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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • arcadez2003A
      arcadez2003 @Riverstorm
      last edited by

      @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      @arcadez2003 - lol...your honesty is refreshing so I don't look like a complete idiot as I'm sure for the guru's this is elementary stuff here! ;) I am struggling a bit but would like to help with the metadata once I figure out how it works. The DAT has to many changes/to large to do direct edits which I think I understand how to do those. The same for the catver.ini.

      I did submit a clean PR on the catver.ini by directly editing the fork but all other new commits on the fork went to the same PR. I think that's where I went wrong. New branch for each PR. Not to mention updating the fork. I closed the first PR, trashed the fork and re-forked with the updates. I just wanted to sync my fork but no joy on how to do it from the website.

      Anyway I honestly tried to understand the off line workflow and put in the time for sure trying. I think I am close but I jut have to take a break and regroup but I can't find the answers I need to understand.

      I have to give props to Grant also, he banged out the list of commands with short explanations and said do that and it should work. I know he's tough but he does know his stuff.

      I know folks don't want to sit around and have a school day explaining the in and outs but sometimes just letting it sink in really helps, we'll see.

      Just to clarify, nothing was wrong with the DAT. Grant said don't use WinMerge due to how it compares or the algorithm is throwing things off. I used Notepad++ to view it straight up and things look exactly correct as they should with the new games you just added.

      Yeah thats the problem the dat is too big to edit and push manually, if you try to do so it'll take so long as to make the github timeout while trying
      upload the file, i lucked out and it worked once for me but it took many bites at the cherry, so im reluctant to try again less we end up without
      a dat as the old one has to be removed firstly before adding a new one manually.

      As i said we need someone who has the github setup on their PC then they simply upload it to the site using the special github tools
      at the end of the day if the worst comes to the worst and we cant find anyone willing to do it if im sent an up to date dat i'll try it again the risky way :)

      Arcade Addict

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      • RiverstormR
        Riverstorm
        last edited by Riverstorm

        @arcadez2003 - Ok I took another crack (another bite at the cherry) at updating the DAT. I appreciate your humor getting through things. It's just taking time to get used to how Github does its workflow. I created a branch from the fork I pulled down to Github Desktop. Created the commit, pushed it back and submitted a pull request based off the branch.

        I know the last PR I did sat for 2 months and it was a real simple cleanup of the DAT which still has that same issue. If this goes through I will clean up that custom OST for the sake of uniformity with the other OST's if this one goes through.

        @Rion - I sincerely apologize for all the issues and really appreciate all the work (and patience) you put into the catver.ini, big accomplishment. If I can get the hang of it I promise to be of better help in the future! ;)

        1 Reply Last reply Reply Quote 1
        • RiverstormR
          Riverstorm
          last edited by

          DAT Update:

          https://github.com/libretro/mame2003-plus-libretro/pull/834

          arcadez2003A 1 Reply Last reply Reply Quote 3
          • RionR
            Rion @arcadez2003
            last edited by Rion

            @arcadez2003 said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            https://github.com/libretro/mame2003-plus-libretro/pull/833

            Thank you!

            @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            @Rion - I sincerely apologize for all the issues and really appreciate all the work (and patience) you put into the catver.ini, big accomplishment. If I can get the hang of it I promise to be of better help in the future! ;)

            No worries mate. This was very tedious but fun at the same time. :)

            FBNeo rom filtering
            Mame2003 Arcade Bezels
            Fba Arcade Bezels
            Fba NeoGeo Bezels

            1 Reply Last reply Reply Quote 1
            • arcadez2003A
              arcadez2003 @Riverstorm
              last edited by

              @Riverstorm said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

              DAT Update:

              https://github.com/libretro/mame2003-plus-libretro/pull/834

              It's all fan dabby dozy :)

              Arcade Addict

              1 Reply Last reply Reply Quote 0
              • RionR
                Rion
                last edited by

                New catver.ini up based on latest dat.

                Added

                gulunpa=Puzzle / Drop
                opaopan=Shooter / Flying Horizontal
                slapshtr=Sports / Hockey
                tetrisse=Puzzle / Drop
                tnk3b=Shooter / Driving Vertical
                

                FBNeo rom filtering
                Mame2003 Arcade Bezels
                Fba Arcade Bezels
                Fba NeoGeo Bezels

                1 Reply Last reply Reply Quote 3
                • RiverstormR
                  Riverstorm
                  last edited by

                  @Rion - Ok, the new updates are submitted. ;) My plan was to do your new catver.ini first but arcardez beat me to it so I did the DAT to test. Here's the PR:

                  https://github.com/libretro/mame2003-plus-libretro/pull/836

                  I know what you mean by tedious. I've been updating the resolution_db file for shaders. I think Udb posted one a while ago for fbeno .44 that I grabbed from that thread. It has 100's of missing resolutions for clones. I know it's out of date almost immediately but it's newer than the original one for fbalpha. Anyway it's a line by line update but like you I do a few minutes here and there which I don't mind.

                  1 Reply Last reply Reply Quote 3
                  • T
                    TedMaul @johnodon
                    last edited by

                    @johnodon perfect - thank you!!

                    1 Reply Last reply Reply Quote 0
                    • johnodonJ
                      johnodon
                      last edited by

                      outfxies was discussed earlier in this thread but just wondering if there is any update. Sound is still listed as preliminary...

                      <driver status="good" color="good" sound="preliminary" palettesize="8192"/>
                      

                      Current MAME (not Libretro) plays without issue.

                      1 Reply Last reply Reply Quote 0
                      • arcadez2003A
                        arcadez2003
                        last edited by arcadez2003

                        MAME2003 would require two extra sound cores + a new M37710 CPU core to emulate the sound for Outfoxies and the rest of the Namco NB1 + NB2 games
                        the sound cores would not be too difficult however the CPU core is in no way compatible with our codebase, so it's a non starter otherwise i would have
                        hooked up the sound for these games already.

                        But of course nothing is impossible in this world, if someone with more talent than me were to come along and radically rework the M37710 so it would be
                        compatible with the MAME2003 codebase then you might one day have sound and music in Outfoxies, maybe a bounty might do the trick

                        These are the changes to the codebase which would be required........

                        0.100u1: R. Belmont fixed incorrect voices in the NB-1 games.
                        0.99u9: Added sndhrdw\namcoc7x.c/h. Major Namco sound improvements [R. Belmont]: Added emulated sound and music to all NB-1, NB-2 and System 11 games, using Prop Cycle's MCU BIOS (pr1data.8k) as a substitute until the original can be trojaned or otherwise obtained. Hooked it up for plain System 22 games as well, but they're not interested in passing down proper commands for some reason. Speed-cheated all instances of the M37710/C352 sound system so CPU requirements don't go up much. This also helped back off the requirements a hair for Prop Cycle and Time Crisis. C352 now sets output pitch correctly by input clock. Added M37710 (16128000 Hz) CPU2 and C352 (16128000 Hz) stereo sound.

                        Arcade Addict

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                        • B
                          bluestang
                          last edited by bluestang

                          @barbudreadmon @arcadez2003 Can any of you explain how the sound driver works? ADSP2105?

                          A very weird development, but I was messing around with the aarch (64-bit RPiOS) version of RetroPie and accidentally disabled the sound for mame2003-plus. I loaded up Killer Instinct and it was getting up to 120 fps on what I presume are the "speed ups". This was also using the Vulkan driver.

                          So I'm wondering if the slowdowns are caused by the sound driver instead. Later versions of mame have better implementations of the ADSP21XX series...

                          1 Reply Last reply Reply Quote 0
                          • REK607R
                            REK607
                            last edited by

                            Is Dungeon Magic working fine? I found my dungeonm.zip working slow with choppy sound and music.

                            DarksaviorD 1 Reply Last reply Reply Quote 0
                            • DarksaviorD
                              Darksavior @REK607
                              last edited by

                              @REK607 That's a taito f3 game. Your pi is too slow to run it. Get a pi4.

                              REK607R 1 Reply Last reply Reply Quote 0
                              • REK607R
                                REK607 @Darksavior
                                last edited by

                                @Darksavior oh I see, that makes sense because I'm on a RPi 3B, thank you!

                                DarksaviorD 1 Reply Last reply Reply Quote 0
                                • DarksaviorD
                                  Darksavior @REK607
                                  last edited by

                                  @REK607 I think it might work full speed in advmame but I don't use that emulator.

                                  sirhenrythe5thS 1 Reply Last reply Reply Quote 0
                                  • sirhenrythe5thS
                                    sirhenrythe5th @Darksavior
                                    last edited by sirhenrythe5th

                                    @Darksavior i am the one that uses AdvanceMame here, maybe the only one 😄

                                    Yes, Taito F3 games run pretty well using AdvanceMame on a Pi3.
                                    They became even better with the 3.x versions (AdvanceMame got optimizations within this update specially for the Raspberry Pi and the overall performance grew with those)

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                                    arcadez2003A 1 Reply Last reply Reply Quote 0
                                    • arcadez2003A
                                      arcadez2003 @sirhenrythe5th
                                      last edited by arcadez2003

                                      @sirhenrythe5th said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                      @Darksavior i am the one that uses AdvanceMame here, maybe the only one 😄

                                      Yes, Taito F3 games run pretty well using AdvanceMame on a Pi3.
                                      They became even better with the 3.x versions (AdvanceMame got optimizations within this update specially for the Raspberry Pi and the overall performance grew with those)

                                      Talking of advanceMAME i've contributed a little to that project of late..............
                                      https://github.com/amadvance/advancemame/pull/57/commits/c51dd344d5a9f27740c2ad6b40eef58567c36cf2

                                      Arcade Addict

                                      sirhenrythe5thS 1 Reply Last reply Reply Quote 2
                                      • sirhenrythe5thS
                                        sirhenrythe5th @arcadez2003
                                        last edited by

                                        @arcadez2003 Wow, this is great! Thank you so much for taking care of this project! 👍

                                        -- Retro-Achievements Username: SirALX --
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                                        • REK607R
                                          REK607
                                          last edited by

                                          Hello again, as always, I'm bringin new question! :P Have you ever tried goldnaxj.zip? It doesn't work for me. I'm using goldnaxe.zip but the japanese version is just a bit more enjoyable. Any idea?

                                          B 1 Reply Last reply Reply Quote 0
                                          • B
                                            barbudreadmon @REK607
                                            last edited by

                                            @REK607 It's flagged as not working in mame2003plus, see https://github.com/libretro/mame2003-plus-libretro/blob/6c821ada3292270fe33d483e3c58753e8be136e7/src/drivers/system16.c#L7190.

                                            You'll need a more recent MAME or FBNeo to run this one (NB : the romset was renamed to goldnaxej in those, its content is probably different too).

                                            FBNeo developer - github - forum

                                            1 Reply Last reply Reply Quote 1
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