[Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread
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excellent @Stuffu glad it works. I'm sure you'll figure the controller(s) out. It works here (mouse/keyboard/joy) no issue.
@McCarthy it's not a very good answer to you but any reason(s) you want to stick to ADF instead of WHD packages? I can only recommend packages as it will ease a lot the emulation. If you really needs it you'll have to raise a ticket on Amiberry's Github to seek for a solution (unless someone's else does have the answer!).
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Hey there all, new member first time poster
Trying to install Amiberry from Source on Pi4
Getting the following:
Error running 'git clone --recursive --depth 1 --branch master https://github/midwan/amiberry
/home/pi/RetroPie-Setup/tmp/build/amiberry' - returned 128Any ideas?!
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@baldrick Please open a new topic and add the info requested in https://retropie.org.uk/forum/topic/3/read-this-first.
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@nemo93 said in [Amiga] Amiberry + WHDLoad = Holy Grail - Amiberry's official thread:
hello @Stuffu! Ah Barbarian... it's a tough one :-) This one gave me a lot of headache. My proposed fix should work indeed yet as always @HoraceAndSpider is right. The simple straightforward fix is as follows:
- Use your current whdload_db.xml or an updated version
- Launch Barbarian_v1.1_Palace_1784 with Amiberry (I take it's the one you were talking about in which you could chop your opponent's head :)).
- At this point it's likely you'll get straight to Amiberry GUI
- Go to the ROM section
- Set ROM to
Kickstart v2.05 r37.350 (1992)(Commodore)(A600HD)[!].rom
(3.1 (A500,A600,A2000) rev 40.63
should also work or any similar toKickstart v3.1 rev 40.63 (1993)(Commodore)(A500-A600-A2000)[!].rom
. Check doc for details about this exact KS.) - Hit the Restart button
An easier fix is just adding the 2.05 kickstart, that works as well. I’m pretty sure it was added quite recently in the wiki, but might be wrong. I didn’t have it before and adding it fixed it, Barbarian (palace) launches as expected with doing anything else.
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Hi,
Is there a why to add a bezel to fill the blank blank sides in at all like some of the other emulators?
Cheers
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Hello,
I've been playing a great football game called Goal in Amiberry and back in the 1990s a friend and I would play this all the time. We use to edit all the teams and players names and save them to separate disk if I remember.
How can I do this with Amiberry?
I want to update the teams and then give to my friend who is also playing Amiberry on the Pi.
Thanks
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Should I be able to switch resolutions through runcommand with amiberry?
Works fine with other emulators, not sure if I got something screwy going on with a config set somewhere, or if it just plain doesn't work with this one... -
All,
quite a lot of small improvements have been made to Amiberry lately thanks again to @midwan. If you upgrade from the latest source don't forget to update the XML file as usual to ensure everything remains smooth. Also always check if there's a new version for your WHD (lha) packages.
The most common issue you're likely to face in case you have an outdated XML along with Amiberry 3.2+ is that screen will be cut in half. If this happens => update XML please.
There's a new auto-height feature that has been added. Even if it should work in many games it might not be the case 100% of the time. For now it's being disabled by default as extensive testing has to be conducted. It's only enabled for Agony to show the benefit (no more cut in the lovely intro screens, everything will be full height all the time).
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Auto screen height causes the screen to go black with the games I tried it with.
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@George-Spiggott can you please share names of some of those games please?
Note: with fixed height it usually works better hence why auto-height is currently off by default (or set only when game has no default height). It's just that in some games (like Agony) it prevents some screens to be cut. The corner case is Alien Breed Tower Assault or Blood Money: with auto-height intro screens are not cut off but you got flickering or other weird behaviours.
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@nemo93 I tried Auto Height with Agony, Speedball and Turrican. All three of them show a black screen. I can turn the settings on and off to get a picture but the black screen returns when the screen changes e.g. when the high score screen comes on for Turrican.
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@George-Spiggott
Agony
is my test game for many different features. Hence I'm confident to claim that Auto Height works great with that game. I even decided to enable it as default in the XML. Do you mind upgrading Amiberry from source please? Once done please update the XML from within Amiberry GUI and check if this time it properly works? FYI the latest package for Agony isAgony_v2.1_0960
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I have just upgraded and updated the XML. I'm running Amiberry v3.2 beta (2020-08-19) and Agony 2.1 0960. Still no joy with Auto height. Line mode double (tested independently) seems to remove the intrrlace flicker nicely though.
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@George-Spiggott weird. Do you have any specific setting in your
amiberry.conf
file? Do you mind sharing its content please? You could try to move away that file to another location (do not delete or do a backup before) and run Agony once again to see how it goes. Also you don't run that game via a.uae
correct? -
@nemo93 Thanks, here's my amiberry.conf https://pastebin.com/q5S0iPWa
As far as I know it is unedited, I had planned to look into modifying Amiberry's default joypad/mouse options but never got round to it.
Renamed it and started Agony. Same result, black screen.
I'm not sure what you mean by running from a .uae but my copy o Agony is a .lha file. I'm running it with no saved config file
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@George-Spiggott thanks for sharing. If you don't mind I'd like first to tackle the KS roms part. Can you please ensure you have the 3 exact same KS as described on the wiki please - the ones with the checkmark?
In short,
Kickstart v1.2 rev 33.180 (1986)(Commodore)(A500-A1000-A2000).rom
as well asKickstart v2.04 rev 37.175 (1991)(Commodore)(A500+).rom
are not required. However you're lackingKickstart v2.05 r37.350 (1992)(Commodore)(A600HD)[!].rom
which is one important KS to ensure proper overall compatibility with most games.
=> could you drop that KS into your RetropieBIOS
folder and try again (it's safe to remove the other 2 even if backup is always recommended :))?I'm not sure what you mean by running from a .uae but my copy o Agony is a .lha file. I'm running it with no saved config file.
=> if you're having just the lha and no saved config file that's perfect.
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I added the 2.05 kickstart. I still get a black screen. I have discovered that if I go to the Amiberry menu screen then come out I get a picture until the resolution changes then I get a black screen again.
Sadly due to redecorating at home my Pi is now disconected from the internet. Thanks for your help, hopefully I can pick things up again in a couple of weeks.
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@nemo93 Hi,
I just tried Hostages and it didn't work as expected: Right at the beginning whenever I left my hiding spot, I was shot. This should only happen, when standing in a spotlight. According to this thread I found, this is caused by some timing error and can be resolved by enabling a cycle exact emulation.Is that possible to implement in Amiberry? My Amiberry was built from source 3 days ago and the whdload_db.xml was up to date.
Thanks for this great emulator btw!
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@George-Spiggott no worries and I wish you luck with you redecoration project! I'm just curious to know about the "picture" you mentioned after leaving the GUI. Is that picture about the game itself or perhaps an Amiberry logo?
@ecto nice catch! With the many improvements done lately (still more to come) by @midwan some games need adjustments. It Came from the Desert was one for sure and
Hostages
is another.There's no
cycle-exact emulation
implemented (yet) but the game is working fine with the proper settings. I've already created a PR and whenever the XML file will be updated (usually within a week timeframe tops) you should be good to go. If you can't wait you could get an updated XML from there.The settings to currently rely on are as follows (remember to Reset Amiberry once settings are ok):
* (Chipset) Blitter -> Normal * (CPU) JIT -> True * (CPU) Disable 24 bit addressing (to allow Z3 memory to be set) * (RAM) remove any Z2 (FAST) memory => set to 0 * (RAM) add Z3 => set to 16MB to be safe
All credits to @midwan and to the contributors for bringing us Amiberry which is indeed a great Amiga emulator :-)
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@nemo93 Yes it is the game picture. If I keep going into the Amiberry menu I can play the game.
I can use my Pi but I can't access the internet or local network with it. Also I don't have a keyboard so my options to tinker are exceptionally limited.
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