FBA Not reading "per game cfg" files - Overlay IMGs arent loading.
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Using Rpi3, Latest Retropie Pie, and lr-fbalpha
A while back, my FBA use to read the cfg files inside the rom directory that was put in there from floobs overlay manager.
It would show Dig Dug overlay, and shader, etc etc.
But now recently (about 6 months ago) it stopped, and for the last 6 months i couldn't for the life of my find out how to fix it.
Weird thing is in MAME, the per game cfg's are working, and showing the overlays etc.My FBA roms are in the default /fba/ dir, and my mame roms are in the default mame dir.
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@red2blue can you give an example of a working mame .cfg, a not working fba .cfg and also your /opt/retropie/configs/fba/retroarch.cfg? thanks!
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mame game .cfg
# Config created by Floob # https://github.com/biscuits99/rp-video-manager # video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp" video_shader_enable = "true" input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/digdug.cfg input_overlay_enable = true input_overlay_opacity = 0.850000 input_overlay_scale = 1.000000 custom_viewport_width = "750" custom_viewport_height = "1000" custom_viewport_x = "585" custom_viewport_y = "50" aspect_ratio_index = "22" video_scale_integer = false
FBA non working
# Config created by Floob # https://github.com/biscuits99/rp-video-manager # video_shader = "/opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp" video_shader_enable = "true" input_overlay = /opt/retropie/emulators/retroarch/overlays/arcade-bezel-overlays/mario.cfg input_overlay_enable = true input_overlay_opacity = 0.800000 input_overlay_scale = 1.000000 aspect_ratio_index = "0" video_scale_integer = true
FBA Non working 2
# Auto-generated crt-pi-vertical.glslp zip.cfg for vertical games in fba029739 # Place in /home/pi/RetroPie/roms/fba/ video_shader_enable = "true" video_shader = "/opt/retropie/configs/all/retroarch/shaders/crt-pi-curvature-vertical.glslp" input_overlay = "/opt/retropie/configs/all/retroarch/overlay/Arcade_Generic_Vertical.cfg" input_overlay_enable = "true" input_overlay_opacity = "0.850000" input_overlay_scale = "1.000000" custom_viewport_width = "810" custom_viewport_height = "1080" custom_viewport_x = "556" custom_viewport_y = "0" aspect_ratio_index = "22" video_scale_integer = "false"
/fba/Retroarch.cfg
video_shader = /opt/retropie/emulators/retroarch/shader/arcade-bezel-shader/crt-pi.glslp video_shader_enable = true video_smooth = true input_overlay = /opt/retropie/emulators/retroarch/overlays/Final_Arcade_Generic_4x3.cfg input_overlay_opacity = "0.800000" input_overlay_scale = "1.240000" # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line input_remapping_directory = /opt/retropie/configs/fba/ #old [goes on top] #video_shader = /opt/retropie/emulators/retroarch/shader/crt-hyllian-sharpness-hack.glsl #video_shader_enable = true #video_smooth = false #include "/opt/retropie/configs/all/retroarch.cfg"
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@dankcushions i think i just solved my own problem. its because i put a input_overlay in the retroarch and its overriding the game files huh?
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