Problem with NES overlays.
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@beastmode It seems odd, but to me it almost looks like you might have to set the aspect ratio and location of each of your roms individually to get them centered. Hopefully @pjft can pull something from the config files you sent.
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@tmntturtlguy Indeed. If not, I'll just set them manually since there doesn't seem to be many. Much less than I originally thought. Do your NES roms glitch at all? Perhaps it's normal for them to do so, or maybe I have a bad rom file. In some of the games the characters will blink white, or disappear for a few milliseconds. Mega Man for example.
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Sorry for the delay here.
I don't have a lot of experience with these kind of "border" overlays so maybe I haven't noticed this behavior in the past, even though it happens.
The top and lower borders are fine by me, but the left margin isn't right. It seems you're also using a shader - have you tried disabling the shader and seeing if it's affecting that in any way?
Reading your configs, and knowing that the NES resolution is 256x240, I'm wondering: in a 1920x1080p you shouldn't be able to fit a view screen of those dimensions with 5x video scale. Now, the fact that it's set to "integer" false, I'm not sure how it affects, but the actual scale is 4.21 for your values. Maybe change that and see if it helps in any way.
Have you tried setting it to "true" and "4" for scale, removing the width/height/x/y settings and seeing if the image in those games is effectively still off-center?
Sorry I can't help more here.
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@pjft Thanks. I'll give that a try.
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