240p composite top portion is crooked.
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@galaga im ok with the thread jack. We are trying to accomplish the same thing.
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@edmaul69 Oh ok lol. It's weird that that same issue exists on both composite and HDMI (going to RGB).
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Ok so I tried a framebuffer of 480x272, and it was a weird widescreen aspect ratio. But once RetroPie starts to load, it went back to 320x240. I think RetroPie for some reason isn't using the overscan/framebuffer settings on config.txt (and yes I have overscan_scale=1).
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frambuffer 420x272 is (was) just for SDTV 4,3" display
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@cyperghost Oops. Well I actually just found something strange. At the bottom of config.txt there is a second overscan_scale=1 that was commented. I'm going to uncomment it and see what happens.
EDIT: Nope didn't work :( I'm going to try removing the extra one.
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Yep that didn't work either. I have no clue what the hell is going on >:(
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@galaga post your config.txt
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@dankcushions Ok, I'll figure out a way to do that after the Pi is done updating.
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@galaga what did you update?
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@dankcushions Uh RetroPie and Raspbian through the RetroPie settings thingy.
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@galaga if that's updated you to raspbian stretch, it's game over.
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@galaga please use proper markup as per https://retropie.org.uk/forum/topic/3/read-this-first - we can't read that properly
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@dankcushions Ok I'll reupload it.
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@dankcushions Edited it.
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@Galaga Help! What a mess!
@dankcushions Sorry for getting into this thread :(Disable all HDMI things at first!
A working config might be....# For more options and information see # http://rpf.io/configtxtreadme # Some settings may impact device functionality. See link above for details # uncomment if you get no picture on HDMI for a default "safe" mode #hdmi_safe=1 # uncomment this if your display has a black border of unused pixels visible # and your display can output without overscan # disable_overscan=0 # uncomment the following to adjust overscan. Use positive numbers if console # goes off screen, and negative if there is too much border overscan_scale=1 overscan_left=10 overscan_right=10 overscan_top=-8 overscan_bottom=-4 # uncomment to force a console size. By default it will be display's size minus # overscan. #framebuffer_width=320 #framebuffer_height=240 # uncomment if hdmi display is not detected and composite is being output #hdmi_force_hotplug=1 # uncomment to force a HDMI mode rather than DVI. this can make audio work in # DMT (computer monitor) modes #hdmi_drive=2 # uncomment to increase signal to HDMI, if you have interference, blanking, or # no display #config_hdmi_boost=4 # uncomment for composite PAL in 4:3 sdtv_mode=2 sdtv_aspect=1 #uncomment to overclock the arm. 700 MHz is the default. #arm_freq=800 # Uncomment some or all of these to enable the optional hardware interfaces #dtparam=i2c_arm=on #dtparam=i2s=on #dtparam=spi=on # Uncomment this to enable the lirc-rpi module #dtoverlay=lirc-rpi # Additional overlays and parameters are documented /boot/overlays/README # Enable audio (loads snd_bcm2835) dtparam=audio=on # NOOBS Auto-generated Settings: #hdmi_force_hotplug=1 gpu_mem_256=128 gpu_mem_512=256 gpu_mem_1024=256 disable_audio_dither=1
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@cyperghost I'm using a HDMI to VGA adapter though...
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@galaga said in 240p composite top portion is crooked.:
@cyperghost I'm using a HDMI to VGA adapter though...
Well I would rather use Composite as using a HDMI --> VGA converter.
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@cyperghost he isnt able to use composite on an arcade monitor. He has to be able to seperate the rgbs
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