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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • darkniorD
      darknior
      last edited by

      I've try on my Retropie and same :(

      Not there : /home/pi/RetroPie/roms/Arcade
      Not there : /home/pi/RetroPie/roms/mame
      Not there : /home/pi/RetroPie/BIOS/mame2003-plus

      If some one can share his file, really i don't understand :(

      Life is game, just play it !

      1 Reply Last reply Reply Quote 0
      • RiverstormR
        Riverstorm
        last edited by Riverstorm

        @darknior - @WeirdH posted the correct path above for you on the Pi but I think it's just missing the home directory shortcut ~ in the front but it's correct nevertheless. Here's the full path below for arcade and mame-libretro but I'm not sure on the path for Batocera or Windows.

        /home/pi/RetroPie/roms/arcade/mame2003-plus/mame2003-plus.xml
        /home/pi/RetroPie/roms/mame-libretro/mame2003-plus/mame2003-plus.xml

        darkniorD 1 Reply Last reply Reply Quote 0
        • darkniorD
          darknior @Riverstorm
          last edited by

          @Riverstorm Thanks i already try these directories and there is no XML file ... It's why i ask some one to share his XML to help me.
          I search every where on my two PI and my PC, i don't have this file !

          Life is game, just play it !

          ClydeC WeirdHW 3 Replies Last reply Reply Quote 0
          • ClydeC
            Clyde @darknior
            last edited by

            @darknior You can get it from here: https://github.com/libretro/mame2003-plus-libretro/blob/master/metadata/mame2003-plus.xml

            1 Reply Last reply Reply Quote 0
            • G
              grant2258 Banned
              last edited by

              that not up to date someone at libretro needs to update it the xml file will be where your retroarch savedir is set to. Retropie just happens to use the content dir as the savedir.

              1 Reply Last reply Reply Quote 0
              • WeirdHW
                WeirdH @arcadez2003
                last edited by

                @arcadez2003 Good to know it wasn't just me. I got the game running on mame2010, but that one always has messy keyboard controls. It won't give me functioning buttons on my cab for player 2 coin and start, and even if I use a keyboard, the player 2 screen is always up side down, with no way to flip it. Oh well, it's running at least.

                arcadez2003A 1 Reply Last reply Reply Quote 0
                • WeirdHW
                  WeirdH @darknior
                  last edited by

                  @darknior I would send you mine, but I don't know of a good place to upload.

                  BriganeB 1 Reply Last reply Reply Quote 0
                  • BriganeB
                    Brigane @WeirdH
                    last edited by

                    @WeirdH https://www.sendspace.com/

                    Systems: Raspberry Pi 0/2/3 Model B+
                    Os: RetroPie 4.5
                    Frontend: Emulationstation & Attract Mode

                    1 Reply Last reply Reply Quote 1
                    • WeirdHW
                      WeirdH @darknior
                      last edited by

                      @darknior Link

                      darkniorD 1 Reply Last reply Reply Quote 1
                      • arcadez2003A
                        arcadez2003 @WeirdH
                        last edited by arcadez2003

                        @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                        @arcadez2003 Good to know it wasn't just me. I got the game running on mame2010, but that one always has messy keyboard controls. It won't give me functioning buttons on my cab for player 2 coin and start, and even if I use a keyboard, the player 2 screen is always up side down, with no way to flip it. Oh well, it's running at least.

                        Your talking about Space Launcher i assume.?? i've added the n8080.c driver but not yet submitted it to MAME2003+ core as i've ran into a issue with one game namely
                        Heli Fire it's locking up on boot, but all the other games look lovely now they're all in colour with their special graphical effects and the sound is good now also.............

                        Bandito / Sheriff

                        bandido.png

                        Space Fever

                        spacefev.png

                        Space Fever High Splitter

                        highsplt.png

                        Space Launcher

                        spacelnc.png

                        Arcade Addict

                        WeirdHW UDb23U 2 Replies Last reply Reply Quote 4
                        • WeirdHW
                          WeirdH @arcadez2003
                          last edited by

                          @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                          @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                          @arcadez2003 Good to know it wasn't just me. I got the game running on mame2010, but that one always has messy keyboard controls. It won't give me functioning buttons on my cab for player 2 coin and start, and even if I use a keyboard, the player 2 screen is always up side down, with no way to flip it. Oh well, it's running at least.

                          Your talking about Space Launcher i assume.?? i've added the n8080.c driver but not yet submitted it to MAME2003+ core as i've ran into a issue with one game namely
                          Heli Fire it's locking up on boot, but all the other games look lovely now they're all in colour with their special graphical effects and the sound is good now also.............

                          Yes, I was. Awesome that you got it to work! Shame about Heli Fire though. I really have no idea what goes on in coding an emulator, so I consider you a miracle worker either way.

                          That 'Sheriff' screenshot gives me WarioWare flashbacks, even though it was presented in white there as well!

                          arcadez2003A 1 Reply Last reply Reply Quote 0
                          • UDb23U
                            UDb23 @arcadez2003
                            last edited by

                            @arcadez2003 Great you added Sheriff, thanks! Was only playable in mame2010.
                            For all those that may be interested an overlay and info on how to setup controls can be found here.

                            arcadez2003A 1 Reply Last reply Reply Quote 1
                            • arcadez2003A
                              arcadez2003 @WeirdH
                              last edited by

                              @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              @WeirdH said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                              @arcadez2003 Good to know it wasn't just me. I got the game running on mame2010, but that one always has messy keyboard controls. It won't give me functioning buttons on my cab for player 2 coin and start, and even if I use a keyboard, the player 2 screen is always up side down, with no way to flip it. Oh well, it's running at least.

                              Your talking about Space Launcher i assume.?? i've added the n8080.c driver but not yet submitted it to MAME2003+ core as i've ran into a issue with one game namely
                              Heli Fire it's locking up on boot, but all the other games look lovely now they're all in colour with their special graphical effects and the sound is good now also.............

                              Yes, I was. Awesome that you got it to work! Shame about Heli Fire though. I really have no idea what goes on in coding an emulator, so I consider you a miracle worker either way.

                              That 'Sheriff' screenshot gives me WarioWare flashbacks, even though it was presented in white there as well!

                              Heli Fire may work in this core i've had similar issues previously with games not working in my MAME72 test core but they're fine in this one Virtua Fighter for example.
                              anyway i have now pushed my n8080 backport improvements to MAME2003+ the roms needed to change but for ease of use i've updated em to latest MAME more or
                              less.

                              Please give Heli Fire a whirl and lemmie know if it plays or not

                              Arcade Addict

                              1 Reply Last reply Reply Quote 0
                              • arcadez2003A
                                arcadez2003 @UDb23
                                last edited by arcadez2003

                                @UDb23 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                @arcadez2003 Great you added Sheriff, thanks! Was only playable in mame2010.
                                For all those that may be interested an overlay and info on how to setup controls can be found here.

                                Hmmm i seen some faked overlay code in the video file for Bandito / Sheriff which was removed as part of the update, although the game is all in colour as i added support
                                for the missing gfx prom via a later MAME build.

                                Arcade Addict

                                UDb23U 1 Reply Last reply Reply Quote 0
                                • G
                                  grant2258 Banned
                                  last edited by grant2258

                                  I wonder if this could be causing the issue in the older cores never seen it set to null before.

                                  https://github.com/mamedev/historic-mame/blob/dd2571a8c38e799cb50fb30f928fac293566e30c/src/drivers/n8080.c#L211

                                  might be unrelated its complying about using memory after its been freed.

                                  edit
                                  strange does not happen when i put retroarch logging on(1.7.8) would need more looking into

                                  arcadez2003A 1 Reply Last reply Reply Quote 1
                                  • UDb23U
                                    UDb23 @arcadez2003
                                    last edited by

                                    @arcadez2003 That overlay is a retroarch one, so it should not be related to any issue of the game code/driver.

                                    1 Reply Last reply Reply Quote 0
                                    • arcadez2003A
                                      arcadez2003 @grant2258
                                      last edited by

                                      @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      I wonder if this could be causing the issue in the older cores never seen it set to null before.

                                      https://github.com/mamedev/historic-mame/blob/dd2571a8c38e799cb50fb30f928fac293566e30c/src/drivers/n8080.c#L211

                                      might be unrelated its complying about using memory after its been freed.

                                      edit
                                      strange does not happen when i put retroarch logging on(1.7.8) would need more looking into

                                      @grant2258 Thanks for taking a look, it seems that palette_init_n8080(NULL, NULL); is just telling the game not to use the n8080 palette by looks it serves no other purpose
                                      removing it makes no difference but it was worth a try at anyrate.

                                      Arcade Addict

                                      1 Reply Last reply Reply Quote 0
                                      • G
                                        grant2258 Banned
                                        last edited by grant2258

                                        i had some time to look through some code and managed to start the game 10 times without crashing could can you try this on your test build and let me know how you get on mate. https://github.com/grant2258/mame2003-plus-barcade/commit/bfc7bfb3d1212b5110c5e05dfd77ac0a22e60ea3. PS ive only tested this on 64 bit could be a 64 bit issue will get the pi out when im off work will let you know if it works on that.

                                        arcadez2003A 1 Reply Last reply Reply Quote 3
                                        • arcadez2003A
                                          arcadez2003 @grant2258
                                          last edited by arcadez2003

                                          @grant2258 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                          i had some time to look through some code and managed to start the game 10 times without crashing could can you try this on your test build and let me know how you get on mate. https://github.com/grant2258/mame2003-plus-barcade/commit/bfc7bfb3d1212b5110c5e05dfd77ac0a22e60ea3. PS ive only tested this on 64 bit could be a 64 bit issue will get the pi out when im off work will let you know if it works on that

                                          Nah no joy, but it's as you suspected a problem with the palette rather than the CPU's where my attention was focused, you'd think the compiler would have spat out
                                          a warning or two about this or the game would have booted with messed up gfx rather than stalling on boot which made me think it was a CPU communication problem.

                                          Anyway good job hopefully it'll work with your changes on the platforms that use this core.

                                          EDIT
                                          i checked out the core gfx in MAME72 vs 84 where Heli Fire actually works and apart from the palette handling it's on a par more or less in both builds, anyway outta
                                          curiosity i updated the palette code to MAME84 and whatya know the game still wont boot, i think there's more going on here than just the palette code in the driver
                                          causing issues in MAME78 if you can sort this you'll deserve a medal :)

                                          Arcade Addict

                                          1 Reply Last reply Reply Quote 0
                                          • G
                                            grant2258 Banned
                                            last edited by

                                            It was very tempremental worked sometimes and not others. Just mark it not working for now seems like a good idea until its fixed. If I manage to find anything ill post and let you know dont want to fill up the posts here with it. It might naw be the palette just was the first thing i noticed time will tell.

                                            WeirdHW 1 Reply Last reply Reply Quote 0
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