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    x86 lr-parallel-n64 build fails

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    • charlie22911
      charlie22911 last edited by charlie22911

      Hardware: x86 (Dell Optiplex 7010 SFF, i7 3770, GTX 1050ti low profile)
      Retropie Version 4.2.18
      Built from: RetroPie-Setup (Ubuntu Budgie 17.04)

      Having an issue building and installing the lr-parallel-n64 package using the latest RetroPie setup script. I've previously been able to install this with no issues, but now it is broken under multiple linux distros and multiple machines.

      Has anyone encountered this and found a solution? I'd use the normal mupen64 builds if it were not for the hardcoded 320x240 resolution.

      Below is my log:
      https://pastebin.com/CH0GfggJ

      ***Edited to comply with Readme sticky.

      edmaul69 1 Reply Last reply Reply Quote 0
      • edmaul69
        edmaul69 @charlie22911 last edited by

        @charlie22911 one of the n64 emulators (not a libretro core) does a higher resolution. I was testing them all on perfect dark and it looked far better than all the others. I will have to check tomorrow to see which one it was. And it wasnt one of the hi res versions.

        1 Reply Last reply Reply Quote 0
        • charlie22911
          charlie22911 last edited by

          @edmaul69 thanks for the reply, I've tried swapping emulators as well but one of them just changes the aspect ratio and the others just drop me back into emulationstation after launch. Sad face.

          I've got an intel NUC sitting here that I have previously successfully built lr-parallel-n64 on, it fails now same as the others when updating packages through the retropie script. It would seem that this is a issue that may be upstream from me, can someone try a build to confirm?

          mitu edmaul69 2 Replies Last reply Reply Quote 0
          • mitu
            mitu Global Moderator @charlie22911 last edited by

            @charlie22911 I tried a build and it fails at the same step - the one in your pastebin log. It certainly looks like an upstream bug, the repository seems quite active and some recent changes might have broken the build.

            1 Reply Last reply Reply Quote 0
            • edmaul69
              edmaul69 @charlie22911 last edited by

              @charlie22911 it is the mupen64plus-gles2n64 that showed up in a higher resolution. So did mupen64plus-GLideN64-highres. This is on the pi3 however as i dont use a pc.

              1 Reply Last reply Reply Quote 0
              • charlie22911
                charlie22911 last edited by

                @mitu Thanks for confirming, that is what I was leaning toward.

                @edmaul69 Thanks, those still render at 320x240 for me though; I was however able to work around that a little with anti-aliasing and some subtle filtering enabled.

                mitu 1 Reply Last reply Reply Quote 0
                • parasven
                  parasven last edited by

                  I was updating my Retropie yesterday and hat the same error popping up for lr-parallel.
                  This is a x86 machine, too.

                  1 Reply Last reply Reply Quote 0
                  • mitu
                    mitu Global Moderator @charlie22911 last edited by

                    @charlie22911 You can try now to re-compile - do a fresh git clone/pull or a re-install from source in RetroPie. It looks like the last 2 commits fixed the compilation error - at least for me it compiles now, didn't try running anything through the core in the emulator.

                    1 Reply Last reply Reply Quote 0
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