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Rogue Squadron not working



  • Ive been told that Rogue squadron now works using GLideN64 versions 4.3 I think I've updated the emulator but don't know how to check this?

    Here's the log file from retro pie.

    Tbh I'm a bit of noob in the setting things

    : 0 SYS n64 /home/pi/RetroPie/roms/n64/Star Wars - Rogue Squadron (Europe) (En,Fr,De).n64
    Executing: /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh mupen64plus-video-GLideN64 "/home/pi/RetroPie/roms/n64/Star Wars - Rogue Squadron (Europe) (En,Fr,De).n64" 640x480
    Generated a 884 x 18 (15 kb) texture atlas
    Cheers



  • @mankysteve I'm not sure where you read that but as an experiment I tried "Star Wars - Rogue Squadron (USA) (Rev A).n64" It runs with a lot of audio glitches and slowdown. I would not call it playable. I am using a Pi3 at stock settings and mupen64plus tested with all of the various plugins.
    If you are determined to play it just mess around with the resolution and plug-ins using runcommand menu and see what feels best to you.



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