Mario Party3 on GLideN64 freeze
DrRevan last edited by
I'm new to this forum and to Retropie in general but i really like it and it works like a charm on my Raspberry Pi 3. I'm aware that not every N64 game works as emulating N64 is hard but I have a really confusing and disturbing problem.
I like to play Mario Party 3 on my overclocked and active cooled RPi3 and everything works fine with GLideN64 but one minigame always freezes and i don't know why... The problem only occures with the minigame fish-fingers.
If anyone knows why this happens or what i have to change in the config to make that game work pls let me know aswell. Please let me also know if this is a problem that can't be fixed.
Thanks for your time and I hope you can help me :)
(If you need further information about my OC or something let me know)
quicksilver last edited by quicksilver
@drrevan try removing the overclock completely and try it again. A potentially unstable overclock is an unneeded variable when troubleshooting an issue like this.
Can you also describe exactly what happens with the mini game in question? Does it just instantly freeze? Does the game crash back to emulation station? Or do the graphics glitch out and then the game freezes? Gliden64 has some unresolved issues on the pi.
DrRevan last edited by DrRevan
Thanks for the quick answer!
I removed the OC settings and I'm now trying it again. I'll report back as soon as I come to this minigame again. (I can't select it in the minigameroom)
As of now, the minigame starts and after 1 second the screen freezes, the Audio stops and i'm not able to do anything. There is no glitching out or anything. It only happens in this one minigame so i'm pretty confused about it.
Edit: Problem is still there. freezing after the first second of the game.
quicksilver last edited by
@drrevan it's most likely an issue with the emulation then. Try it with a different emulator/plugin.