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    mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support

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    • arcadez2003A
      arcadez2003 @barbudreadmon
      last edited by arcadez2003

      @barbudreadmon said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      @dankcushions said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

      these (crappy?) games

      I know ooparts is a nice variant of breakout, i never tried the 2 others.

      It's a decent wee game if you like Arkanoid you'll love this one, it has some boss battles a nifty trick where if you slam your
      paddle into the side of the screen it will shudder and shuffle the enemies around and change the pitch of the ball direction
      it's got some smart powerups and nice graphical effects here and there you could do alot worse than to give it whirl.

      I'll now review the others :)

      Unless your a Sonic The Hedgehog fanatic then your not gonna really find too much worth when it comes to playing
      Sega Sonic Bros as it's just puzzle dropper more or less, and well the Bust A Move games by Taito really are IMO the pinnacle
      of that type of game.

      Head On Channel is nothing more than an update to the Head On franchise which sits alongside Counter Run, but unlike those
      games it doesn't take itself too seriously and it's chock full of japanese whackyness, so not a bad game not a good game it sits
      somewhere in the middle and you'll likely never play it more than a few times.

      But whether a game is crap or not the jist of it is a preservation society should seek to use dumps of any game which become
      available rather than picking and choosing which ones to support in their project incase they upset certain people who as i've
      already stated i think do not have the projects best interests in mind.

      There is a divide also when it comes to two Atari prototypes namely Danger Express and Marble Madness II from what i can tell
      most people in the DU want to see them emulated where as certain MAME dev's are sticking to a gentlemens agreement struck
      years ago with collecters who are not on friendly terms with the project anyhow, and since there will be no future dumps
      forthcoming from them there would in a sense be nothing to lose if the romsets are leaked anyway.

      From reading my comments people can clearly see where i stand on this, MAME Dev are entitled to their viewpoint as well
      the only difference being my "opinions" dont impact on others in the sense im not preventing you all from playing certain games.

      Arcade Addict

      1 Reply Last reply Reply Quote 0
      • G
        gomisensei @arcadez2003
        last edited by

        @arcadez2003 pretty sure it's JaPump... Here's the rest of the story as i've been told it...

        https://www.mameworld.info/ubbthreads/showthreaded.php?Number=366886

        arcadez2003A 1 Reply Last reply Reply Quote 0
        • B
          barbudreadmon @Clyde
          last edited by

          @clyde said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

          As for HBMAME, maybe its developers just did it anyway and the group either didn't care or didn't go through with their announced consequences.

          HBMAME is maintained by a MAME Dev, Robbbert.

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 2
          • arcadez2003A
            arcadez2003 @gomisensei
            last edited by arcadez2003

            @gomisensei said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

            @arcadez2003 pretty sure it's JaPump... Here's the rest of the story as i've been told it...

            https://www.mameworld.info/ubbthreads/showthreaded.php?Number=366886

            Yeah i know i just thought it sounds daft hence i call em Jadump :) i remember reading that thread years ago my thoughts at the time
            being it was something which would further the preservation project, but now i think it was nothing more than a pure propaganda piece
            and a big mistake was made by shutting the door on the Guru.

            You'll notice anyone who dared to pipe up with an opinion which went against the mutual backslapping on display was quickly jumped on from all sides.
            anyway i've nothing more to add really time will tell if the DU and all those MAMEDev's have backed the correct horse.

            Arcade Addict

            1 Reply Last reply Reply Quote 1
            • arcadez2003A
              arcadez2003
              last edited by arcadez2003

              MAME2003+ was always about taking the base MAME78 core and backporting new game support plus many fixes and improvements
              from later MAME releases, the core sees many new commits everyday but i wanna focus on a couple of noteworthy happenings

              Contra

              contra.png

              A recent fix was just added where as the bullet and rolling mines now behave correctly on the 3D sections of the game
              now rather than simply always ending up on the right of the screen regardless of where your character is they now
              correctly target you directly as it would have been the case when playing it back in the day down your local.

              It's harder now as a result but no gains without some pains :)

              Turbo Out Run

              tout0000.png

              You can now play Turbo Outrun in this core but however since MAME2003+ does not have a M68K CPU which can
              decrypt the FD1094 Sega protection, we're hacking around this by making the original MAME78 Turbo Out Run
              romsets use some pre-decrypted roms.

              As a rule do the following and merge these romsets to create a working version a dat will help you right enough...........

              toutrun.zip + toutrund = working
              toutrun3.zip + toutrun3d = working

              I've already added the Contra fix and another which sorts the missing road layer in Hang-On so it's now playable in
              the MAME2003 core, but since those who deem themselves to be in charge of MAME2003 do not want to see the roms
              changed then i'll just leave Turbo Out Run in a broken and non working state for that core.

              Arcade Addict

              1 Reply Last reply Reply Quote 4
              • REK607R
                REK607
                last edited by

                Hello! Does Mame2003Plus have a 2 players version of Sunset Riders? I am using the 4 players one. I'm considering trying with a child 2 players rom I have for 0.78 if that works

                dankcushionsD 1 Reply Last reply Reply Quote 0
                • dankcushionsD
                  dankcushions Global Moderator @REK607
                  last edited by

                  @rek607 you're "considering trying"? why not just try? :)

                  yes it looks like it's supported: https://github.com/libretro/mame2003-plus-libretro/blob/755e64ed8c7f1fdc5d69e65084a3355c51107937/src/mame2003/frontend_list.h#L1894-L1901

                  ClydeC 1 Reply Last reply Reply Quote 1
                  • ClydeC
                    Clyde @dankcushions
                    last edited by

                    The mame2003-plus.xml also lists multiple 2P versions with driver status "good". Just make sure you use the right romset or build one yourself.

                    1 Reply Last reply Reply Quote 1
                    • REK607R
                      REK607
                      last edited by REK607

                      It simply worked flawlessly as I suspected. I am not that good with computers but I'm having fun and learning a lot with this project. By the way my favourite Sunset Raiders character is Cormano :-P

                      1 Reply Last reply Reply Quote 1
                      • arcadez2003A
                        arcadez2003
                        last edited by arcadez2003

                        We're still plodding along adding new game support plus the usual assortment of fixes and improvements to the core
                        one of many was a fix for Bonze Adventure so it no longer crashes on level 6, but just a heads up you can now play this
                        super rare long hoarded Atari prototype in MAME2003+ should you wanna :)

                        Danger Express
                        dangerex.png

                        Adding this was good practice for when Marble Man - Marble Madness II finally leaks as it'll likely use the same driver

                        Arcade Addict

                        P 1 Reply Last reply Reply Quote 3
                        • P
                          Pablo 0 @arcadez2003
                          last edited by Pablo 0

                          @arcadez2003 Thank You!

                          Please add Vs. From Below

                          https://vs.frombelowgame.com/

                          1 Reply Last reply Reply Quote -1
                          • matchamanM
                            matchaman
                            last edited by

                            "As of May, 2018 a complete MAME 0.78 romset collection and a complete MAME 0.139 romset collection together include nearly all ROMs needed to rebuild a complete collection of mame2003-plus romsets."

                            I'm about to make a brand new installation for Pi 4. Is that still the case for romsets?

                            B ClydeC 2 Replies Last reply Reply Quote 0
                            • B
                              barbudreadmon @matchaman
                              last edited by

                              @matchaman I believe a few more recent dumps are also used by mame2003+, like recently dumped MCUs.

                              FBNeo developer - github - forum

                              1 Reply Last reply Reply Quote 0
                              • ClydeC
                                Clyde @matchaman
                                last edited by

                                @matchaman

                                In order to build a complete MAME 2003-Plus collection, the ingredients are:

                                • A complete MAME 0.223 or later romset collection
                                • A complete MAME 0.223 or later "rollback" romset collection
                                • MAME 0.78 CHD collection
                                • The NeoGeo UniBIOS 3.3, freely available at http://unibios.free.fr/

                                Source: https://docs.libretro.com/library/mame2003_plus/#building-romsets-for-mame-2003-plus

                                1 Reply Last reply Reply Quote 1
                                • RiverstormR
                                  Riverstorm
                                  last edited by

                                  You'll need a little more than current MAME and the rollback. You also need a handful of unofficial ROMs for some decrypted, demo and free play games. It's worth the time to find them as arcadez has added some real gems and updated classics with more accurate game play.

                                  If you want to be posh, if you will, ;) and 100% complete check out the OST's added by KMFDManic and grant. They are a very nice complement to games like Double Dragon, Final Fight, Mortal Kombat, Moonwalker, NBA Jam and Outrun.

                                  I think they are in the DAT so you'll have to find them or be ok with set errors. I know some people can be real nutters when it comes to incomplete sets, they just can't stand seeing the report of a few missing ROMs.

                                  It seems the stereo versions are a little more challenging to find but the mono are fairly easy. I think the custom OST's will become more widely available soon though, so keep an eye out.

                                  The mono version will play either the left or right channel bilateral and the stereo is basically split-stereo that is remixed on the fly (they are named identical but suffixed with a "-1" and "-2", for left/right channels respectfully. Some of the 16-bit stereo versions are over 300MB but they are easy to resize and keep the original intact if running on an NES mini or other limited resource console.

                                  I wouldn't worry to much about the CHD's pending your platform of choice and ability to rum them but I I think they are only around 16GB which is relatively small as current CHD's plus rollback CHDs combined are like 600 or 700GB. A current MAME complete set is so big now it has its own drive, I think it's around 1TB without extras.

                                  1 Reply Last reply Reply Quote 0
                                  • arcadez2003A
                                    arcadez2003
                                    last edited by arcadez2003

                                    Believe it or not dev still continues on this core just a wee update from me to let ya's all know you can now play the most requested
                                    "and up until now hoarded" Arcade game in the history of emulation using MAME2003+

                                    Marble Madness II

                                    marblmd2.png

                                    Arcade Addict

                                    AshpoolA 2 Replies Last reply Reply Quote 3
                                    • AshpoolA
                                      Ashpool @arcadez2003
                                      last edited by Ashpool

                                      @arcadez2003 Don't forget to mention Megumi Rescue ;] Had just read yesterday about marblmd2 and megrescu in the FBNeo Thread andthen I noticed that they are also within the current mame2003plus datfile ;)
                                      My Guess is in current Mame they will appear in the next incarnation (0.245) ;)

                                      arcadez2003A 1 Reply Last reply Reply Quote 0
                                      • arcadez2003A
                                        arcadez2003 @Ashpool
                                        last edited by arcadez2003

                                        @Ashpool said in mame2003-plus: hundreds of new games, improved input, features, new bugs - now with runahead support:

                                        @arcadez2003 Don't forget to mention Megumi Rescue ;] Had just read yesterday about marblmd2 and megrescu in the FBNeo Thread andthen I noticed that they are also within the current mame2003plus datfile ;)
                                        My Guess is in current Mame they will appear in the next incarnation (0.245) ;)

                                        I didn't think anyone would bother :) but yes Megumi Rescue is a decent wee game which is also now playable in MAME2003+ as i added support
                                        for it last week nice game i like it mind and press the button to make the fireman dive through the windows

                                        megrescu.png

                                        Arcade Addict

                                        1 Reply Last reply Reply Quote 1
                                        • AshpoolA
                                          Ashpool @arcadez2003
                                          last edited by Ashpool

                                          By the way: I ever wanted to ask this, but somehow I always forgot to actually do it...

                                          Besides the changelog mentioning updated/added "games", is there a database or some reference where we can check about the "state/rough mame version equivalence" of the roms in Mame2003Plus? So that we may cross reference within the Mameinfo Metadata whether certain roms may better be played using a more recent core? Just looking at the driver/emulation/graphic/sound states within the mame###.xml ain't helpfull here (just thinking about the cases where former driver: good states where changed to driver: preliminary, etc.). Or are the "drivers"/"implementations from"/"developments for" mame2003+ simply not comparable/locatable to a certain version/timestamp within mames history?

                                          RiverstormR 2 Replies Last reply Reply Quote 0
                                          • RiverstormR
                                            Riverstorm @Ashpool
                                            last edited by

                                            @Ashpool - I'm not sure if this helps for what you're looking for but it's a compatibility table, of the state, of each ROM in the core.

                                            The core base comes from 0.78 is about as close as you'll get. Through the years several hundred games have been added/updated based on what the devs can make work on the old drivers in the core.

                                            1 Reply Last reply Reply Quote 0
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