RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login

    Reicast OIT

    Scheduled Pinned Locked Moved General Discussion and Gaming
    reicastlibretroretropie
    12 Posts 6 Posters 3.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • hooperreH
      hooperre
      last edited by

      @barbudreadmon That’s what I thought. Thanks for clearing that up. I realized midday yesterday the Reicast used on RetroPie was standalone.

      Maybe the Pi 4 for OpenGL 4.5? Sorry if I’m way off base. I’m a Linux noob still.

      4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

      mituM B 2 Replies Last reply Reply Quote 0
      • mituM
        mitu Global Moderator @hooperre
        last edited by

        @hooperre said in Reicast OIT:

        Maybe the Pi 4 for OpenGL 4.5

        Highly unlikely. I haven't seen any SoC systems with a video card supporting OpenGL, they only support OpenGL ES, which is what's common in mobile chipsets. You'll need a 'full' video card to have such support, sadly only found in PCs.

        1 Reply Last reply Reply Quote 1
        • B
          barbudreadmon @hooperre
          last edited by

          @hooperre said in Reicast OIT:

          Maybe the Pi 4 for OpenGL 4.5?

          It wouldn't be enough, as i said lr-reicast is x86 only, and unlike standalone version there is no dynarec in lr-reicast so you basically need a 3Ghz cpu

          FBNeo developer - github - forum

          1 Reply Last reply Reply Quote 1
          • F
            Febbweiss
            last edited by

            According the Github repository (https://github.com/libretro/reicast-emulator) and the retroarch news section (https://www.libretro.com/index.php/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/), lr-reicast is no more x86 only ;)
            I tried to compile it on my rpi3 and my ubuntu desktop but it failed :(

            A new hope for Retropie ?

            B 1 Reply Last reply Reply Quote 0
            • Z
              zerojay
              last edited by

              Not until the lr-reicast bounty to get it running on ARM is successful.

              1 Reply Last reply Reply Quote 0
              • B
                barbudreadmon @Febbweiss
                last edited by

                @febbweiss said in Reicast OIT:

                According the Github repository (https://github.com/libretro/reicast-emulator) and the retroarch news section (https://www.libretro.com/index.php/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/), lr-reicast is no more x86 only ;)

                Source ? Because there is nothing saying it is not x86 only in the 2 links you posted.

                The fact people want to run lr-reicast or lr-reicast-oit on a rpi3 is just crazy, standalone version does not even run smoothly on rpi3 (way too many frameskip, even on games supposed to run well like SoulCalibur), while it is heavily optimized to run on it.

                FBNeo developer - github - forum

                hooperreH 1 Reply Last reply Reply Quote 0
                • hooperreH
                  hooperre @barbudreadmon
                  last edited by

                  @barbudreadmon said in Reicast OIT:

                  The fact people want to run lr-reicast or lr-reicast-oit on a rpi3 is just crazy, standalone version does not even run smoothly on rpi3 (way too many frameskip, even on games supposed to run well like SoulCalibur), while it is heavily optimized to run on it.

                  Nothing wrong with keeping an eye towards the future. I don't think anyone was suggesting it would run on current hardware, though it does look like the Pi 4 likely won't be powerful enough for it either.

                  4B ~ RPi PSU 5.1V / 3.0A ~ 32GB SanDisk microSD ~ 128GB USB

                  B 1 Reply Last reply Reply Quote 0
                  • B
                    barbudreadmon @hooperre
                    last edited by

                    @hooperre the OIT version on raspberry won't happen (it relies on technology present on cutting edge desktop GPU + it needs more processing power), the normal version will happen when arm support is fixed + multi-thread support is fixed + rpi will get a cpu in the 2~2.5Ghz range.

                    FBNeo developer - github - forum

                    1 Reply Last reply Reply Quote 1
                    • fnkngrvF
                      fnkngrv
                      last edited by

                      For reference lr-riecast runs perfectly fine and well on the Odroid XU4 with RetroPie installed.

                      B 1 Reply Last reply Reply Quote 0
                      • B
                        barbudreadmon @fnkngrv
                        last edited by

                        @fnkngrv Yes, the arm dynarec got fixed, and multi-thread implemented (you need to toggle it through core options though), however i think you talk about the non-OIT version ? Also, i know some games needs more ressources.

                        FBNeo developer - github - forum

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

                        Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.