Please do not post a support request without first reading and following the advice in

Analog Input Help

  • From what I have read about input configs it seems like setting up analog control should not be too difficult.

    I have just one joypad hooked up as js0 which is an Xbox 360 wireless.

    I ran jstest /dev/input/js0 and confirmed that the left stick x/y is analog axes 0 and 1, and the right stick is axes 2 and 3.

    Within a particular game's cfg file (roms/arcade/ I have what I think should be the analog bindings enabled. (from reading the default retroarch.cfg)

    input_player1_l_x_plus = +0
    input_player1_l_x_minus = -0
    input_player1_l_y_plus = -1
    input_player1_l_y_minus = +1

    I am using AdvMame to emulate this rom and trying to use the in-game menus to bind an analog axis to the pedal and steering wheel. But thus far I have never been able to get it to detect analog input.

    I was pursuing some other solutions previously that involved the use of xboxdrv but it seems like if I have a joystick that is already correctly sending analog info I should just be able to bind that without too much complexity.

Log in to reply

Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.