Arcade High Score saving.....grrrr
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@skt hmm, can you please launch a game that you have a .hi for, and when in the runcommand, select 'launch in verbose mode' (or something like that).
then, exit, and paste us the contents of
/dev/shm/runcommand.log
(it probably doesn't matter if you have a .hi already - i think the log will still be helpful)
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@skt One thing I have noticed is that in the bios/fba folder there are a bunch of .hi files from various games....at this point I'm doing all my testing with Donkey Kong and Wonder Boy, both of which used to have saved hi scores. I also noticed that since playing Donkey Kong using fba a dkong.nv file has been written to the roms folder. So something is going on in there. I deleted the file and ran it again but using mame2003 and no .nv file was written.
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@dankcushions said in Arcade High Score saving.....grrrr:
@skt hmm, can you please launch a game that you have a .hi for, and when in the runcommand, select 'launch in verbose mode' (or something like that).
then, exit, and paste us the contents of
/dev/shm/runcommand.log
(it probably doesn't matter if you have a .hi already - i think the log will still be helpful)
As far as running games with mame2003.... I no longer have a .hi for any games. As I said previously... I wanted to be sure they were'nt corrupting the process so I deleted them. I do have .hi files for games that have run via fba previously.....in the bios/fba folder...?
Should I just run a game using mame2003 in 'verbose....' anyway? See what we get?
And I'm assuming I'd have to SSH to the pi to get that log?
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hiscores via fba are a different matter. let's just stick to mame2003 for now. yeah, you'd need to SSH to the pi.
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You do realize that only a subset of games support high score saving through these methods, right?
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@zerojay said in Arcade High Score saving.....grrrr:
You do realize that only a subset of games support high score saving through these methods, right?
I do...and as I have stated.....the particular games I am working on now....Donkey Kong and Wonderboy....at some stage....used to save high scores...and no longer do.....along with any other game that used to save high scores.
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@dankcushions said in Arcade High Score saving.....grrrr:
@skt hmm, can you please launch a game that you have a .hi for, and when in the runcommand, select 'launch in verbose mode' (or something like that).
then, exit, and paste us the contents of
/dev/shm/runcommand.log
(it probably doesn't matter if you have a .hi already - i think the log will still be helpful)
OK.....I hope this the appropriate way to put my log up.... thx a bunch for your help so far...... Launched Donkey Kong using mame2003 and verbose logging...
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@skt said in Arcade High Score saving.....grrrr:
@dankcushions said in Arcade High Score saving.....grrrr:
@skt hmm, can you please launch a game that you have a .hi for, and when in the runcommand, select 'launch in verbose mode' (or something like that).
Heya @dankcushions I'm def not wanting to seem impatient or pushy and understand the no bump rule...but just incase this has slipped through your radar... I was wondering if you'd had a chance to check out my runcommand.log by chance and see any clues as to my high score saving issue.
Many thx.
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@skt hi, sorry for not getting back to you! the log looks normal to me, so i'm not sure what the issue is. unfortunately i don't have a current retropie install at the moment to test - I will do in the coming weeks. i will not forget this!
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@dankcushions Hey not a problem at all mate. I def wasnt trying to be pushy and I appreciate any assistance. At this point I'm using Save states (loading after a game starts and saving before I quit the game). Its an extra step at each end and to be honest its working well. We always want that little bit more hey. I'm thinking what if I went and did a fresh install of the entire Retropie....but as far as I can tell its not the Ras Pi or Retropie or any of that causing the issue...its seems more to be about how Reteoarch is working with data specifically in the realm of mame2003...I'm still leaning towards a permissions issue even though I've done as suggested...but maybe theres another way to ensure permissions...maybe using WinSCP ??? I may have misunderstood the original directions......so I expect a full reinstall would only send me back to the begining and may not resolve it at all...and I've made a few controller tweaks here and there and big scrapes...so Its hard to blow all that away.
So great if you get another look at it then that'd be awesome. Otherwise I do have a backup from a while ago that would save me a bit of time and i believe take me back to the days of game saving so if it all goes the hell thats where I'll head first.
Has me wanting a second pi to bomb up and see if I can sort it out then just swap it in.Thx again mate.
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