• Add new/custom palletes

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    mituM

    It might be helpful to provide some details about what you're trying to do - which emulator/system, how are you trying to add palettes, etc.

  • Per game config

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    S

    @mitu said in Per game config:

    If you're using RetroPie, then the method to use a per-game emulator is the runcommand launch menu, the .cfg file does not set the emulator, just configures certain options for it (after the launch).

    Thanks for the response.

    No, I'm not in retropie, I'm using Retrobat for Windows.

    Then I'll have to put this game in a separate system.

    Thanks again anyway.

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    hooperreH

    @dankcushions

    Thanks for the response.

    Dumb of me. I already have many of the game specific RetroArch configs on MAME for overlays.

    In my personal experience, the per game core saves haven't worked for a while. This goes for my 3B+ and my 4B. Would you mind checking to see that it works? In my experience it defaults to whatever options I used in the core last, regardless of whether there is a game save. Remaps work for me, but core options haven't for some time.

    May be because my roms are all on a USB? Not sure.

    I just tried one and when I booted up the rom, it saved over my core settings with the last settings I used.

    mupen64plus-next-pak4 = "memory" --> mupen64plus-next-pak4 = "none"

    I've tried using PS1 (lr-pcsx-rearmed) roms as well depending on whether the speed hack and increased res options are viable/necessary or controller needs set to analog.

    Is this by chance something you (or someone else) would be willing to test quickly? Thanks.

    ================================

    https://pastebin.com/sHc7fVpz -- Diddy Kong Racing (U) (v1.1) [!].opt located in /opt/configs/all/retroarch/config/Mupen64Plus-Next GLES2

    https://pastebin.com/SjnGwhR6 --retroarch.cfg

  • Aspect ratio per game

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    H

    Well i use a dualshock 4 controller so go into a game and once there i think is hotkey+Y or X (controls based on the EmulationStation setting)

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    R

    @dankcushions i think i just solved my own problem. its because i put a input_overlay in the retroarch and its overriding the game files huh?

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    RumblinBuffaloR

    @dankcushions Got it. Thanks - appreciate the clarification. I think I was simply mistaken on what the proper AR should look like for those games. Although I think as a personal preference I like Mat Mania slightly wider (1:1).

  • 0 Votes
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    N

    Turns out it still doesn't work ! :(

    I thought it did since I used the alternate line AFTER I changed the shader using the Retroarch GUI. Now even if I delete the new line or change it, no change to the shader :(

    Somehow, changing the shader through the Retroarch GUI does it, whatever is in the retroarch.cfg file.

    Now what I'm thinking, could it be something to do with file permissions ? That shader line, does it tell the system to change another file properties and maybe it isn't able to do it because of file permission ?

    I am thinking about this since I see other posts about file permission issues, requiring to do something like :

    Sudo chown pi:pi /opt/retropie/configs/

    Could that help ??? At work right now...