)
                                  Better is to use the -o option is will show occourences of search string listed in newline and now we pipe to wc -l ... and count lines again - now we catched them all ;)

                                  hello hello hello hello
                                  hello
                                  
                                  grep -o hello | wc -l
                                  5
                                  
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                                  • cyperghostC
                                    cyperghost
                                    last edited by cyperghost

                                    @meleu

                                    EDIT BEGIN
                                    I think I found a good solution with pure bash
                                    But maybe some knows a better one ;)

                                    val=${#Unix[@]}
                                    for ((i=0; i<$val; i+=1)); do
                                    

                                    EDIT END


                                    Is there something that can be made easier (more efficient) than this script?
                                    I want to merge two arrys
                                    A1=(1 2 3)
                                    A2=(one two there)
                                    the result should be A3
                                    A3=(1 one 2 two 3 three)

                                    It works with this script.
                                    But first... I want to avoid any counters (if possible)
                                    Do you know a nice trick to count up values {0..6} works only with fixed characters not as variable. So {0..6} is fine {0..$arraysize} not

                                    #!/bin/bash
                                    # A small script to show how to merge two arrays
                                    # with alternating values (exp. for creating arrays for dialogs)
                                    
                                    # Example Array
                                    Unix=("Debian" "Red hat" "Ubuntu" "Suse" "Fedora" "UTS" "OpenLinux")
                                    Shell=("bash" "csh" "jsh" "rsh" "ksh" "rc" "tcsh")
                                    
                                    # Check if both arrays got some size
                                    [[ ${#Unix[@]} -eq ${#Shell[@]} ]] || exit 1
                                    echo "Both arrays got same size -- Proceed"
                                    
                                    val=$((${#Unix[@]}-1))
                                    echo $val
                                    for i in $(seq 0 $val); do
                                        echo "Merging ${Unix[$i]} and ${Shell[$i]}"
                                        UnixShell+=("${Unix[$i]}" "${Shell[$i]}")
                                    done
                                    
                                    echo "${UnixShell[@]}"
                                    
                                    meleuM 1 Reply Last reply Reply Quote 0
                                    • meleuM
                                      meleu @cyperghost
                                      last edited by

                                      @cyperghost both methods are perfectly valid (using a for to iterate through all items).

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                                      • cyperghostC
                                        cyperghost @meleu
                                        last edited by

                                        @meleu thanks for the feedback -- I appreciate it ;)
                                        Come on ... take a look in the MAME RoW now - if you have time ;)

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                                        • hiulitH
                                          hiulit
                                          last edited by

                                          FYI, I'll release a new version of RetroPie Shell Script Boilerplate soon-ish.

                                          This is a template for building shell scripts for RetroPie, with some helper functions, dialogs, etc.

                                          My little contributions to the RetroPie project:

                                          • Shell-Script-Boilerplate
                                          • Fun-Facts-Splashscreens
                                          • Limit-Last-Played-Games
                                          1 Reply Last reply Reply Quote 3
                                          • hiulitH
                                            hiulit
                                            last edited by

                                            Well, here it is! A new version of RetroPie Shell Script Boilerplate.

                                            This is a template for building shell scripts for RetroPie.

                                            I've added examples of the following dialog boxes:

                                            • --infobox
                                            • --yesno
                                            • --msgbox
                                            • --menu

                                            All the dialogs can be found at utils/dialogs.sh

                                            I've also moved some functions to utils/base.sh.

                                            My little contributions to the RetroPie project:

                                            • Shell-Script-Boilerplate
                                            • Fun-Facts-Splashscreens
                                            • Limit-Last-Played-Games
                                            1 Reply Last reply Reply Quote 1
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