Rogue Squadron not working
MankySteve last edited by
Ive been told that Rogue squadron now works using GLideN64 versions 4.3 I think I've updated the emulator but don't know how to check this?
Here's the log file from retro pie.
Tbh I'm a bit of noob in the setting things
: 0 SYS n64 /home/pi/RetroPie/roms/n64/Star Wars - Rogue Squadron (Europe) (En,Fr,De).n64
Executing: /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh mupen64plus-video-GLideN64 "/home/pi/RetroPie/roms/n64/Star Wars - Rogue Squadron (Europe) (En,Fr,De).n64" 640x480
Generated a 884 x 18 (15 kb) texture atlas
jonnykesh last edited by jonnykesh
@mankysteve I'm not sure where you read that but as an experiment I tried "Star Wars - Rogue Squadron (USA) (Rev A).n64" It runs with a lot of audio glitches and slowdown. I would not call it playable. I am using a Pi3 at stock settings and
mupen64plustested with all of the various plugins.
If you are determined to play it just mess around with the resolution and plug-ins using runcommand menu and see what feels best to you.